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https://github.com/ninjamuffin99/Funkin.git
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cutscene shit in progress
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@ -1029,49 +1029,58 @@ class PlayState extends MusicBeatState
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{
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inCutscene = true;
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camFollow.setPosition(camPos.x, camPos.y);
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camHUD.visible = false;
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FlxG.sound.playMusic(Paths.music('DISTORTO'), 0);
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FlxG.sound.music.fadeIn(5, 0, 0.5);
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camFollow.y += 100;
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FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.3}, 4, {ease: FlxEase.quadInOut});
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dad.visible = false;
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var tankCutscene:TankCutscene = new TankCutscene(20, 320);
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tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong2');
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tankCutscene.animation.addByPrefix('tankyguy', 'TANK TALK 2', 24, false);
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tankCutscene.animation.play('tankyguy');
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tankCutscene.antialiasing = true;
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gfCutsceneLayer.add(tankCutscene); // add();
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tankCutscene.startSyncAudio = FlxG.sound.load(Paths.sound('tankSong2'));
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new FlxTimer().start(4.1, function(ugly:FlxTimer)
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var vid:FlxVideo = new FlxVideo('music/gunsCutscene.mp4');
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vid.finishCallback = function()
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{
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FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.4}, 0.4, {ease: FlxEase.quadOut});
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FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.3}, 0.7, {ease: FlxEase.quadInOut, startDelay: 0.45});
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gf.playAnim('sad');
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});
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new FlxTimer().start(11, function(tmr:FlxTimer)
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{
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FlxG.sound.music.fadeOut((Conductor.crochet / 1000) * 5, 0);
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FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet * 5) / 1000, {ease: FlxEase.quartIn});
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FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut});
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startCountdown();
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new FlxTimer().start((Conductor.crochet * 25) / 1000, function(daTim:FlxTimer)
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cameraMovement();
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};
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/*
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camFollow.setPosition(camPos.x, camPos.y);
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camHUD.visible = false;
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FlxG.sound.playMusic(Paths.music('DISTORTO'), 0);
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FlxG.sound.music.fadeIn(5, 0, 0.5);
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camFollow.y += 100;
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FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.3}, 4, {ease: FlxEase.quadInOut});
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dad.visible = false;
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var tankCutscene:TankCutscene = new TankCutscene(20, 320);
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tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong2');
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tankCutscene.animation.addByPrefix('tankyguy', 'TANK TALK 2', 24, false);
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tankCutscene.animation.play('tankyguy');
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tankCutscene.antialiasing = true;
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gfCutsceneLayer.add(tankCutscene); // add();
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tankCutscene.startSyncAudio = FlxG.sound.load(Paths.sound('tankSong2'));
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new FlxTimer().start(4.1, function(ugly:FlxTimer)
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{
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dad.visible = true;
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gfCutsceneLayer.remove(tankCutscene);
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FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.4}, 0.4, {ease: FlxEase.quadOut});
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FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.3}, 0.7, {ease: FlxEase.quadInOut, startDelay: 0.45});
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gf.playAnim('sad');
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});
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camHUD.visible = true;
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});
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new FlxTimer().start(11, function(tmr:FlxTimer)
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{
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FlxG.sound.music.fadeOut((Conductor.crochet / 1000) * 5, 0);
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FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet * 5) / 1000, {ease: FlxEase.quartIn});
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startCountdown();
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new FlxTimer().start((Conductor.crochet * 25) / 1000, function(daTim:FlxTimer)
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{
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dad.visible = true;
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gfCutsceneLayer.remove(tankCutscene);
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});
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camHUD.visible = true;
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});*/
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}
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/**
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@ -47,7 +47,7 @@ import sys.thread.Thread;
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class TitleState extends MusicBeatState
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{
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static var initialized:Bool = false;
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public static var initialized:Bool = false;
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var blackScreen:FlxSprite;
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var credGroup:FlxGroup;
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@ -64,6 +64,7 @@ class VideoState extends MusicBeatState
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netStream.dispose();
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FlxG.removeChild(video);
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TitleState.initialized = false;
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FlxG.switchState(new TitleState());
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}
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