mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-17 12:23:36 +00:00
update to master 11/11/20
This commit is contained in:
parent
68958963a3
commit
e30ed8e6e5
|
@ -4,6 +4,11 @@ All notable changes will be documented in this file.
|
||||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||||
|
|
||||||
|
## [Unreleased]
|
||||||
|
### Fixed
|
||||||
|
- Cleaned up some charting on South on hard mode
|
||||||
|
- Fixed some animation timings, should feel both better to play, and watch.
|
||||||
|
|
||||||
## [0.2.1.2] - 2020-11-06
|
## [0.2.1.2] - 2020-11-06
|
||||||
### Fixed
|
### Fixed
|
||||||
- Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
|
- Story mode scores not properly resetting, leading to VERY inflated highscores on the leaderboards. This also requires me to clear the scores that are on the leaderboard right now, sorry!
|
||||||
|
|
|
@ -108,4 +108,5 @@
|
||||||
|
|
||||||
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
|
<!-- <haxedef name="SKIP_TO_PLAYSTATE" if="debug" /> -->
|
||||||
<haxedef name="NG_LOGIN" if="newgrounds" />
|
<haxedef name="NG_LOGIN" if="newgrounds" />
|
||||||
|
|
||||||
</project>
|
</project>
|
||||||
|
|
|
@ -3,6 +3,7 @@ package;
|
||||||
import flixel.FlxG;
|
import flixel.FlxG;
|
||||||
import flixel.FlxSprite;
|
import flixel.FlxSprite;
|
||||||
import flixel.graphics.frames.FlxAtlasFrames;
|
import flixel.graphics.frames.FlxAtlasFrames;
|
||||||
|
import flixel.util.FlxTimer;
|
||||||
|
|
||||||
using StringTools;
|
using StringTools;
|
||||||
|
|
||||||
|
@ -54,6 +55,13 @@ class Boyfriend extends Character
|
||||||
|
|
||||||
override function update(elapsed:Float)
|
override function update(elapsed:Float)
|
||||||
{
|
{
|
||||||
|
if (animation.curAnim.name.startsWith('sing'))
|
||||||
|
{
|
||||||
|
holdTimer += elapsed;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
holdTimer = 0;
|
||||||
|
|
||||||
if (animation.curAnim.name.endsWith('miss') && animation.curAnim.finished && !debugMode)
|
if (animation.curAnim.name.endsWith('miss') && animation.curAnim.finished && !debugMode)
|
||||||
{
|
{
|
||||||
playAnim('idle', true, false, 10);
|
playAnim('idle', true, false, 10);
|
||||||
|
|
|
@ -3,6 +3,8 @@ package;
|
||||||
import flixel.FlxSprite;
|
import flixel.FlxSprite;
|
||||||
import flixel.graphics.frames.FlxAtlasFrames;
|
import flixel.graphics.frames.FlxAtlasFrames;
|
||||||
|
|
||||||
|
using StringTools;
|
||||||
|
|
||||||
class Character extends FlxSprite
|
class Character extends FlxSprite
|
||||||
{
|
{
|
||||||
public var animOffsets:Map<String, Array<Dynamic>>;
|
public var animOffsets:Map<String, Array<Dynamic>>;
|
||||||
|
@ -11,6 +13,8 @@ class Character extends FlxSprite
|
||||||
public var isPlayer:Bool = false;
|
public var isPlayer:Bool = false;
|
||||||
public var curCharacter:String = 'bf';
|
public var curCharacter:String = 'bf';
|
||||||
|
|
||||||
|
public var holdTimer:Float = 0;
|
||||||
|
|
||||||
public function new(x:Float, y:Float, ?character:String = "bf", ?isPlayer:Bool = false)
|
public function new(x:Float, y:Float, ?character:String = "bf", ?isPlayer:Bool = false)
|
||||||
{
|
{
|
||||||
animOffsets = new Map<String, Array<Dynamic>>();
|
animOffsets = new Map<String, Array<Dynamic>>();
|
||||||
|
@ -52,6 +56,7 @@ class Character extends FlxSprite
|
||||||
addOffset('scared');
|
addOffset('scared');
|
||||||
|
|
||||||
playAnim('danceRight');
|
playAnim('danceRight');
|
||||||
|
|
||||||
case 'dad':
|
case 'dad':
|
||||||
// DAD ANIMATION LOADING CODE
|
// DAD ANIMATION LOADING CODE
|
||||||
tex = FlxAtlasFrames.fromSparrow(AssetPaths.DADDY_DEAREST__png, AssetPaths.DADDY_DEAREST__xml);
|
tex = FlxAtlasFrames.fromSparrow(AssetPaths.DADDY_DEAREST__png, AssetPaths.DADDY_DEAREST__xml);
|
||||||
|
@ -120,6 +125,29 @@ class Character extends FlxSprite
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
override function update(elapsed:Float)
|
||||||
|
{
|
||||||
|
if (curCharacter != 'bf')
|
||||||
|
{
|
||||||
|
if (animation.curAnim.name.startsWith('sing'))
|
||||||
|
{
|
||||||
|
holdTimer += elapsed;
|
||||||
|
}
|
||||||
|
|
||||||
|
var dadVar:Float = 4;
|
||||||
|
|
||||||
|
if (curCharacter == 'dad')
|
||||||
|
dadVar = 6.1;
|
||||||
|
if (holdTimer >= Conductor.stepCrochet * dadVar * 0.001)
|
||||||
|
{
|
||||||
|
dance();
|
||||||
|
holdTimer = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
super.update(elapsed);
|
||||||
|
}
|
||||||
|
|
||||||
private var danced:Bool = false;
|
private var danced:Bool = false;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -37,6 +37,8 @@ class Note extends FlxSprite
|
||||||
isSustainNote = sustainNote;
|
isSustainNote = sustainNote;
|
||||||
|
|
||||||
x += 50;
|
x += 50;
|
||||||
|
// MAKE SURE ITS DEFINITELY OFF SCREEN?
