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Merge branch 'master' of github.com:ninjamuffin99/Funkin-secret into nitpix

This commit is contained in:
MtH 2021-04-18 13:53:04 +02:00
commit e6e3779d1c
11 changed files with 544 additions and 326 deletions

View file

@ -40,7 +40,7 @@
<classpath name="source" /> <classpath name="source" />
<assets path='assets/preload/music' include="*mp4" embed='false' /> <!-- <assets path='assets/preload/music' include="*mp4" embed='false' /> -->
<assets path="assets/preload" rename="assets" exclude="*.ogg" if="web"/> <assets path="assets/preload" rename="assets" exclude="*.ogg" if="web"/>
<assets path="assets/preload" rename="assets" exclude="*.mp3" unless="web"/> <assets path="assets/preload" rename="assets" exclude="*.mp3" unless="web"/>

62
source/FlxVideo.hx Normal file
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@ -0,0 +1,62 @@
package;
import flixel.FlxBasic;
import flixel.FlxG;
import flixel.FlxSprite;
import openfl.events.NetStatusEvent;
import openfl.media.Video;
import openfl.net.NetConnection;
import openfl.net.NetStream;
class FlxVideo extends FlxBasic
{
var video:Video;
var netStream:NetStream;
public var finishCallback:Void->Void;
/**
* Doesn't actually interact with Flixel shit, only just a pleasant to use class
*/
public function new(vidSrc:String)
{
super();
video = new Video();
video.x = 0;
video.y = 0;
FlxG.addChildBelowMouse(video);
var netConnection = new NetConnection();
netConnection.connect(null);
netStream = new NetStream(netConnection);
netStream.client = {onMetaData: client_onMetaData};
netConnection.addEventListener(NetStatusEvent.NET_STATUS, netConnection_onNetStatus);
netStream.play(Paths.file(vidSrc));
}
public function finishVideo():Void
{
netStream.dispose();
FlxG.removeChild(video);
if (finishCallback != null)
finishCallback();
}
public function client_onMetaData(metaData:Dynamic)
{
video.attachNetStream(netStream);
video.width = FlxG.width;
video.height = FlxG.height;
}
private function netConnection_onNetStatus(event:NetStatusEvent):Void
{
if (event.info.code == 'NetStream.Play.Complete')
finishVideo();
}
}

View file

@ -105,10 +105,13 @@ class GameOverSubstate extends MusicBeatSubstate
if (bf.animation.curAnim.name == 'firstDeath' && bf.animation.curAnim.finished && !playingDeathSound) if (bf.animation.curAnim.name == 'firstDeath' && bf.animation.curAnim.finished && !playingDeathSound)
{ {
playingDeathSound = true; playingDeathSound = true;
bf.startedDeath = true;
coolStartDeath(0.2);
FlxG.sound.play(Paths.sound('jeffGameover/jeffGameover-' + randomGameover), 1, false, null, true, function() FlxG.sound.play(Paths.sound('jeffGameover/jeffGameover-' + randomGameover), 1, false, null, true, function()
{ {
bf.startedDeath = true; FlxG.sound.music.fadeIn(4, 0.2, 1);
coolStartDeath();
}); });
} }
default: default:
@ -125,9 +128,9 @@ class GameOverSubstate extends MusicBeatSubstate
} }
} }
private function coolStartDeath():Void private function coolStartDeath(?vol:Float = 1):Void
{ {
FlxG.sound.playMusic(Paths.music('gameOver' + stageSuffix)); FlxG.sound.playMusic(Paths.music('gameOver' + stageSuffix), vol);
} }
override function beatHit() override function beatHit()

View file

@ -25,6 +25,7 @@ class LoadingState extends MusicBeatState
var danceLeft = false; var danceLeft = false;
var loadBar:FlxSprite; var loadBar:FlxSprite;
var funkay:FlxSprite;
function new(target:FlxState, stopMusic:Bool) function new(target:FlxState, stopMusic:Bool)
{ {
@ -38,7 +39,7 @@ class LoadingState extends MusicBeatState
var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, 0xFFcaff4d); var bg:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, FlxG.height, 0xFFcaff4d);
add(bg); add(bg);
var funkay:FlxSprite = new FlxSprite(); funkay = new FlxSprite();
funkay.loadGraphic(Paths.image('funkay')); funkay.loadGraphic(Paths.image('funkay'));
funkay.setGraphicSize(0, FlxG.height); funkay.setGraphicSize(0, FlxG.height);
funkay.updateHitbox(); funkay.updateHitbox();
@ -124,6 +125,19 @@ class LoadingState extends MusicBeatState
{ {
super.update(elapsed); super.update(elapsed);
funkay.setGraphicSize(Std.int(FlxMath.lerp(FlxG.width * 0.88, funkay.width, 0.9)));
funkay.updateHitbox();
// funkay.updateHitbox();
if (controls.ACCEPT)
{
funkay.setGraphicSize(Std.int(funkay.width + 60));
funkay.updateHitbox();
// funkay.setGraphicSize(0, Std.int(funkay.height + 50));
// funkay.updateHitbox();
// funkay.screenCenter();
}
if (callbacks != null) if (callbacks != null)
{ {
targetShit = FlxMath.remapToRange(callbacks.numRemaining / callbacks.length, 1, 0, 0, 1); targetShit = FlxMath.remapToRange(callbacks.numRemaining / callbacks.length, 1, 0, 0, 1);

