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	Use FlxG.camera instead of camGame
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				|  | @ -3070,7 +3070,7 @@ class PlayState extends MusicBeatSubState | |||
|     FlxG.camera.targetOffset.x += 20; | ||||
| 
 | ||||
|     // Replace zoom animation with a fade out for now. | ||||
|     camGame.fade(FlxColor.BLACK, 0.6); | ||||
|     FlxG.camera.fade(FlxColor.BLACK, 0.6); | ||||
| 
 | ||||
|     FlxTween.tween(camHUD, {alpha: 0}, 0.6, | ||||
|       { | ||||
|  |  | |||
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