bug fix
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05d4cda780
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@ -50,6 +50,7 @@ jobs:
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haxelib install hxcpp-debug-server
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haxelib git polymod https://github.com/larsiusprime/polymod.git
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haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc
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haxelib git linc_luajit https://github.com/nebulazorua/linc_luajit
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haxelib git flixel-addons https://github.com/HaxeFlixel/flixel-addons
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- name: Create Version Tag
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run: echo "${{github.run_id}}" > VERSION
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@ -90,6 +91,7 @@ jobs:
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haxelib install hxcpp-debug-server
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haxelib git polymod https://github.com/larsiusprime/polymod.git
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haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc
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haxelib git linc_luajit https://github.com/nebulazorua/linc_luajit
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haxelib git flixel-addons https://github.com/HaxeFlixel/flixel-addons
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shell: cmd
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- name: Create Version Tag
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@ -131,6 +133,7 @@ jobs:
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haxelib install hxcpp-debug-server
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haxelib git polymod https://github.com/larsiusprime/polymod.git
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haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc
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haxelib git linc_luajit https://github.com/nebulazorua/linc_luajit
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haxelib git flixel-addons https://github.com/HaxeFlixel/flixel-addons
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- name: Create Version Tag
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run: echo "${{github.run_id}}" > VERSION
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@ -64,6 +64,7 @@
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<library name="scripts" preload="true" />
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<library name="shaders" preload="true" />
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<library name="characters" preload="true" />
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<library name="stages" preload="true" />
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</section>
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<section if="NO_PRELOAD_ALL">
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@ -81,6 +82,7 @@
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<library name="scripts" preload="false" />
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<library name="shaders" preload="false" />
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<library name="characters" preload="false" />
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<library name="stages" preload="false" />
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</section>
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<assets path="assets/songs" library="songs" exclude="*.fla|*.ogg" if="web"/>
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@ -111,6 +113,8 @@
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<assets path="assets/shaders" library="shaders" exclude="*.fla|*.mp3" unless="web"/>
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<assets path="assets/characters" library="characters" exclude="*.fla|*.ogg" if="web"/>
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<assets path="assets/characters" library="characters" exclude="*.fla|*.mp3" unless="web"/>
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<assets path="assets/stages" library="stages" exclude="*.fla|*.ogg" if="web"/>
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<assets path="assets/stages" library="stages" exclude="*.fla|*.mp3" unless="web"/>
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<template path="example_mods" rename="mods" />
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@ -33,6 +33,7 @@ Then, execute this command.
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```
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haxelib git polymod https://github.com/larsiusprime/polymod.git
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haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc
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haxelib git linc_luajit https://github.com/nebulazorua/linc_luajit
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```
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At the moment, you can optionally fix the transition bug in songs with zoomed-out cameras.
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```
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@ -19,6 +19,7 @@ haxelib install hxCodec
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haxelib install hxcpp-debug-server
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haxelib git polymod https://github.com/larsiusprime/polymod.git
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haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc
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haxelib git linc_luajit https://github.com/nebulazorua/linc_luajit
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haxelib git flixel-addons https://github.com/HaxeFlixel/flixel-addons
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@echo off
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echo Setup Successful!
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@ -18,6 +18,7 @@ haxelib update hxCodec
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haxelib update hxcpp-debug-server
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haxelib git polymod https://github.com/larsiusprime/polymod.git
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haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc
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haxelib git linc_luajit https://github.com/nebulazorua/linc_luajit
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haxelib git flixel-addons https://github.com/HaxeFlixel/flixel-addons
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@echo off
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echo Update Successful!
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@ -17,6 +17,7 @@ import haxe.format.JsonParser;
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using StringTools;
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#if desktop
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typedef CharacterFile = {
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var texture:String;
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var onInit:String;
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@ -34,6 +35,7 @@ typedef AnimArray = {
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var type:String;
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var indices:Array<Int>;
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}
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#end
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class Character extends FlxSprite
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{
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@ -46,7 +48,6 @@ class Character extends FlxSprite
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public var holdTimer:Float = 0;
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public var animationNotes:Array<Dynamic> = [];
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public var healthColorArray:Array<Int> = [255, 0, 0];
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public function new(x:Float, y:Float, ?character:String = "bf", ?isPlayer:Bool = false)
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@ -58,13 +59,14 @@ class Character extends FlxSprite
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this.isPlayer = isPlayer;
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var tex:FlxAtlasFrames;
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antialiasing = PreferencesMenu.getPref('antialiasing');
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antialiasing = true;
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switch (curCharacter)
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{
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case 'gf':
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// Color Set
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healthColorArray = [165,0,77];
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// GIRLFRIEND CODE
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tex = Paths.getSparrowAtlas('characters/GF_assets');
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frames = tex;
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@ -52,10 +52,11 @@ class StrumNote extends FlxSprite
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if (PlayState.curStage.startsWith('school'))
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{
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loadGraphic(Paths.image('pixelUI/' + texture));
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texture = "arrows-pixels";
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loadGraphic(Paths.image('weeb/pixelUI/' + texture));
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width = width / 4;
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height = height / 5;
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loadGraphic(Paths.image('pixelUI/' + texture), true, Math.floor(width), Math.floor(height));
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loadGraphic(Paths.image('weeb/pixelUI/' + texture), true, Math.floor(width), Math.floor(height));
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antialiasing = false;
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setGraphicSize(Std.int(width * PlayState.daPixelZoom));
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@ -141,7 +142,7 @@ class StrumNote extends FlxSprite
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}
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}
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//if(animation.curAnim != null){ //my bad i was upset
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if(animation.curAnim.name == 'confirm' && !PlayState.curStage.startsWith('school')) {
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if(getAnimName(animation) == 'confirm' && !PlayState.curStage.startsWith('school')) {
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centerOffsets();
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offset.x -= 13;
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offset.y -= 13;
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@ -179,7 +180,7 @@ class StrumNote extends FlxSprite
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colorSwap.brightness = ClientPrefs.arrowHSV[noteData][2] / 100;
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}
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*/
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if(animation.curAnim.name == 'confirm' && !PlayState.curStage.startsWith('school')) {
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if(getAnimName(animation) == 'confirm' && !PlayState.curStage.startsWith('school')) {
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centerOrigin();
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centerOffsets();
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offset.x -= 13;
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