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Fix an issue where animations wouldn't loop properly on AnimateAtlasCharacters.

This commit is contained in:
EliteMasterEric 2024-09-27 03:09:59 -04:00
parent c4ed31b246
commit e321861b9f

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@ -147,7 +147,7 @@ class AnimateAtlasCharacter extends BaseCharacter
if (getAnimationData() != null && getAnimationData().looped)
{
playAnimation(prefix, true, false);
playAnimation(currentAnimName, true, false);
}
else
{