|
||||||
|
y -= 2000;
|
||||||
this.strumTime = strumTime;
|
this.strumTime = strumTime;
|
||||||
|
|
||||||
this.noteData = noteData;
|
this.noteData = noteData;
|
||||||
|
|
|
@ -30,9 +30,6 @@ import flixel.util.FlxTimer;
|
||||||
import haxe.Json;
|
import haxe.Json;
|
||||||
import lime.utils.Assets;
|
import lime.utils.Assets;
|
||||||
|
|
||||||
//New Audio BS
|
|
||||||
//import faxe.Faxe;
|
|
||||||
|
|
||||||
using StringTools;
|
using StringTools;
|
||||||
|
|
||||||
class PlayState extends MusicBeatState
|
class PlayState extends MusicBeatState
|
||||||
|
@ -811,6 +808,8 @@ class PlayState extends MusicBeatState
|
||||||
dad.playAnim('singLEFT', true);
|
dad.playAnim('singLEFT', true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
dad.holdTimer = 0;
|
||||||
|
|
||||||
if (SONG.needsVoices)
|
if (SONG.needsVoices)
|
||||||
vocals.volume = 1;
|
vocals.volume = 1;
|
||||||
|
|
||||||
|
@ -1044,6 +1043,8 @@ class PlayState extends MusicBeatState
|
||||||
// FlxG.watch.addQuick('asdfa', upP);
|
// FlxG.watch.addQuick('asdfa', upP);
|
||||||
if ((upP || rightP || downP || leftP) && !boyfriend.stunned && generatedMusic)
|
if ((upP || rightP || downP || leftP) && !boyfriend.stunned && generatedMusic)
|
||||||
{
|
{
|
||||||
|
boyfriend.holdTimer = 0;
|
||||||
|
|
||||||
var possibleNotes:Array<Note> = [];
|
var possibleNotes:Array<Note> = [];
|
||||||
|
|
||||||
notes.forEachAlive(function(daNote:Note)
|
notes.forEachAlive(function(daNote:Note)
|
||||||
|
@ -1114,9 +1115,9 @@ class PlayState extends MusicBeatState
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
if (upR || leftR || rightR || downR)
|
if (boyfriend.holdTimer > Conductor.stepCrochet * 4 * 0.001 && !up && !down && !right && !left)
|
||||||
{
|
{
|
||||||
if (boyfriend.animation.curAnim.name.startsWith('sing'))
|
if (boyfriend.animation.curAnim.name.startsWith('sing') && !boyfriend.animation.curAnim.name.endsWith('miss'))
|
||||||
{
|
{
|
||||||
boyfriend.playAnim('idle');
|
boyfriend.playAnim('idle');
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,7 +38,7 @@ class TitleState extends MusicBeatState
|
||||||
['Ritz dx', 'rest in peace'], ['rate five', 'pls no blam'], ['rhythm gaming', 'ultimate'], ['game of the year', 'forever'],
|
['Ritz dx', 'rest in peace'], ['rate five', 'pls no blam'], ['rhythm gaming', 'ultimate'], ['game of the year', 'forever'],
|
||||||
['you already know', 'we really out here'], ['rise and grind', 'love to luis'], ['like parappa', 'but cooler'],
|
['you already know', 'we really out here'], ['rise and grind', 'love to luis'], ['like parappa', 'but cooler'],
|
||||||
['album of the year', 'chuckie finster'], ["free gitaroo man", "with love to wandaboy"], ['better than geometry dash', 'fight me robtop'],
|
['album of the year', 'chuckie finster'], ["free gitaroo man", "with love to wandaboy"], ['better than geometry dash', 'fight me robtop'],
|
||||||
['kiddbrute for president', 'vote now'], ['play dead estate', 'on newgrounds'], ['this is a god damn prototype', 'we workin on it okay'],
|
['kiddbrute for president', 'vote now'], ['play dead estate', 'on newgrounds'], ['this a god damn prototype', 'we workin on it okay'],
|
||||||
['WOMEN ARE real', 'this is official'], ['Nintendo Switch', 'Pre-orders now available']];
|
['WOMEN ARE real', 'this is official'], ['Nintendo Switch', 'Pre-orders now available']];
|
||||||
|
|
||||||
var curWacky:Array<String> = [];
|
var curWacky:Array<String> = [];
|
||||||
|
@ -106,6 +106,10 @@ class TitleState extends MusicBeatState
|
||||||
transIn = FlxTransitionableState.defaultTransIn;
|
transIn = FlxTransitionableState.defaultTransIn;
|
||||||
transOut = FlxTransitionableState.defaultTransOut;
|
transOut = FlxTransitionableState.defaultTransOut;
|
||||||
|
|
||||||
|
// var music:FlxSound = new FlxSound();
|
||||||
|
// music.loadStream('assets/music/freakyMenu' + TitleState.soundExt);
|
||||||
|
// FlxG.sound.list.add(music);
|
||||||
|
// music.play();
|
||||||
FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt, 0);
|
FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt, 0);
|
||||||
|
|
||||||
FlxG.sound.music.fadeIn(4, 0, 0.7);
|
FlxG.sound.music.fadeIn(4, 0, 0.7);
|
||||||
|
|
Loading…
Reference in a new issue