1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-11-15 11:22:55 +00:00

welcome fallback note styles!

This commit is contained in:
anysad 2024-07-17 23:19:18 +03:00
parent ee44981995
commit ff1ab1eb42
3 changed files with 59 additions and 17 deletions

View file

@ -28,6 +28,8 @@ class Countdown
*/
static var noteStyle:NoteStyle;
static var fallbackNoteStyle:Null<NoteStyle>;
static var isPixel:Bool = false;
/**
@ -59,10 +61,7 @@ class Countdown
// @:privateAccess
// PlayState.instance.dispatchEvent(new SongTimeScriptEvent(SONG_BEAT_HIT, 0, 0));
var fetchedNoteStyle:NoteStyle = NoteStyleRegistry.instance.fetchEntry(PlayState.instance.currentChart.noteStyle);
if (fetchedNoteStyle == null) noteStyle = NoteStyleRegistry.instance.fetchDefault();
else noteStyle = fetchedNoteStyle;
if (noteStyle._data.assets.note.isPixel) isPixel = true;
fetchNoteStyle();
// The timer function gets called based on the beat of the song.
countdownTimer = new FlxTimer();
@ -81,7 +80,7 @@ class Countdown
// PlayState.instance.dispatchEvent(new SongTimeScriptEvent(SONG_BEAT_HIT, 0, 0));
// Countdown graphic.
showCountdownGraphic(countdownStep, noteStyle, isPixel);
showCountdownGraphic(countdownStep, noteStyle);
// Countdown sound.
playCountdownSound(countdownStep, noteStyle);
@ -201,10 +200,19 @@ class Countdown
isPixel = false;
}
static function fetchNoteStyle():Void
{
var fetchedNoteStyle:NoteStyle = NoteStyleRegistry.instance.fetchEntry(PlayState.instance.currentChart.noteStyle);
if (fetchedNoteStyle == null) noteStyle = NoteStyleRegistry.instance.fetchDefault();
else noteStyle = fetchedNoteStyle;
fallbackNoteStyle = NoteStyleRegistry.instance.fetchEntry(noteStyle.getFallbackID());
isPixel = false;
}
/**
* Retrieves the graphic to use for this step of the countdown.
*/
public static function showCountdownGraphic(index:CountdownStep, noteStyle:NoteStyle, isGraphicPixel:Bool):Void
public static function showCountdownGraphic(index:CountdownStep, noteStyle:NoteStyle):Void
{
var indexString:String = null;
switch (index)
@ -228,16 +236,16 @@ class Countdown
var countdownSprite:FunkinSprite = FunkinSprite.create(spritePath);
countdownSprite.scrollFactor.set(0, 0);
if (isGraphicPixel) countdownSprite.setGraphicSize(Std.int(countdownSprite.width * Constants.PIXEL_ART_SCALE * 1.1));
if (isPixel) countdownSprite.setGraphicSize(Std.int(countdownSprite.width * Constants.PIXEL_ART_SCALE * 1.1));
else countdownSprite.setGraphicSize(Std.int(countdownSprite.width * 0.8));
countdownSprite.antialiasing = !isGraphicPixel;
countdownSprite.antialiasing = !isPixel;
countdownSprite.cameras = [PlayState.instance.camHUD];
countdownSprite.updateHitbox();
countdownSprite.screenCenter();
countdownSprite.cameras = [PlayState.instance.camHUD];
// Fade sprite in, then out, then destroy it.
FlxTween.tween(countdownSprite, {y: countdownSprite.y += 100, alpha: 0}, Conductor.instance.beatLengthMs / 1000,
{
@ -252,10 +260,18 @@ class Countdown
static function resolveGraphicPath(noteStyle:NoteStyle, index:String):Null<String>
{
fetchNoteStyle();
var basePath:String = 'ui/countdown/';
var spritePath:String = basePath + noteStyle.id + '/$index';
// If nothing is found, revert it to default notestyle skin
while (!Assets.exists(Paths.image(spritePath)) && fallbackNoteStyle != null) {
noteStyle = fallbackNoteStyle;
fallbackNoteStyle = NoteStyleRegistry.instance.fetchEntry(noteStyle.getFallbackID());
spritePath = basePath + noteStyle.id + '/$index';
}
if (noteStyle.isHoldNotePixel()) isPixel = true;
// If ABSOLUTELY nothing is found, revert it to default notestyle skin
if (!Assets.exists(Paths.image(spritePath)))
{
if (!isPixel) spritePath = basePath + Constants.DEFAULT_NOTE_STYLE + '/$index';
@ -277,10 +293,19 @@ class Countdown
static function resolveSoundPath(noteStyle:NoteStyle, step:CountdownStep):Null<String>
{
if (step == CountdownStep.BEFORE || step == CountdownStep.AFTER) return null;
fetchNoteStyle();
var basePath:String = 'gameplay/countdown/';
var soundPath:String = basePath + noteStyle.id + '/intro$step';
// If nothing is found, revert it to default notestyle sound
while (!Assets.exists(Paths.sound(soundPath)) && fallbackNoteStyle != null)
{
noteStyle = fallbackNoteStyle;
fallbackNoteStyle = NoteStyleRegistry.instance.fetchEntry(noteStyle.getFallbackID());
soundPath = basePath + noteStyle.id + '/intro$step';
}
if (noteStyle.isHoldNotePixel()) isPixel = true;
// If ABSOLUTELY nothing is found, revert it to default notestyle sound
if (!Assets.exists(Paths.sound(soundPath)))
{
if (!isPixel) soundPath = basePath + Constants.DEFAULT_NOTE_STYLE + '/intro$step';

View file

@ -22,23 +22,40 @@ class PopUpStuff extends FlxTypedGroup<FlxSprite>
*/
static var noteStyle:NoteStyle;
static var fallbackNoteStyle:Null<NoteStyle>;
static var isPixel:Bool = false;
override public function new()
{
super();
fetchNoteStyle();
}
static function fetchNoteStyle():Void
{
var fetchedNoteStyle:NoteStyle = NoteStyleRegistry.instance.fetchEntry(PlayState.instance.currentChart.noteStyle);
if (fetchedNoteStyle == null) noteStyle = NoteStyleRegistry.instance.fetchDefault();
else noteStyle = fetchedNoteStyle;
if (noteStyle._data.assets.note.isPixel) isPixel = true;
fallbackNoteStyle = NoteStyleRegistry.instance.fetchEntry(noteStyle.getFallbackID());
isPixel = false;
}
static function resolveGraphicPath(noteStyle:NoteStyle, index:String):Null<String>
{
fetchNoteStyle();
var basePath:String = 'ui/popup/';
var spritePath:String = basePath + noteStyle.id + '/$index';
while (!Assets.exists(Paths.image(spritePath)) && fallbackNoteStyle != null)
{
noteStyle = fallbackNoteStyle;
fallbackNoteStyle = NoteStyleRegistry.instance.fetchEntry(noteStyle.getFallbackID());
spritePath = basePath + noteStyle.id + '/$index';
}
if (noteStyle.isHoldNotePixel()) isPixel = true;
// If nothing is found, revert it to default notestyle skin
if (!Assets.exists(Paths.image(spritePath)))
{

View file

@ -72,7 +72,7 @@ class NoteStyle implements IRegistryEntry<NoteStyleData>
* Get the note style ID of the parent note style.
* @return The string ID, or `null` if there is no parent.
*/
function getFallbackID():Null<String>
public function getFallbackID():Null<String>
{
return _data.fallback;
}