adjust background z-index so it's in front of healthbar
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@ -1749,7 +1749,7 @@ class PlayState extends MusicBeatSubState
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// Position the background slightly offset from the strumbar for a bit of padding
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strumlineBackground.x = (FlxG.width / 2 + Constants.STRUMLINE_X_OFFSET) - 15;
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strumlineBackground.y = 0;
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strumlineBackground.zIndex = 999;
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strumlineBackground.zIndex = 600; // Renders beneath the health bar
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strumlineBackground.cameras = [camHUD];
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if (!PlayStatePlaylist.isStoryMode)
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