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Merge branch 'bugfix/titlestate-startintro-crash' into develop-0.4.0
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commit
e449dfa0ef
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@ -67,9 +67,11 @@ class TitleState extends MusicBeatState
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// DEBUG BULLSHIT
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// DEBUG BULLSHIT
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// netConnection.addEventListener(MouseEvent.MOUSE_DOWN, overlay_onMouseDown);
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// netConnection.addEventListener(MouseEvent.MOUSE_DOWN, overlay_onMouseDown);
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new FlxTimer().start(1, function(tmr:FlxTimer) {
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if (!initialized) new FlxTimer().start(1, function(tmr:FlxTimer) {
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startIntro();
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startIntro();
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});
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});
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else
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startIntro();
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}
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}
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function client_onMetaData(metaData:Dynamic)
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function client_onMetaData(metaData:Dynamic)
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@ -118,7 +120,7 @@ class TitleState extends MusicBeatState
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function startIntro():Void
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function startIntro():Void
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{
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{
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playMenuMusic();
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if (!initialized || FlxG.sound.music == null) playMenuMusic();
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persistentUpdate = true;
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persistentUpdate = true;
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@ -231,7 +233,7 @@ class TitleState extends MusicBeatState
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overrideExisting: true,
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overrideExisting: true,
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restartTrack: true
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restartTrack: true
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});
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});
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// Fade from 0.0 to 0.7 over 4 seconds
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// Fade from 0.0 to 1 over 4 seconds
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if (shouldFadeIn) FlxG.sound.music.fadeIn(4.0, 0.0, 1.0);
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if (shouldFadeIn) FlxG.sound.music.fadeIn(4.0, 0.0, 1.0);
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}
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}
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