View file

@ -23,6 +23,7 @@ import flixel.graphics.atlas.FlxAtlas;
import flixel.graphics.frames.FlxAtlasFrames; import flixel.graphics.frames.FlxAtlasFrames;
import flixel.group.FlxGroup.FlxTypedGroup; import flixel.group.FlxGroup.FlxTypedGroup;
import flixel.group.FlxGroup; import flixel.group.FlxGroup;
import flixel.math.FlxAngle;
import flixel.math.FlxMath; import flixel.math.FlxMath;
import flixel.math.FlxPoint; import flixel.math.FlxPoint;
import flixel.math.FlxRect; import flixel.math.FlxRect;
@ -43,6 +44,8 @@ import openfl.display.BitmapData;
import openfl.display.BlendMode; import openfl.display.BlendMode;
import openfl.display.StageQuality; import openfl.display.StageQuality;
import openfl.filters.ShaderFilter; import openfl.filters.ShaderFilter;
import shaderslmfao.BuildingShaders.BuildingShader;
import shaderslmfao.BuildingShaders;
import shaderslmfao.ColorSwap; import shaderslmfao.ColorSwap;
import ui.PreferencesMenu; import ui.PreferencesMenu;
@ -131,6 +134,7 @@ class PlayState extends MusicBeatState
var gfCutsceneLayer:FlxGroup; var gfCutsceneLayer:FlxGroup;
var bfTankCutsceneLayer:FlxGroup; var bfTankCutsceneLayer:FlxGroup;
var tankWatchtower:BGSprite; var tankWatchtower:BGSprite;
var tankGround:BGSprite;
var talking:Bool = true; var talking:Bool = true;
var songScore:Int = 0; var songScore:Int = 0;
@ -157,6 +161,7 @@ class PlayState extends MusicBeatState
#end #end
var camPos:FlxPoint; var camPos:FlxPoint;
var lightFadeShader:BuildingShaders;
override public function create() override public function create()
{ {
@ -254,7 +259,9 @@ class PlayState extends MusicBeatState
city.updateHitbox(); city.updateHitbox();
add(city); add(city);
lightFadeShader = new BuildingShaders();
phillyCityLights = new FlxTypedGroup<FlxSprite>(); phillyCityLights = new FlxTypedGroup<FlxSprite>();
add(phillyCityLights); add(phillyCityLights);
for (i in 0...5) for (i in 0...5)
@ -265,6 +272,7 @@ class PlayState extends MusicBeatState
light.setGraphicSize(Std.int(light.width * 0.85)); light.setGraphicSize(Std.int(light.width * 0.85));
light.updateHitbox(); light.updateHitbox();
light.antialiasing = true; light.antialiasing = true;
light.shader = lightFadeShader.shader;
phillyCityLights.add(light); phillyCityLights.add(light);
} }
@ -548,9 +556,15 @@ class PlayState extends MusicBeatState
var smokeRight:BGSprite = new BGSprite('smokeRight', 1100, -100, 0.4, 0.4, ['SmokeRight'], true); var smokeRight:BGSprite = new BGSprite('smokeRight', 1100, -100, 0.4, 0.4, ['SmokeRight'], true);
add(smokeRight); add(smokeRight);
// tankGround.
tankWatchtower = new BGSprite('tankWatchtower', 100, 50, 0.5, 0.5, ['watchtower gradient color']); tankWatchtower = new BGSprite('tankWatchtower', 100, 50, 0.5, 0.5, ['watchtower gradient color']);
add(tankWatchtower); add(tankWatchtower);
tankGround = new BGSprite('tankRolling', 300, 300, 0.5, 0.5, ['BG tank w lighting'], true);
add(tankGround);
tankGround.active = false;
tankmanRun = new FlxTypedGroup<TankmenBG>(); tankmanRun = new FlxTypedGroup<TankmenBG>();
add(tankmanRun); add(tankmanRun);
@ -559,12 +573,14 @@ class PlayState extends MusicBeatState
tankGround.updateHitbox(); tankGround.updateHitbox();
add(tankGround); add(tankGround);
moveTank();
// smokeLeft.screenCenter(); // smokeLeft.screenCenter();
var fgTank0:BGSprite = new BGSprite('tank0', -500, 650, 1.7, 1.5, ['fg']); var fgTank0:BGSprite = new BGSprite('tank0', -500, 650, 1.7, 1.5, ['fg']);
foregroundSprites.add(fgTank0); foregroundSprites.add(fgTank0);
var fgTank1:BGSprite = new BGSprite('tank1', -300, 700, 2, 0.2, ['fg']); var fgTank1:BGSprite = new BGSprite('tank1', -300, 750, 2, 0.2, ['fg']);
foregroundSprites.add(fgTank1); foregroundSprites.add(fgTank1);
// just called 'foreground' just cuz small inconsistency no bbiggei // just called 'foreground' just cuz small inconsistency no bbiggei
@ -577,7 +593,7 @@ class PlayState extends MusicBeatState
var fgTank5:BGSprite = new BGSprite('tank5', 1800, 900, 1.5, 1.5, ['fg']); var fgTank5:BGSprite = new BGSprite('tank5', 1800, 900, 1.5, 1.5, ['fg']);
foregroundSprites.add(fgTank5); foregroundSprites.add(fgTank5);
var fgTank3:BGSprite = new BGSprite('tank3', 1300, 1430, 3.5, 2.5, ['fg']); var fgTank3:BGSprite = new BGSprite('tank3', 1300, 1400, 3.5, 2.5, ['fg']);
foregroundSprites.add(fgTank3); foregroundSprites.add(fgTank3);
default: default:
@ -918,8 +934,8 @@ class PlayState extends MusicBeatState
switch (curSong.toLowerCase()) switch (curSong.toLowerCase())
{ {
// REMOVE THIS LATER // REMOVE THIS LATER
// case 'stress': case 'stress':
// stressIntro(); stressIntro();
default: default:
startCountdown(); startCountdown();
@ -933,112 +949,150 @@ class PlayState extends MusicBeatState
{ {
inCutscene = true; inCutscene = true;
FlxG.sound.playMusic(Paths.music('DISTORTO'), 0); var blackShit:FlxSprite = new FlxSprite(-200, -200).makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.BLACK);
FlxG.sound.music.fadeIn(5, 0, 0.5); blackShit.scrollFactor.set();
add(blackShit);
dad.visible = false; var vid:FlxVideo = new FlxVideo('music/ughCutscene.mp4');
var tankCutscene:TankCutscene = new TankCutscene(-20, 320); vid.finishCallback = function()
tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong1'); {
tankCutscene.animation.addByPrefix('wellWell', 'TANK TALK 1 P1', 24, false); remove(blackShit);
