Merge branch 'master' of github.com:ninjamuffin99/Funkin-secret into nitpix

This commit is contained in:
MtH 2021-04-10 01:32:54 +02:00
commit f8258cc7ed
27 changed files with 451 additions and 390 deletions

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</TextureAtlas>

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@ -2,38 +2,57 @@
<TextureAtlas imagePath="tankmanKilled1.png">
<!-- Created with Adobe Animate version 21.0.0.35450 -->
<!-- http://www.adobe.com/products/animate.html -->
<SubTexture name="John Shot 10000" x="1748" y="615" width="750" height="512" frameX="0" frameY="-67" frameWidth="1044" frameHeight="622"/>
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<SubTexture name="John Shot 10000" x="0" y="2148" width="750" height="512" frameX="0" frameY="-67" frameWidth="1044" frameHeight="622"/>
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<SubTexture name="John Shot 10016" x="0" y="0" width="0" height="0" frameX="-49" frameY="-265" frameWidth="1044" frameHeight="622"/>
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<SubTexture name="John Shot 10019" x="0" y="0" width="0" height="0" frameX="-49" frameY="-265" frameWidth="1044" frameHeight="622"/>
<SubTexture name="tankman running0000" x="1748" y="1137" width="503" height="412" frameX="0" frameY="-10" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0001" x="1748" y="1137" width="503" height="412" frameX="0" frameY="-10" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0002" x="1748" y="1137" width="503" height="412" frameX="0" frameY="-10" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0003" x="0" y="1106" width="502" height="417" frameX="-3" frameY="-11" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0004" x="0" y="1106" width="502" height="417" frameX="-3" frameY="-11" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0005" x="2261" y="1176" width="434" height="426" frameX="-8" frameY="-50" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0006" x="2261" y="1176" width="434" height="426" frameX="-8" frameY="-50" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0007" x="531" y="1066" width="358" height="428" frameX="-116" frameY="0" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0008" x="531" y="1066" width="358" height="428" frameX="-116" frameY="0" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0009" x="531" y="1066" width="358" height="428" frameX="-116" frameY="0" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0010" x="531" y="630" width="366" height="426" frameX="-105" frameY="-7" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0011" x="531" y="630" width="366" height="426" frameX="-105" frameY="-7" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0012" x="2705" y="1176" width="262" height="415" frameX="-144" frameY="-63" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0013" x="2705" y="1176" width="262" height="415" frameX="-144" frameY="-63" frameWidth="505" frameHeight="478"/>
<SubTexture name="John Shot 20000" x="0" y="2664" width="597" height="429" frameX="-243" frameY="-212" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20001" x="0" y="1518" width="885" height="626" frameX="-215" frameY="-48" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20002" x="889" y="1556" width="915" height="592" frameX="-185" frameY="-82" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20003" x="1109" y="832" width="1055" height="720" frameX="-148" frameY="-66" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20004" x="2168" y="832" width="1055" height="720" frameX="-148" frameY="-66" frameWidth="1221" frameHeight="828"/>
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<SubTexture name="John Shot 20006" x="1117" y="0" width="1009" height="828" frameX="-199" frameY="0" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20007" x="0" y="768" width="1105" height="746" frameX="-108" frameY="-44" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20008" x="0" y="0" width="1113" height="764" frameX="-108" frameY="-44" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20009" x="754" y="2152" width="768" height="491" frameX="-13" frameY="-179" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20010" x="754" y="2152" width="768" height="491" frameX="-13" frameY="-179" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20011" x="754" y="2647" width="781" height="461" frameX="0" frameY="-209" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20012" x="0" y="0" width="0" height="0" frameX="-123" frameY="-327" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20013" x="754" y="2647" width="781" height="461" frameX="0" frameY="-209" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20014" x="0" y="0" width="0" height="0" frameX="-123" frameY="-327" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20015" x="754" y="2647" width="781" height="461" frameX="0" frameY="-209" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20016" x="0" y="0" width="0" height="0" frameX="-123" frameY="-327" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20017" x="754" y="2647" width="781" height="461" frameX="0" frameY="-209" frameWidth="1221" frameHeight="828"/>
<SubTexture name="John Shot 20018" x="0" y="0" width="0" height="0" frameX="-123" frameY="-327" frameWidth="1221" frameHeight="828"/>
<SubTexture name="tankman running0000" x="2045" y="2744" width="503" height="412" frameX="0" frameY="-10" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0001" x="2045" y="2744" width="503" height="412" frameX="0" frameY="-10" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0002" x="2045" y="2744" width="503" height="412" frameX="0" frameY="-10" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0003" x="1539" y="2744" width="502" height="417" frameX="-3" frameY="-11" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0004" x="1539" y="2744" width="502" height="417" frameX="-3" frameY="-11" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0005" x="3089" y="3041" width="434" height="426" frameX="-8" frameY="-50" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0006" x="3089" y="3041" width="434" height="426" frameX="-8" frameY="-50" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0007" x="0" y="3097" width="358" height="428" frameX="-116" frameY="0" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0008" x="0" y="3097" width="358" height="428" frameX="-116" frameY="0" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0009" x="0" y="3097" width="358" height="428" frameX="-116" frameY="0" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0010" x="3527" y="3041" width="366" height="426" frameX="-105" frameY="-7" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0011" x="3527" y="3041" width="366" height="426" frameX="-105" frameY="-7" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0012" x="1526" y="2152" width="262" height="415" frameX="-144" frameY="-63" frameWidth="505" frameHeight="478"/>
<SubTexture name="tankman running0013" x="1526" y="2152" width="262" height="415" frameX="-144" frameY="-63" frameWidth="505" frameHeight="478"/>
</TextureAtlas>

