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https://github.com/ninjamuffin99/Funkin.git
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AUTOSAVE FOR NOTE EDITOR!
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@ -102,6 +102,9 @@ class ChartingState extends MusicBeatState
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};
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}
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FlxG.mouse.visible = true;
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FlxG.save.bind('funkin', 'ninjamuffin99');
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tempBpm = _song.bpm;
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addSection();
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@ -175,6 +178,8 @@ class ChartingState extends MusicBeatState
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loadJson(_song.song.toLowerCase());
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});
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var loadAutosaveBtn:FlxButton = new FlxButton(reloadSongJson.x, reloadSongJson.y + 60, 'load autosave', loadAutosave);
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var stepperSpeed:FlxUINumericStepper = new FlxUINumericStepper(10, 80, 0.1, 1, 0.1, 10, 1);
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stepperSpeed.value = _song.speed;
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stepperSpeed.name = 'song_speed';
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@ -206,6 +211,7 @@ class ChartingState extends MusicBeatState
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tab_group_song.add(saveButton);
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tab_group_song.add(reloadSong);
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tab_group_song.add(reloadSongJson);
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tab_group_song.add(loadAutosaveBtn);
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tab_group_song.add(stepperBPM);
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tab_group_song.add(stepperSpeed);
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tab_group_song.add(player1DropDown);
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@ -769,6 +775,8 @@ class ChartingState extends MusicBeatState
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updateGrid();
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updateNoteUI();
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autosaveSong();
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}
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function getStrumTime(yPos:Float):Float
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@ -829,11 +837,21 @@ class ChartingState extends MusicBeatState
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FlxG.resetState();
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}
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var mp3File:Sound;
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var waveForm:FlxSprite;
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function drawWave():Void
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function loadAutosave():Void
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{
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PlayState.SONG = Song.parseJSONshit(FlxG.save.data.autosave);
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FlxG.resetState();
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}
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function autosaveSong():Void
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{
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FlxG.save.data.autosave = Json.stringify({
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"song": _song,
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"bpm": Conductor.bpm,
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"sections": _song.notes.length,
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'notes': _song.notes
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});
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FlxG.save.flush();
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}
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private function saveLevel()
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@ -58,10 +58,6 @@ class Song
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// LOL GOING THROUGH THE BULLSHIT TO CLEAN IDK WHATS STRANGE
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}
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var swagShit:SwagSong = cast Json.parse(rawJson).song;
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swagShit.validScore = true;
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trace(swagShit.notes[0]);
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// FIX THE CASTING ON WINDOWS/NATIVE
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// Windows???
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// trace(songData);
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@ -80,6 +76,13 @@ class Song
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daBpm = songData.bpm;
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daSectionLengths = songData.sectionLengths; */
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return parseJSONshit(rawJson);
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}
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public static function parseJSONshit(rawJson:String):SwagSong
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{
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var swagShit:SwagSong = cast Json.parse(rawJson).song;
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swagShit.validScore = true;
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return swagShit;
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}
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}
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