tankCutscene.animation.addByPrefix('killYou', 'TANK TALK 1 P2', 24, false); FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut});
tankCutscene.animation.play('wellWell'); startCountdown();
tankCutscene.antialiasing = true; cameraMovement();
gfCutsceneLayer.add(tankCutscene); };
camHUD.visible = false; FlxG.camera.zoom = defaultCamZoom * 1.2;
FlxG.camera.zoom *= 1.2; camFollow.x += 100;
camFollow.y += 100; camFollow.y += 100;
tankCutscene.startSyncAudio = FlxG.sound.load(Paths.sound('wellWellWell')); /*
FlxG.sound.playMusic(Paths.music('DISTORTO'), 0);
FlxG.sound.music.fadeIn(5, 0, 0.5);
new FlxTimer().start(3, function(tmr:FlxTimer) dad.visible = false;
{ var tankCutscene:TankCutscene = new TankCutscene(-20, 320);
camFollow.x += 800; tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong1');
tankCutscene.animation.addByPrefix('wellWell', 'TANK TALK 1 P1', 24, false);
tankCutscene.animation.addByPrefix('killYou', 'TANK TALK 1 P2', 24, false);
tankCutscene.animation.play('wellWell');
tankCutscene.antialiasing = true;
gfCutsceneLayer.add(tankCutscene);
camHUD.visible = false;
FlxG.camera.zoom *= 1.2;
camFollow.y += 100; camFollow.y += 100;
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.2}, 0.27, {ease: FlxEase.quadInOut});
new FlxTimer().start(1.5, function(bep:FlxTimer) tankCutscene.startSyncAudio = FlxG.sound.load(Paths.sound('wellWellWell'));
{
boyfriend.playAnim('singUP');
// play sound
FlxG.sound.play(Paths.sound('bfBeep'), function() {
boyfriend.playAnim('idle');
});
});
new FlxTimer().start(3, function(swaggy:FlxTimer) new FlxTimer().start(3, function(tmr:FlxTimer)
{ {
camFollow.x -= 800; camFollow.x += 800;
camFollow.y -= 100; camFollow.y += 100;
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.2}, 0.5, {ease: FlxEase.quadInOut}); FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.2}, 0.27, {ease: FlxEase.quadInOut});
tankCutscene.animation.play('killYou');
FlxG.sound.play(Paths.sound('killYou')); new FlxTimer().start(1.5, function(bep:FlxTimer)
new FlxTimer().start(6.1, function(swagasdga:FlxTimer)
{ {
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut}); boyfriend.playAnim('singUP');
// play sound
FlxG.sound.music.fadeOut((Conductor.crochet / 1000) * 5, 0); FlxG.sound.play(Paths.sound('bfBeep'), function()
new FlxTimer().start((Conductor.crochet / 1000) * 5, function(money:FlxTimer)
{ {
dad.visible = true; boyfriend.playAnim('idle');
gfCutsceneLayer.remove(tankCutscene);
}); });
cameraMovement();
startCountdown();
}); });
});
}); new FlxTimer().start(3, function(swaggy:FlxTimer)
{
camFollow.x -= 800;
camFollow.y -= 100;
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.2}, 0.5, {ease: FlxEase.quadInOut});
tankCutscene.animation.play('killYou');
FlxG.sound.play(Paths.sound('killYou'));
new FlxTimer().start(6.1, function(swagasdga:FlxTimer)
{
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut});
FlxG.sound.music.fadeOut((Conductor.crochet / 1000) * 5, 0);
new FlxTimer().start((Conductor.crochet / 1000) * 5, function(money:FlxTimer)
{
dad.visible = true;
gfCutsceneLayer.remove(tankCutscene);
});
cameraMovement();
startCountdown();
camHUD.visible = true;
});
});
});*/
} }
function gunsIntro() function gunsIntro()
{ {
inCutscene = true; inCutscene = true;
camFollow.setPosition(camPos.x, camPos.y); var blackShit:FlxSprite = new FlxSprite(-200, -200).makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.BLACK);
blackShit.scrollFactor.set();
add(blackShit);
camHUD.visible = false; var vid:FlxVideo = new FlxVideo('music/gunsCutscene.mp4');
vid.finishCallback = function()
FlxG.sound.playMusic(Paths.music('DISTORTO'), 0);
FlxG.sound.music.fadeIn(5, 0, 0.5);
camFollow.y += 100;
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.3}, 4, {ease: FlxEase.quadInOut});
dad.visible = false;
var tankCutscene:TankCutscene = new TankCutscene(20, 320);
tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong2');
tankCutscene.animation.addByPrefix('tankyguy', 'TANK TALK 2', 24, false);
tankCutscene.animation.play('tankyguy');
tankCutscene.antialiasing = true;
gfCutsceneLayer.add(tankCutscene); // add();
tankCutscene.startSyncAudio = FlxG.sound.load(Paths.sound('tankSong2'));
new FlxTimer().start(4.1, function(ugly:FlxTimer)
{ {
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.4}, 0.4, {ease: FlxEase.quadOut}); remove(blackShit);
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.3}, 0.7, {ease: FlxEase.quadInOut, startDelay: 0.45});
gf.playAnim('sad'); FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut});
});
new FlxTimer().start(11, function(tmr:FlxTimer)
{
FlxG.sound.music.fadeOut((Conductor.crochet / 1000) * 5, 0);
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet * 5) / 1000, {ease: FlxEase.quartIn});
startCountdown(); startCountdown();
new FlxTimer().start((Conductor.crochet * 25) / 1000, function(daTim:FlxTimer) cameraMovement();
};
/*
camFollow.setPosition(camPos.x, camPos.y);
camHUD.visible = false;
FlxG.sound.playMusic(Paths.music('DISTORTO'), 0);
FlxG.sound.music.fadeIn(5, 0, 0.5);
camFollow.y += 100;
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.3}, 4, {ease: FlxEase.quadInOut});
dad.visible = false;
var tankCutscene:TankCutscene = new TankCutscene(20, 320);
tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong2');