View File

@ -7,6 +7,7 @@ import flixel.math.FlxPoint;
import flixel.util.FlxColor;
import flixel.util.FlxTimer;
import haxe.display.Display.Package;
import ui.PreferencesMenu;
class GameOverSubstate extends MusicBeatSubstate
{
@ -60,7 +61,12 @@ class GameOverSubstate extends MusicBeatSubstate
bf.playAnim('firstDeath');
randomGameover = FlxG.random.int(1, 25);
var randomCensor:Array<Int> = [];
if (PreferencesMenu.getPref('censor-naughty'))
randomCensor = [1, 3, 8, 13, 17, 21];
randomGameover = FlxG.random.int(1, 25, randomCensor);
}
var playingDeathSound:Bool = false;
@ -76,6 +82,8 @@ class GameOverSubstate extends MusicBeatSubstate
if (controls.BACK)
{
PlayState.deathCounter = 0;
PlayState.seenCutscene = false;
FlxG.sound.music.stop();
if (PlayState.isStoryMode)

View File

@ -4,6 +4,7 @@ import flixel.FlxG;
import flixel.FlxSprite;
import flixel.FlxState;
import flixel.graphics.frames.FlxAtlasFrames;
import flixel.math.FlxMath;
import flixel.util.FlxTimer;
import haxe.io.Path;
import lime.app.Future;
@ -21,10 +22,10 @@ class LoadingState extends MusicBeatState
var stopMusic = false;
var callbacks:MultiCallback;
var logo:FlxSprite;
var gfDance:FlxSprite;
var danceLeft = false;
var loadBar:FlxSprite;
function new(target:FlxState, stopMusic:Bool)
{
super();
@ -46,6 +47,10 @@ class LoadingState extends MusicBeatState
funkay.scrollFactor.set();
funkay.screenCenter();
loadBar = new FlxSprite(0, FlxG.height - 20).makeGraphic(FlxG.width, 10, 0xFFff16d2);
loadBar.screenCenter(X);
add(loadBar);
initSongsManifest().onComplete(function(lib)
{
callbacks = new MultiCallback(onLoad);
@ -104,18 +109,29 @@ class LoadingState extends MusicBeatState
{
super.beatHit();
logo.animation.play('bump');
// logo.animation.play('bump');
danceLeft = !danceLeft;
if (danceLeft)
gfDance.animation.play('danceRight');
else
gfDance.animation.play('danceLeft');
/*
if (danceLeft)
gfDance.animation.play('danceRight');
else
gfDance.animation.play('danceLeft'); */
}
var targetShit:Float = 0;
override function update(elapsed:Float)
{
super.update(elapsed);
if (callbacks != null)
{
targetShit = FlxMath.remapToRange(callbacks.numRemaining / callbacks.length, 1, 0, 0, 1);
loadBar.scale.x = FlxMath.lerp(loadBar.scale.x, targetShit, 0.50);
FlxG.watch.addQuick('percentage?', callbacks.numRemaining / callbacks.length);
}
#if debug
if (FlxG.keys.justPressed.SPACE)
trace('fired: ' + callbacks.getFired() + " unfired:" + callbacks.getUnfired());

