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less tolerance

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Kade 2024-09-19 17:00:52 -07:00
parent a8aeae4f7f
commit f9186b67a7
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@ -1403,7 +1403,7 @@ class PlayState extends MusicBeatSubState
{ {
var correctSync:Float = Math.min(FlxG.sound.music.length, Math.max(0, Conductor.instance.songPosition - Conductor.instance.instrumentalOffset)); var correctSync:Float = Math.min(FlxG.sound.music.length, Math.max(0, Conductor.instance.songPosition - Conductor.instance.instrumentalOffset));
if (!startingSong && (Math.abs(FlxG.sound.music.time - correctSync) > 100 || Math.abs(vocals.checkSyncError(correctSync)) > 100)) if (!startingSong && (Math.abs(FlxG.sound.music.time - correctSync) > 5 || Math.abs(vocals.checkSyncError(correctSync)) > 5))
{ {
trace("VOCALS NEED RESYNC"); trace("VOCALS NEED RESYNC");
if (vocals != null) trace(vocals.checkSyncError(correctSync)); if (vocals != null) trace(vocals.checkSyncError(correctSync));