tankCutscene.animation.addByPrefix('tankyguy', 'TANK TALK 2', 24, false);
tankCutscene.animation.play('tankyguy');
tankCutscene.antialiasing = true;
gfCutsceneLayer.add(tankCutscene); // add();
tankCutscene.startSyncAudio = FlxG.sound.load(Paths.sound('tankSong2'));
new FlxTimer().start(4.1, function(ugly:FlxTimer)
{ {
dad.visible = true; FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.4}, 0.4, {ease: FlxEase.quadOut});
gfCutsceneLayer.remove(tankCutscene); FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.3}, 0.7, {ease: FlxEase.quadInOut, startDelay: 0.45});
gf.playAnim('sad');
}); });
});
new FlxTimer().start(11, function(tmr:FlxTimer)
{
FlxG.sound.music.fadeOut((Conductor.crochet / 1000) * 5, 0);
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet * 5) / 1000, {ease: FlxEase.quartIn});
startCountdown();
new FlxTimer().start((Conductor.crochet * 25) / 1000, function(daTim:FlxTimer)
{
dad.visible = true;
gfCutsceneLayer.remove(tankCutscene);
});
camHUD.visible = true;
});*/
} }
/** /**
@ -1056,13 +1110,30 @@ class PlayState extends MusicBeatState
{ {
inCutscene = true; inCutscene = true;
// for story mode shit var blackShit:FlxSprite = new FlxSprite(-200, -200).makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.BLACK);
camFollow.setPosition(camPos.x, camPos.y); blackShit.scrollFactor.set();
add(blackShit);
var dummyLoaderShit:FlxGroup = new FlxGroup(); var vid:FlxVideo = new FlxVideo('music/stressCutscene.mp4');
vid.finishCallback = function()
{
remove(blackShit);
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut});
startCountdown();
cameraMovement();
};
add(dummyLoaderShit);
/* /*
camHUD.visible = false;
// for story mode shit
camFollow.setPosition(camPos.x, camPos.y);
var dummyLoaderShit:FlxGroup = new FlxGroup();
add(dummyLoaderShit);
for (i in 0...7) for (i in 0...7)
{ {
var dummyLoader:FlxSprite = new FlxSprite(); var dummyLoader:FlxSprite = new FlxSprite();
@ -1073,223 +1144,221 @@ class PlayState extends MusicBeatState
// dummyLoader.drawFrame(true); // dummyLoader.drawFrame(true);
} }
*/ dad.visible = false;
dad.visible = false; // gf.y += 300;
gf.alpha = 0.01;
// gf.y += 300; var gfTankmen:FlxSprite = new FlxSprite(210, 70);
gf.alpha = 0.01; gfTankmen.frames = Paths.getSparrowAtlas('characters/gfTankmen');
gfTankmen.animation.addByPrefix('loop', 'GF Dancing at Gunpoint', 24, true);
gfTankmen.animation.play('loop');
gfTankmen.antialiasing = true;
gfCutsceneLayer.add(gfTankmen);
var gfTankmen:FlxSprite = new FlxSprite(210, 70); var tankCutscene:TankCutscene = new TankCutscene(-70, 320);
gfTankmen.frames = Paths.getSparrowAtlas('characters/gfTankmen'); tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong3-pt1');
gfTankmen.animation.addByPrefix('loop', 'GF Dancing at Gunpoint', 24, true); tankCutscene.animation.addByPrefix('tankyguy', 'TANK TALK 3 P1 UNCUT', 24, false);
gfTankmen.animation.play('loop'); // tankCutscene.animation.addByPrefix('weed', 'sexAmbig', 24, false);
gfTankmen.antialiasing = true; tankCutscene.animation.play('tankyguy');
gfCutsceneLayer.add(gfTankmen);
var tankCutscene:TankCutscene = new TankCutscene(-70, 320); tankCutscene.antialiasing = true;
tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong3-pt1'); bfTankCutsceneLayer.add(tankCutscene); // add();
tankCutscene.animation.addByPrefix('tankyguy', 'TANK TALK 3 P1 UNCUT', 24, false);
// tankCutscene.animation.addByPrefix('weed', 'sexAmbig', 24, false);
tankCutscene.animation.play('tankyguy');
tankCutscene.antialiasing = true; var alsoTankCutscene:FlxSprite = new FlxSprite(20, 320);
bfTankCutsceneLayer.add(tankCutscene); // add(); alsoTankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong3-pt2');
alsoTankCutscene.animation.addByPrefix('swagTank', 'TANK TALK 3 P2 UNCUT', 24, false);
alsoTankCutscene.antialiasing = true;
var alsoTankCutscene:FlxSprite = new FlxSprite(20, 320); bfTankCutsceneLayer.add(alsoTankCutscene);
alsoTankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong3-pt2');
alsoTankCutscene.animation.addByPrefix('swagTank', 'TANK TALK 3 P2 UNCUT', 24, false);
alsoTankCutscene.antialiasing = true;
bfTankCutsceneLayer.add(alsoTankCutscene); alsoTankCutscene.y = FlxG.height + 100;
alsoTankCutscene.y = FlxG.height + 100; camFollow.setPosition(gf.x + 350, gf.y + 560);
camFollow.setPosition(gf.x + 350, gf.y + 560);
FlxG.camera.focusOn(camFollow.getPosition());
boyfriend.visible = false;
var fakeBF:Character = new Character(boyfriend.x, boyfriend.y, 'bf', true);
bfTankCutsceneLayer.add(fakeBF);
// var atlasCutscene:Animation
// var animAssets:AssetManager = new AssetManager();
// var url = 'images/gfDemon';
// // animAssets.enqueueSingle(Paths.file(url + "/spritemap1.png"));
// // animAssets.enqueueSingle(Paths.file(url + "/spritemap1.json"));
// // animAssets.enqueueSingle(Paths.file(url + "/Animation.json"));
// animAssets.loadQueue(function(asssss:AssetManager)
// {
// var daAnim:Animation = asssss.createAnimation('GF Turnin Demon W Effect');
// FlxG.addChildBelowMouse(daAnim);
// });
var bfCatchGf:FlxSprite = new FlxSprite(boyfriend.x - 10, boyfriend.y - 90);
bfCatchGf.frames = Paths.getSparrowAtlas('cutsceneStuff/bfCatchesGF');
bfCatchGf.animation.addByPrefix('catch', 'BF catches GF', 24, false);
bfCatchGf.antialiasing = true;
