mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-09-12 05:07:06 +00:00
cam lerp on gameover
This commit is contained in:
parent
5dddfd7160
commit
e6f115dbfe
|
@ -70,6 +70,9 @@ class GameOverSubstate extends MusicBeatSubstate
|
|||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
// makes the lerp non-dependant on the framerate
|
||||
FlxG.camera.followLerp = CoolUtil.camLerpShit(0.01);
|
||||
|
||||
super.update(elapsed);
|
||||
|
||||
if (controls.ACCEPT)
|
||||
|
@ -96,7 +99,7 @@ class GameOverSubstate extends MusicBeatSubstate
|
|||
|
||||
if (bf.animation.curAnim.name == 'firstDeath' && bf.animation.curAnim.curFrame == 12)
|
||||
{
|
||||
FlxG.camera.follow(camFollow, LOCKON, 0.01);
|
||||
FlxG.camera.follow(camFollow, LOCKON, CoolUtil.camLerpShit(0.01));
|
||||
}
|
||||
|
||||
switch (PlayState.storyWeek)
|
||||
|
|
Loading…
Reference in a new issue