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Use FlxG.camera instead of camGame
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@ -3070,7 +3070,7 @@ class PlayState extends MusicBeatSubState
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FlxG.camera.targetOffset.x += 20;
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// Replace zoom animation with a fade out for now.
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camGame.fade(FlxColor.BLACK, 0.6);
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FlxG.camera.fade(FlxColor.BLACK, 0.6);
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FlxTween.tween(camHUD, {alpha: 0}, 0.6,
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{
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