add(bfCatchGf);
bfCatchGf.visible = false;
if (PreferencesMenu.getPref('censor-naughty'))
tankCutscene.startSyncAudio = FlxG.sound.play(Paths.sound('stressCutscene'));
else
{
tankCutscene.startSyncAudio = FlxG.sound.play(Paths.sound('song3censor'));
// cutsceneSound.loadEmbedded(Paths.sound('song3censor'));
var censor:FlxSprite = new FlxSprite();
censor.frames = Paths.getSparrowAtlas('cutsceneStuff/censor');
censor.animation.addByPrefix('censor', 'mouth censor', 24);
censor.animation.play('censor');
add(censor);
censor.visible = false;
//
new FlxTimer().start(4.6, function(censorTimer:FlxTimer)
{
censor.visible = true;
censor.setPosition(dad.x + 160, dad.y + 180);
new FlxTimer().start(0.2, function(endThing:FlxTimer)
{
censor.visible = false;
});
});
new FlxTimer().start(25.1, function(censorTimer:FlxTimer)
{
censor.visible = true;
censor.setPosition(dad.x + 120, dad.y + 170);
new FlxTimer().start(0.9, function(endThing:FlxTimer)
{
censor.visible = false;
});
});
new FlxTimer().start(30.7, function(censorTimer:FlxTimer)
{
censor.visible = true;
censor.setPosition(dad.x + 210, dad.y + 190);
new FlxTimer().start(0.4, function(endThing:FlxTimer)
{
censor.visible = false;
});
});
new FlxTimer().start(33.8, function(censorTimer:FlxTimer)
{
censor.visible = true;
censor.setPosition(dad.x + 180, dad.y + 170);
new FlxTimer().start(0.6, function(endThing:FlxTimer)
{
censor.visible = false;
});
});
}
// new FlxTimer().start(0.01, function(tmr) cutsceneSound.play()); // cutsceneSound.play();
// cutsceneSound.play();
// tankCutscene.startSyncAudio = cutsceneSound;
// tankCutscene.animation.curAnim.curFrame
FlxG.camera.zoom = defaultCamZoom * 1.15;
camFollow.x -= 200;
// cutsceneSound.onComplete = startCountdown;
// Cunt 1
new FlxTimer().start(31.5, function(cunt:FlxTimer)
{
camFollow.x += 400;
camFollow.y += 150;
FlxG.camera.zoom = defaultCamZoom * 1.4;
FlxTween.tween(FlxG.camera, {zoom: FlxG.camera.zoom + 0.1}, 0.5, {ease: FlxEase.elasticOut});
FlxG.camera.focusOn(camFollow.getPosition()); FlxG.camera.focusOn(camFollow.getPosition());
boyfriend.playAnim('singUPmiss');
boyfriend.animation.finishCallback = function(animFinish:String) boyfriend.visible = false;
var fakeBF:Character = new Character(boyfriend.x, boyfriend.y, 'bf', true);
bfTankCutsceneLayer.add(fakeBF);
// var atlasCutscene:Animation
// var animAssets:AssetManager = new AssetManager();
// var url = 'images/gfDemon';
// // animAssets.enqueueSingle(Paths.file(url + "/spritemap1.png"));
// // animAssets.enqueueSingle(Paths.file(url + "/spritemap1.json"));
// // animAssets.enqueueSingle(Paths.file(url + "/Animation.json"));
// animAssets.loadQueue(function(asssss:AssetManager)
// {
// var daAnim:Animation = asssss.createAnimation('GF Turnin Demon W Effect');
// FlxG.addChildBelowMouse(daAnim);
// });
var bfCatchGf:FlxSprite = new FlxSprite(boyfriend.x - 10, boyfriend.y - 90);
bfCatchGf.frames = Paths.getSparrowAtlas('cutsceneStuff/bfCatchesGF');
bfCatchGf.animation.addByPrefix('catch', 'BF catches GF', 24, false);
bfCatchGf.antialiasing = true;
add(bfCatchGf);
bfCatchGf.visible = false;
if (PreferencesMenu.getPref('censor-naughty'))
tankCutscene.startSyncAudio = FlxG.sound.play(Paths.sound('stressCutscene'));
else
{ {
camFollow.x -= 400; tankCutscene.startSyncAudio = FlxG.sound.play(Paths.sound('song3censor'));
camFollow.y -= 150; // cutsceneSound.loadEmbedded(Paths.sound('song3censor'));
FlxG.camera.zoom /= 1.4;
var censor:FlxSprite = new FlxSprite();
censor.frames = Paths.getSparrowAtlas('cutsceneStuff/censor');
censor.animation.addByPrefix('censor', 'mouth censor', 24);
censor.animation.play('censor');
add(censor);
censor.visible = false;
//
new FlxTimer().start(4.6, function(censorTimer:FlxTimer)
{
censor.visible = true;
censor.setPosition(dad.x + 160, dad.y + 180);
new FlxTimer().start(0.2, function(endThing:FlxTimer)
{
censor.visible = false;
});
});
new FlxTimer().start(25.1, function(censorTimer:FlxTimer)
{
censor.visible = true;
censor.setPosition(dad.x + 120, dad.y + 170);
new FlxTimer().start(0.9, function(endThing:FlxTimer)
{
censor.visible = false;
});
});
new FlxTimer().start(30.7, function(censorTimer:FlxTimer)
{
censor.visible = true;
censor.setPosition(dad.x + 210, dad.y + 190);
new FlxTimer().start(0.4, function(endThing:FlxTimer)
{
censor.visible = false;
});
});
new FlxTimer().start(33.8, function(censorTimer:FlxTimer)
{
censor.visible = true;
censor.setPosition(dad.x + 180, dad.y + 170);
new FlxTimer().start(0.6, function(endThing:FlxTimer)
{
censor.visible = false;
});
});
}
// new FlxTimer().start(0.01, function(tmr) cutsceneSound.play()); // cutsceneSound.play();
// cutsceneSound.play();
// tankCutscene.startSyncAudio = cutsceneSound;
// tankCutscene.animation.curAnim.curFrame
FlxG.camera.zoom = defaultCamZoom * 1.15;
camFollow.x -= 200;
// cutsceneSound.onComplete = startCountdown;
// Cunt 1
new FlxTimer().start(31.5, function(cunt:FlxTimer)
{
camFollow.x += 400;
camFollow.y += 150;
FlxG.camera.zoom = defaultCamZoom * 1.4;
FlxTween.tween(FlxG.camera, {zoom: FlxG.camera.zoom + 0.1}, 0.5, {ease: FlxEase.elasticOut});
FlxG.camera.focusOn(camFollow.getPosition()); FlxG.camera.focusOn(camFollow.getPosition());
boyfriend.playAnim('singUPmiss');
boyfriend.animation.finishCallback = function(animFinish:String)
{