View File

@ -96,7 +96,8 @@ class MainMenuState extends MusicBeatState
// addMenuItem('options', function () startExitState(new OptionMenu()));
#if CAN_OPEN_LINKS
var hasPopupBlocker = #if web true #else false #end;
menuItems.createItem('donate', selectDonate, hasPopupBlocker);
menuItems.createItem('kickstarter', selectDonate, hasPopupBlocker);
// menuItems.createItem('donate', selectDonate, hasPopupBlocker);
#end
menuItems.createItem('options', function() startExitState(new OptionsState()));
// #if newgrounds
@ -150,9 +151,12 @@ class MainMenuState extends MusicBeatState
function selectDonate()
{
#if linux
Sys.command('/usr/bin/xdg-open', ["https://ninja-muffin24.itch.io/funkin", "&"]);
// Sys.command('/usr/bin/xdg-open', ["https://ninja-muffin24.itch.io/funkin", "&"]);
Sys.command('/usr/bin/xdg-open', ["https://www.kickstarter.com/projects/funkin/", "&"]);
#else
FlxG.openURL('https://ninja-muffin24.itch.io/funkin');
// FlxG.openURL('https://ninja-muffin24.itch.io/funkin');
FlxG.openURL('https://www.kickstarter.com/projects/funkin/');
#end
}
#end

View File

@ -25,6 +25,7 @@ class MenuCharacter extends FlxSprite
animation.addByPrefix('mom', "Mom Idle BLACK LINES", 24);
animation.addByPrefix('parents-christmas', "Parent Christmas Idle", 24);
animation.addByPrefix('senpai', "SENPAI idle Black Lines", 24);
animation.addByPrefix('tankman', "Tankman Menu BLACK", 24);
// Parent Christmas Idle
animation.play(character);

View File

@ -168,6 +168,7 @@ class PauseSubState extends MusicBeatSubstate
case "Restart Song":
FlxG.resetState();
case "Exit to menu":
PlayState.seenCutscene = false;
PlayState.deathCounter = 0;
if (PlayState.isStoryMode)
FlxG.switchState(new StoryMenuState());

