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Merge branch 'master' into master
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commit
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13
Project.xml
13
Project.xml
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@ -3,7 +3,7 @@
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<!-- _________________________ Application Settings _________________________ -->
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<app title="Friday Night Funkin" file="Funkin" packageName="com.ninjamuffin99.funkin" main="Main" version="0.2.2" company="ninjamuffin99" />
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<!--Switch Export with Unique ApplicationID and Icon-->
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<set name="APP_ID" value="0x0100f6c013bbc000" />
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@ -42,13 +42,16 @@
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<assets path="assets/images" />
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<assets path="assets/data" />
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<assets path="assets/music" include="*.mp3" if="web" />
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<assets path="assets/music" include="*.ogg" unless="web" />
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<!-- <library name="noPreload" preload='false'/> -->
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<!-- <library name="noPreload"/> -->
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<assets path="assets/music" include="*.mp3" if="web"/>
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<assets path="assets/music" include="*.ogg" unless="web"/>
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<assets path="assets/sounds" include="*.mp3" if="web" />
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<assets path="assets/sounds" include="*.ogg" unless="web" />
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<assets path="CHANGELOG.md"/>
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<assets path="assets/fonts/vcr.ttf" embed="true" />
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<!-- _______________________________ Libraries ______________________________ -->
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@ -62,7 +65,8 @@
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<!--In case you want to use the ui package-->
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<haxelib name="flixel-ui" />
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<haxelib name="newgrounds" />
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<haxelib name="faxe" />
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<haxelib name="faxe" if='switch'/>
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<!-- <haxelib name="markdown" /> -->
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<!-- <haxelib name="HtmlParser" /> -->
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@ -106,6 +110,7 @@
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<!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
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<icon path="art/icon.png" />
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<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
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<haxedef name="NG_LOGIN" if="newgrounds" />
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@ -180,10 +180,12 @@ class FreeplayState extends MusicBeatState
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if (curDifficulty > 2)
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curDifficulty = 0;
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#if !switch
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intendedScore = Highscore.getScore(songs[curSelected], curDifficulty);
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#end
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switch (curDifficulty)
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{
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case 0:
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@ -197,6 +199,7 @@ class FreeplayState extends MusicBeatState
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function changeSelection(change:Int = 0)
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{
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#if !switch
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NGio.logEvent('Fresh');
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#end
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@ -213,11 +216,13 @@ class FreeplayState extends MusicBeatState
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// selector.y = (70 * curSelected) + 30;
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#if !switch
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intendedScore = Highscore.getScore(songs[curSelected], curDifficulty);
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// lerpScore = 0;
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#end
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FlxG.sound.playMusic('assets/music/' + songs[curSelected] + "_Inst" + TitleState.soundExt, 0);
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var bullShit:Int = 0;
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@ -10,14 +10,17 @@ class Highscore
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public static var songScores:Map<String, Int> = new Map<String, Int>();
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#end
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public static function saveScore(song:String, score:Int = 0, ?diff:Int = 0):Void
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{
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var daSong:String = formatSong(song, diff);
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#if !switch
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NGio.postScore(score, song);
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#end
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if (songScores.exists(daSong))
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{
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if (songScores.get(daSong) < score)
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@ -29,10 +32,12 @@ class Highscore
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public static function saveWeekScore(week:Int = 1, score:Int = 0, ?diff:Int = 0):Void
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{
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#if !switch
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NGio.postScore(score, "Week " + week);
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#end
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var daWeek:String = formatSong('week' + week, diff);
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if (songScores.exists(daWeek))
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@ -116,8 +116,10 @@ class MainMenuState extends MusicBeatState
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#if linux
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Sys.command('/usr/bin/xdg-open', ["https://ninja-muffin24.itch.io/funkin", "&"]);
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#else
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FlxG.openURL('https://ninja-muffin24.itch.io/funkin');
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#end
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}
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else
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{
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@ -151,7 +153,9 @@ class MainMenuState extends MusicBeatState
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trace("Story Menu Selected");
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case 'freeplay':
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FlxG.switchState(new FreeplayState());
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trace("Freeplay Menu Selected");
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case 'options':
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FlxG.switchState(new OptionsMenu());
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}
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@ -598,9 +598,6 @@ class PlayState extends MusicBeatState
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{
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super.update(elapsed);
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trace("FlxG.sound.music.time: " + FlxG.sound.music.time);
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trace("Conductor.songPosition: " + Conductor.songPosition);
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scoreTxt.text = "Score:" + songScore;
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if (FlxG.keys.justPressed.ENTER && startedCountdown && canPause)
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{
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canPause = false;
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#if !switch
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Highscore.saveScore(SONG.song, songScore, storyDifficulty);
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#end
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@ -872,10 +870,9 @@ class PlayState extends MusicBeatState
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StoryMenuState.weekUnlocked[2] = true;
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#if !switch
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NGio.unlockMedal(60961);
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Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty);
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#end
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FlxG.save.data.weekUnlocked = StoryMenuState.weekUnlocked;
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FlxG.save.flush();
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@ -296,6 +296,7 @@ class StoryMenuState extends MusicBeatState
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// USING THESE WEIRD VALUES SO THAT IT DOESNT FLOAT UP
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sprDifficulty.y = leftArrow.y - 15;
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intendedScore = Highscore.getWeekScore(curWeek, curDifficulty);
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#if !switch
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intendedScore = Highscore.getWeekScore(curWeek, curDifficulty);
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@ -351,9 +352,10 @@ class StoryMenuState extends MusicBeatState
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txtTracklist.screenCenter(X);
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txtTracklist.x -= FlxG.width * 0.35;
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#if !switch
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intendedScore = Highscore.getWeekScore(curWeek, curDifficulty);
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#end
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}
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}
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@ -51,7 +51,8 @@ class TitleState extends MusicBeatState
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super.create();
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#if (web && !debug && NG_LOGIN)
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#if (!switch && !debug && NG_LOGIN)
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var ng:NGio = new NGio(APIStuff.API, APIStuff.EncKey);
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#end
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