camFollow.x -= 400;
camFollow.y -= 150;
FlxG.camera.zoom /= 1.4;
FlxG.camera.focusOn(camFollow.getPosition());
boyfriend.animation.finishCallback = null; boyfriend.animation.finishCallback = null;
}; };
});
new FlxTimer().start(15.1, function(tmr:FlxTimer)
{
camFollow.y -= 170;
camFollow.x += 200;
FlxTween.tween(FlxG.camera, {zoom: FlxG.camera.zoom * 1.3}, 2.1, {
ease: FlxEase.quadInOut
}); });
new FlxTimer().start(2.2, function(swagTimer:FlxTimer) new FlxTimer().start(15.1, function(tmr:FlxTimer)
{ {
// FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, 0.7, {ease: FlxEase.elasticOut}); camFollow.y -= 170;
FlxG.camera.zoom = 0.8; camFollow.x += 200;
// camFollow.y -= 100; FlxTween.tween(FlxG.camera, {zoom: FlxG.camera.zoom * 1.3}, 2.1, {
boyfriend.visible = false; ease: FlxEase.quadInOut
bfCatchGf.visible = true; });
bfCatchGf.animation.play('catch');
bfTankCutsceneLayer.remove(fakeBF); new FlxTimer().start(2.2, function(swagTimer:FlxTimer)
bfCatchGf.animation.finishCallback = function(anim:String)
{ {
bfCatchGf.visible = false; // FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, 0.7, {ease: FlxEase.elasticOut});
boyfriend.visible = true; FlxG.camera.zoom = 0.8;
// camFollow.y -= 100;
boyfriend.visible = false;
bfCatchGf.visible = true;
bfCatchGf.animation.play('catch');
bfTankCutsceneLayer.remove(fakeBF);
bfCatchGf.animation.finishCallback = function(anim:String)
{
bfCatchGf.visible = false;
boyfriend.visible = true;
};
new FlxTimer().start(3, function(weedShitBaby:FlxTimer)
{
camFollow.y += 180;
camFollow.x -= 80;
});
new FlxTimer().start(2.3, function(gayLol:FlxTimer)
{
bfTankCutsceneLayer.remove(tankCutscene);
alsoTankCutscene.y = 320;
alsoTankCutscene.animation.play('swagTank');
// tankCutscene.animation.play('weed');
});
});
gf.visible = false;
var cutsceneShit:CutsceneCharacter = new CutsceneCharacter(210, 70, 'gfHoldup');
gfCutsceneLayer.add(cutsceneShit);
gfCutsceneLayer.remove(gfTankmen);
cutsceneShit.onFinish = function()
{
gf.alpha = 1;
gf.visible = true;
}; };
new FlxTimer().start(3, function(weedShitBaby:FlxTimer) // add(cutsceneShit);
new FlxTimer().start(20, function(alsoTmr:FlxTimer)
{ {
camFollow.y += 180; dad.visible = true;
camFollow.x -= 80; bfTankCutsceneLayer.remove(alsoTankCutscene);
startCountdown();
remove(dummyLoaderShit);
dummyLoaderShit.destroy();
dummyLoaderShit = null;
gfCutsceneLayer.remove(cutsceneShit);
}); });
});*/
new FlxTimer().start(2.3, function(gayLol:FlxTimer)
{
bfTankCutsceneLayer.remove(tankCutscene);
alsoTankCutscene.y = 320;
alsoTankCutscene.animation.play('swagTank');
// tankCutscene.animation.play('weed');
});
});
gf.visible = false;
var cutsceneShit:CutsceneCharacter = new CutsceneCharacter(210, 70, 'gfHoldup');
gfCutsceneLayer.add(cutsceneShit);
gfCutsceneLayer.remove(gfTankmen);
cutsceneShit.onFinish = function()
{
gf.alpha = 1;
gf.visible = true;
};
// add(cutsceneShit);
new FlxTimer().start(20, function(alsoTmr:FlxTimer)
{
dad.visible = true;
bfTankCutsceneLayer.remove(alsoTankCutscene);
startCountdown();
remove(dummyLoaderShit);
dummyLoaderShit.destroy();
dummyLoaderShit = null;
gfCutsceneLayer.remove(cutsceneShit);
});
});
} }
function initDiscord():Void function initDiscord():Void
@ -1931,7 +2000,12 @@ class PlayState extends MusicBeatState
trainFrameTiming = 0; trainFrameTiming = 0;
} }
} }
// phillyCityLights.members[curLight].alpha -= (Conductor.crochet / 1000) * FlxG.elapsed;
lightFadeShader.update((Conductor.crochet / 1000) * FlxG.elapsed * 1.5);
// phillyCityLights.members[curLight].alpha -= (Conductor.crochet / 1000) * FlxG.elapsed;
case 'tank':
moveTank();
} }
super.update(elapsed); super.update(elapsed);
@ -2314,7 +2388,8 @@ class PlayState extends MusicBeatState
camHUD.visible = false; camHUD.visible = false;
inCutscene = true; inCutscene = true;
FlxG.sound.play(Paths.sound('Lights_Shut_off'), function(){ FlxG.sound.play(Paths.sound('Lights_Shut_off'), function()
{
// no camFollow so it centers on horror tree // no camFollow so it centers on horror tree
SONG = Song.loadFromJson(storyPlaylist[0].toLowerCase() + difficulty, storyPlaylist[0]); SONG = Song.loadFromJson(storyPlaylist[0].toLowerCase() + difficulty, storyPlaylist[0]);
LoadingState.loadAndSwitchState(new PlayState()); LoadingState.loadAndSwitchState(new PlayState());
@ -2809,6 +2884,25 @@ class PlayState extends MusicBeatState
}); });
} }
function moveTank():Void
{
if (!inCutscene)
{
var daAngleOffset:Float = 1;
tankAngle += FlxG.elapsed * tankSpeed;
tankGround.angle = tankAngle - 90 + 15;
tankGround.x = tankX + Math.cos(FlxAngle.asRadians((tankAngle * daAngleOffset) + 180)) * 1500;
tankGround.y = 1300 + Math.sin(FlxAngle.asRadians((tankAngle * daAngleOffset) + 180)) * 1100;
}
}
var tankResetShit:Bool = false;
var tankMoving:Bool = false;
var tankAngle:Float = FlxG.random.int(-90, 45);
var tankSpeed:Float = FlxG.random.float(5, 7);
var tankX:Float = 400;
var trainMoving:Bool = false; var trainMoving:Bool = false;
var trainFrameTiming:Float = 0; var trainFrameTiming:Float = 0;
@ -2995,6 +3089,8 @@ class PlayState extends MusicBeatState
if (curBeat % 4 == 0) if (curBeat % 4 == 0)
{ {
lightFadeShader.reset();
phillyCityLights.forEach(function(light:FlxSprite) phillyCityLights.forEach(function(light:FlxSprite)
{ {
light.visible = false; light.visible = false;