View File

@ -102,6 +102,8 @@ class PlayState extends MusicBeatState
var dialogue:Array<String> = ['blah blah blah', 'coolswag'];
public static var seenCutscene:Bool = false;
var halloweenBG:FlxSprite;
var isHalloween:Bool = false;
@ -149,6 +151,8 @@ class PlayState extends MusicBeatState
var detailsPausedText:String = "";
#end
var camPos:FlxPoint;
override public function create()
{
if (FlxG.sound.music != null)
@ -632,7 +636,7 @@ class PlayState extends MusicBeatState
dad = new Character(100, 100, SONG.player2);
var camPos:FlxPoint = new FlxPoint(dad.getGraphicMidpoint().x, dad.getGraphicMidpoint().y);
camPos = new FlxPoint(dad.getGraphicMidpoint().x, dad.getGraphicMidpoint().y);
switch (SONG.player2)
{
@ -841,8 +845,10 @@ class PlayState extends MusicBeatState
// cameras = [FlxG.cameras.list[1]];
startingSong = true;
if (isStoryMode)
if (isStoryMode && !seenCutscene)
{
seenCutscene = true;
switch (curSong.toLowerCase())
{
case "winter-horrorland":
@ -881,6 +887,13 @@ class PlayState extends MusicBeatState
case 'thorns':
schoolIntro(doof);
case 'ugh':
ughIntro();
case 'stress':
stressIntro();
case 'guns':
gunsIntro();
default:
startCountdown();
}
@ -889,12 +902,9 @@ class PlayState extends MusicBeatState
{
switch (curSong.toLowerCase())
{
case 'ugh':
ughIntro();
// REMOVE THIS LATER
case 'stress':
stressIntro();
case 'guns':
gunsIntro();
default:
startCountdown();
@ -968,6 +978,8 @@ class PlayState extends MusicBeatState
function gunsIntro()
{
camFollow.setPosition(camPos.x, camPos.y);
camHUD.visible = false;
FlxG.sound.playMusic(Paths.music('DISTORTO'), 0);
@ -1013,6 +1025,9 @@ class PlayState extends MusicBeatState
function stressIntro()
{
// for story mode shit
camFollow.setPosition(camPos.x, camPos.y);
for (i in 0...7)
{
var dummyLoader:FlxSprite = new FlxSprite();
@ -1487,7 +1502,8 @@ class PlayState extends MusicBeatState
else
vocals = new FlxSound();
vocals.onComplete = function(){
vocals.onComplete = function()
{
vocalsFinished = true;
};
FlxG.sound.list.add(vocals);
@ -1775,14 +1791,14 @@ class PlayState extends MusicBeatState
function resyncVocals():Void
{
if (_exiting)
return ;
return;
vocals.pause();
FlxG.sound.music.play();
Conductor.songPosition = FlxG.sound.music.time;
if (vocalsFinished)
return ;
return;
vocals.time = Conductor.songPosition;
vocals.play();
@ -2152,6 +2168,7 @@ class PlayState extends MusicBeatState
function endSong():Void
{
seenCutscene = false;
deathCounter = 0;
canPause = false;
FlxG.sound.music.volume = 0;

View File

@ -29,11 +29,12 @@ class StoryMenuState extends MusicBeatState
['Pico', 'Philly', "Blammed"],
['Satin-Panties', "High", "Milf"],
['Cocoa', 'Eggnog', 'Winter-Horrorland'],
['Senpai', 'Roses', 'Thorns']
['Senpai', 'Roses', 'Thorns'],
['Ugh', 'Guns', 'Stress']
];
var curDifficulty:Int = 1;
public static var weekUnlocked:Array<Bool> = [true, true, true, true, true, true, true];
public static var weekUnlocked:Array<Bool> = [true, true, true, true, true, true, true, true];
var weekCharacters:Array<Dynamic> = [
['dad', 'bf', 'gf'],
@ -42,7 +43,8 @@ class StoryMenuState extends MusicBeatState
['pico', 'bf', 'gf'],
['mom', 'bf', 'gf'],
['parents-christmas', 'bf', 'gf'],
['senpai', 'bf', 'gf']
['senpai', 'bf', 'gf'],
['tankman', 'bf', 'gf']
];
var weekNames:Array<String> = [
@ -52,7 +54,8 @@ class StoryMenuState extends MusicBeatState
"PICO",
"MOMMY MUST MURDER",
"RED SNOW",
"hating simulator ft. moawling"
"hating simulator ft. moawling",
"TANKMAN"
];
var txtWeekTitle:FlxText;
@ -112,7 +115,7 @@ class StoryMenuState extends MusicBeatState
add(grpLocks);
trace("Line 70");
#if discord_rpc
// Updating Discord Rich Presence
DiscordClient.changePresence("In the Menus", null);
@ -419,6 +422,9 @@ class StoryMenuState extends MusicBeatState
case 'dad':
grpWeekCharacters.members[0].offset.set(120, 200);
grpWeekCharacters.members[0].setGraphicSize(Std.int(grpWeekCharacters.members[0].width * 1));
case 'tankman':
grpWeekCharacters.members[0].offset.set(60, -20);
grpWeekCharacters.members[0].setGraphicSize(Std.int(grpWeekCharacters.members[0].width * 1));
default:
grpWeekCharacters.members[0].offset.set(100, 100);

