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@ -80,7 +80,7 @@ class FreeplayState extends MusicBeatState
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}
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}
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#if switch
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#if switch
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if (gamepad.anyJustPressed(["B"])) //"B" is swapped with "A" on Switch
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if (gamepad.anyJustPressed(["B"])) //"B" is swapped with "A" on Switch
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{
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{
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PlayState.SONG = Song.loadFromJson(songs[curSelected].toLowerCase());
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PlayState.SONG = Song.loadFromJson(songs[curSelected].toLowerCase());
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FlxG.switchState(new PlayState());
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FlxG.switchState(new PlayState());
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