View file

@ -29,6 +29,8 @@ import openfl.events.NetStatusEvent;
import openfl.media.Video; import openfl.media.Video;
import openfl.net.NetConnection; import openfl.net.NetConnection;
import openfl.net.NetStream; import openfl.net.NetStream;
import shaderslmfao.BuildingShaders.BuildingShader;
import shaderslmfao.BuildingShaders;
import shaderslmfao.ColorSwap; import shaderslmfao.ColorSwap;
import ui.PreferencesMenu; import ui.PreferencesMenu;
@ -45,7 +47,7 @@ import sys.thread.Thread;
class TitleState extends MusicBeatState class TitleState extends MusicBeatState
{ {
static var initialized:Bool = false; public static var initialized:Bool = false;
var blackScreen:FlxSprite; var blackScreen:FlxSprite;
var credGroup:FlxGroup; var credGroup:FlxGroup;
@ -57,6 +59,7 @@ class TitleState extends MusicBeatState
var wackyImage:FlxSprite; var wackyImage:FlxSprite;
var lastBeat:Int = 0; var lastBeat:Int = 0;
var swagShader:ColorSwap; var swagShader:ColorSwap;
var alphaShader:BuildingShaders;
var thingie:FlxSprite; var thingie:FlxSprite;
var video:Video; var video:Video;
@ -73,6 +76,7 @@ class TitleState extends MusicBeatState
FlxG.game.focusLostFramerate = 60; FlxG.game.focusLostFramerate = 60;
swagShader = new ColorSwap(); swagShader = new ColorSwap();
alphaShader = new BuildingShaders();
FlxG.sound.muteKeys = [ZERO]; FlxG.sound.muteKeys = [ZERO];
@ -105,6 +109,11 @@ class TitleState extends MusicBeatState
StoryMenuState.weekUnlocked[0] = true; StoryMenuState.weekUnlocked[0] = true;
} }
if (FlxG.save.data.seenVideo != null)
{
VideoState.seenVideo = FlxG.save.data.seenVideo;
}
#if FREEPLAY #if FREEPLAY
FlxG.switchState(new FreeplayState()); FlxG.switchState(new FreeplayState());
#elseif ANIMATE #elseif ANIMATE
@ -249,6 +258,7 @@ class TitleState extends MusicBeatState
logoBl.updateHitbox(); logoBl.updateHitbox();
logoBl.shader = swagShader.shader; logoBl.shader = swagShader.shader;
// logoBl.shader = alphaShader.shader;
// trace(); // trace();
// logoBl.screenCenter(); // logoBl.screenCenter();
@ -465,11 +475,13 @@ class TitleState extends MusicBeatState
if (controls.UI_LEFT) if (controls.UI_LEFT)
{ {
swagShader.update(-elapsed * 0.1); swagShader.update(-elapsed * 0.1);
// alphaShader.update(-elapsed * 0.1);
} }
if (controls.UI_RIGHT) if (controls.UI_RIGHT)
{ {
swagShader.update(elapsed * 0.1); swagShader.update(elapsed * 0.1);
// alphaShader.update(elapsed * 0.1);
} }
super.update(elapsed); super.update(elapsed);

View file

@ -23,6 +23,9 @@ class VideoState extends MusicBeatState
seenVideo = true; seenVideo = true;
FlxG.save.data.seenVideo = true;
FlxG.save.flush();
if (FlxG.sound.music != null) if (FlxG.sound.music != null)
FlxG.sound.music.stop(); FlxG.sound.music.stop();
@ -61,6 +64,7 @@ class VideoState extends MusicBeatState
netStream.dispose(); netStream.dispose();
FlxG.removeChild(video); FlxG.removeChild(video);
TitleState.initialized = false;
FlxG.switchState(new TitleState()); FlxG.switchState(new TitleState());
} }