View File

@ -23,7 +23,7 @@ class TankmenBG extends FlxSprite
frames = Paths.getSparrowAtlas('tankmanKilled1');
antialiasing = true;
animation.addByPrefix('run', 'tankman running', 24, true);
animation.addByPrefix('shot', 'John', 24, false);
animation.addByPrefix('shot', 'John Shot ' + FlxG.random.int(1, 2), 24, false);
animation.play('run');
animation.curAnim.curFrame = FlxG.random.int(0, animation.curAnim.numFrames - 1);

View File

@ -20,6 +20,15 @@ import flixel.util.FlxTimer;
import lime.app.Application;
import lime.ui.Window;
import openfl.Assets;
import openfl.display.Sprite;
import openfl.events.AsyncErrorEvent;
import openfl.events.AsyncErrorEvent;
import openfl.events.Event;
import openfl.events.MouseEvent;
import openfl.events.NetStatusEvent;
import openfl.media.Video;
import openfl.net.NetConnection;
import openfl.net.NetStream;
import shaderslmfao.ColorSwap;
import ui.PreferencesMenu;
@ -50,6 +59,10 @@ class TitleState extends MusicBeatState
var swagShader:ColorSwap;
var thingie:FlxSprite;
var video:Video;
var netStream:NetStream;
private var overlay:Sprite;
override public function create():Void
{
#if polymod
@ -96,6 +109,31 @@ class TitleState extends MusicBeatState
FlxG.switchState(new FreeplayState());
#elseif CHARTING
FlxG.switchState(new ChartingState());
#elseif web
if (!initialized)
{
video = new Video();
FlxG.stage.addChild(video);
var netConnection = new NetConnection();
netConnection.connect(null);
netStream = new NetStream(netConnection);
netStream.client = {onMetaData: client_onMetaData};
netStream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, netStream_onAsyncError);
netConnection.addEventListener(NetStatusEvent.NET_STATUS, netConnection_onNetStatus);
// netStream.addEventListener(NetStatusEvent.NET_STATUS) // netStream.play(Paths.file('music/kickstarterTrailer.mp4'));
overlay = new Sprite();
overlay.graphics.beginFill(0, 0.5);
overlay.graphics.drawRect(0, 0, 1280, 720);
overlay.addEventListener(MouseEvent.MOUSE_DOWN, overlay_onMouseDown);
overlay.buttonMode = true;
FlxG.stage.addChild(overlay);
}
// netConnection.addEventListener(MouseEvent.MOUSE_DOWN, overlay_onMouseDown);
#else
new FlxTimer().start(1, function(tmr:FlxTimer)
{
@ -105,14 +143,48 @@ class TitleState extends MusicBeatState
#if discord_rpc
DiscordClient.initialize();
Application.current.onExit.add (function (exitCode) {
Application.current.onExit.add(function(exitCode)
{
DiscordClient.shutdown();
});
});
#end
}
private function client_onMetaData(metaData:Dynamic)
{
video.attachNetStream(netStream);
video.width = video.videoWidth;
video.height = video.videoHeight;
}
private function netStream_onAsyncError(event:AsyncErrorEvent):Void
{
trace("Error loading video");
}
private function netConnection_onNetStatus(event:NetStatusEvent):Void
{
if (event.info.code == 'NetStream.Play.Complete')
{
netStream.dispose();
FlxG.stage.removeChild(video);
startIntro();
}
trace(event.toString());
}
private function overlay_onMouseDown(event:MouseEvent):Void
{
netStream.play(Paths.file('music/kickstarterTrailer.mp4'));
FlxG.stage.removeChild(overlay);
}
var logoBl:FlxSprite;
var gfDance:FlxSprite;
var danceLeft:Bool = false;
var titleText:FlxSprite;
@ -352,8 +424,18 @@ class TitleState extends MusicBeatState
skipIntro();
}
if (FlxG.keys.justPressed.SPACE)
swagShader.hasOutline = !swagShader.hasOutline;
#if web
if (!initialized && FlxG.keys.justPressed.ENTER)
{
netStream.dispose();
FlxG.stage.removeChild(video);
startIntro();
}
#end
// if (FlxG.keys.justPressed.SPACE)
// swagShader.hasOutline = !swagShader.hasOutline;
if (controls.UI_LEFT)
{