View file

@ -62,18 +62,20 @@ class FlxSymbol extends FlxSprite
{ {
if (Reflect.hasField(element, 'ASI')) if (Reflect.hasField(element, 'ASI'))
{ {
var m3d = element.ASI.M3D;
var dumbassMatrix:Matrix = new Matrix(m3d[0], m3d[1], m3d[4], m3d[5], m3d[12], m3d[13]);
var spr:FlxSymbol = new FlxSymbol(0, 0, coolParsed); var spr:FlxSymbol = new FlxSymbol(0, 0, coolParsed);
matrixExposed = true; matrixExposed = true;
spr.frames = frames; spr.frames = frames;
spr.frame = spr.frames.getByName(element.ASI.N); spr.frame = spr.frames.getByName(element.ASI.N);
var m3d = element.ASI.M3D; // dumbassMatrix.translate(origin.x, origin.y);
var dumbassMatrix:Matrix = new Matrix(m3d[0], m3d[1], m3d[4], m3d[5], m3d[12], m3d[13]);
dumbassMatrix.concat(_matrix); dumbassMatrix.concat(_matrix);
spr.matrixExposed = true; spr.matrixExposed = true;
spr.transformMatrix.concat(dumbassMatrix); spr.transformMatrix.concat(dumbassMatrix);
// spr._matrix.concat(spr.transformMatrix);
spr.origin.set(); spr.origin.set();
spr.origin.x += origin.x; spr.origin.x += origin.x;
@ -85,39 +87,15 @@ class FlxSymbol extends FlxSprite
else else
{ {
var nestedSymbol = symbolMap.get(element.SI.SN); var nestedSymbol = symbolMap.get(element.SI.SN);
var nestedShit:FlxSymbol = new FlxSymbol(0, 0, coolParse);
// nestedSymbol
// if (element.SI.M3D[0] == -1 || flipX)
// nestedShit.flipX = true;
// nestedSymbol.TL.L.reverse();
// _matrix.identity();
// _matrix.scale(1, 1);
var nestedShit:FlxSymbol = new FlxSymbol(x, y, coolParse);
nestedShit.frames = frames; nestedShit.frames = frames;
var swagMatrix:FlxMatrix = new FlxMatrix(element.SI.M3D[0], element.SI.M3D[1], element.SI.M3D[4], element.SI.M3D[5], var swagMatrix:FlxMatrix = new FlxMatrix(element.SI.M3D[0], element.SI.M3D[1], element.SI.M3D[4], element.SI.M3D[5],
element.SI.M3D[12], element.SI.M3D[13]); element.SI.M3D[12], element.SI.M3D[13]);
// _matrix.concat(swagMatrix);
swagMatrix.concat(_matrix); swagMatrix.concat(_matrix);
nestedShit._matrix.concat(swagMatrix); nestedShit._matrix.concat(swagMatrix);
// nestedShit.x = swagMatrix.tx;
// nestedShit.y = swagMatrix.ty;
// nestedShit._skewMatrix.identity();
// nestedShit._skewMatrix.concat(swagMatrix);
// _matrix.setTo(element.SI.M3D[0], element.SI.M3D[1], element.SI.M3D[4], element.SI.M3D[5], element.SI.M3D[12], element.SI.M3D[13]);
// nestedShit.scale.x = Math.sqrt(_matrix.a * _matrix.a + _matrix.b + _matrix.b);
// nestedShit.scale.y = Math.sqrt(_matrix.a * _matrix.a + _matrix.b * _matrix.b);
// nestedShit.origin.set(element.SI.TRP.x, element.SI.TRP.y);
nestedShit.origin.set(element.SI.TRP.x, element.SI.TRP.y); nestedShit.origin.set(element.SI.TRP.x, element.SI.TRP.y);
// nestedShit.angle += ((180 / Math.PI) * Math.atan2(swagMatrix.b, swagMatrix.a)); // nestedShit.angle += ((180 / Math.PI) * Math.atan2(swagMatrix.b, swagMatrix.a));
// nestedShit.angle += angle; // nestedShit.angle += angle;

View file

@ -0,0 +1,49 @@
package shaderslmfao;
import flixel.system.FlxAssets.FlxShader;
class BuildingShaders
{
public var shader(default, null):BuildingShader;
public var daAlpha:Float = 1;
public function new():Void
{
shader = new BuildingShader();
shader.alphaShit.value = [0];
}
public function update(elapsed:Float):Void
{
shader.alphaShit.value[0] += elapsed;
}
public function reset()
{
shader.alphaShit.value[0] = 0;
}
}
class BuildingShader extends FlxShader
{
@:glFragmentSource('
#pragma header
uniform float alphaShit;
void main()
{
vec4 color = flixel_texture2D(bitmap, openfl_TextureCoordv);
if (color.a > 0.0)
color -= alphaShit;
gl_FragColor = color;
}
')
public function new()
{
super();
}
}

View file

@ -31,7 +31,7 @@ class OptionsState extends MusicBeatState
var options = addPage(Options, new OptionsMenu(false)); var options = addPage(Options, new OptionsMenu(false));
var preferences = addPage(Preferences, new PreferencesMenu()); var preferences = addPage(Preferences, new PreferencesMenu());
var controls = addPage(Controls, new ControlsMenu()); var controls = addPage(Controls, new ControlsMenu());
var colors = addPage(Colors, new ColorsMenu()); // var colors = addPage(Colors, new ColorsMenu());
#if cpp #if cpp
var mods = addPage(Mods, new ModMenu()); var mods = addPage(Mods, new ModMenu());
@ -41,7 +41,7 @@ class OptionsState extends MusicBeatState
{ {
options.onExit.add(exitToMainMenu); options.onExit.add(exitToMainMenu);
controls.onExit.add(switchPage.bind(Options)); controls.onExit.add(switchPage.bind(Options));
colors.onExit.add(switchPage.bind(Options)); // colors.onExit.add(switchPage.bind(Options));
preferences.onExit.add(switchPage.bind(Options)); preferences.onExit.add(switchPage.bind(Options));
#if cpp #if cpp
@ -179,7 +179,7 @@ class OptionsMenu extends Page
add(items = new TextMenuList()); add(items = new TextMenuList());
createItem('preferences', function() switchPage(Preferences)); createItem('preferences', function() switchPage(Preferences));
createItem("controls", function() switchPage(Controls)); createItem("controls", function() switchPage(Controls));
createItem('colors', function() switchPage(Colors)); // createItem('colors', function() switchPage(Colors));
#if cpp #if cpp
createItem('mods', function() switchPage(Mods)); createItem('mods', function() switchPage(Mods));
#end #end

View file

@ -30,7 +30,7 @@ class PreferencesMenu extends ui.OptionsState.Page
add(items = new TextMenuList()); add(items = new TextMenuList());
createPrefItem('naughtyness', 'censor-naughty', false); createPrefItem('naughtyness', 'censor-naughty', true);
createPrefItem('downscroll', 'downscroll', false); createPrefItem('downscroll', 'downscroll', false);
createPrefItem('flashing menu', 'flashing-menu', true); createPrefItem('flashing menu', 'flashing-menu', true);
createPrefItem('Camera Zooming on Beat', 'camera-zoom', true); createPrefItem('Camera Zooming on Beat', 'camera-zoom', true);
@ -65,7 +65,7 @@ class PreferencesMenu extends ui.OptionsState.Page
public static function initPrefs():Void public static function initPrefs():Void
{ {
preferenceCheck('censor-naughty', false); preferenceCheck('censor-naughty', true);
preferenceCheck('downscroll', false); preferenceCheck('downscroll', false);
preferenceCheck('flashing-menu', true); preferenceCheck('flashing-menu', true);
preferenceCheck('camera-zoom', true); preferenceCheck('camera-zoom', true);