mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-15 11:22:55 +00:00
fabs code stuff and difficulty fixin
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parent
8c4709c25e
commit
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2
assets
2
assets
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@ -1 +1 @@
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Subproject commit f7c418c52f38769daf56521ee801df699ae5435b
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Subproject commit 3766c3b6709f043e63d8eae66887159975891073
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@ -143,14 +143,14 @@ class ResultState extends MusicBeatSubState
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bgFlash.scrollFactor.set();
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bgFlash.visible = false;
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bgFlash.zIndex = 20;
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//bgFlash.cameras = [cameraBG];
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// bgFlash.cameras = [cameraBG];
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add(bgFlash);
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// The sound system which falls into place behind the score text. Plays every time!
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var soundSystem:FlxSprite = FunkinSprite.createSparrow(-15, -180, 'resultScreen/soundSystem');
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soundSystem.animation.addByPrefix("idle", "sound system", 24, false);
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soundSystem.visible = false;
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new FlxTimer().start(8/24, _ -> {
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new FlxTimer().start(8 / 24, _ -> {
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soundSystem.animation.play("idle");
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soundSystem.visible = true;
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});
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@ -168,13 +168,12 @@ class ResultState extends MusicBeatSubState
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heartsPerfect.anim.onComplete = () -> {
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if (heartsPerfect != null)
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{
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//bfPerfect.anim.curFrame = 137;
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// bfPerfect.anim.curFrame = 137;
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heartsPerfect.anim.curFrame = 43;
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heartsPerfect.anim.play(); // unpauses this anim, since it's on PlayOnce!
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}
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};
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bfPerfect = new FlxAtlasSprite(1342, 370, Paths.animateAtlas("resultScreen/results-bf/resultsPERFECT", "shared"));
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bfPerfect.visible = false;
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bfPerfect.zIndex = 500;
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@ -183,7 +182,7 @@ class ResultState extends MusicBeatSubState
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bfPerfect.anim.onComplete = () -> {
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if (bfPerfect != null)
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{
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//bfPerfect.anim.curFrame = 137;
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// bfPerfect.anim.curFrame = 137;
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bfPerfect.anim.curFrame = 137;
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bfPerfect.anim.play(); // unpauses this anim, since it's on PlayOnce!
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}
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@ -203,7 +202,6 @@ class ResultState extends MusicBeatSubState
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}
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};
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case GREAT:
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gfGreat = new FlxAtlasSprite(802, 331, Paths.animateAtlas("resultScreen/results-bf/resultsGREAT/gf", "shared"));
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gfGreat.visible = false;
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@ -273,7 +271,7 @@ class ResultState extends MusicBeatSubState
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});
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}
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var diffSpr:String = 'dif${params?.difficultyId ?? 'Normal'}';
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var diffSpr:String = 'diff_${params?.difficultyId ?? 'Normal'}';
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difficulty.loadGraphic(Paths.image("resultScreen/" + diffSpr));
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add(difficulty);
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@ -293,7 +291,7 @@ class ResultState extends MusicBeatSubState
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var blackTopBar:FlxSprite = new FlxSprite().loadGraphic(Paths.image("resultScreen/topBarBlack"));
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blackTopBar.y = -blackTopBar.height;
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FlxTween.tween(blackTopBar, {y: 0}, 7/24, {ease: FlxEase.quartOut, startDelay: 3/24});
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FlxTween.tween(blackTopBar, {y: 0}, 7 / 24, {ease: FlxEase.quartOut, startDelay: 3 / 24});
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blackTopBar.zIndex = 1010;
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add(blackTopBar);
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@ -301,7 +299,7 @@ class ResultState extends MusicBeatSubState
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resultsAnim.visible = false;
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resultsAnim.zIndex = 1200;
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add(resultsAnim);
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new FlxTimer().start(6/24, _ -> {
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new FlxTimer().start(6 / 24, _ -> {
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resultsAnim.visible = true;
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resultsAnim.animation.play("result");
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});
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@ -310,7 +308,7 @@ class ResultState extends MusicBeatSubState
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ratingsPopin.visible = false;
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ratingsPopin.zIndex = 1200;
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add(ratingsPopin);
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new FlxTimer().start(21/24, _ -> {
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new FlxTimer().start(21 / 24, _ -> {
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ratingsPopin.visible = true;
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ratingsPopin.animation.play("idle");
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});
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@ -319,15 +317,13 @@ class ResultState extends MusicBeatSubState
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scorePopin.visible = false;
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scorePopin.zIndex = 1200;
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add(scorePopin);
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new FlxTimer().start(36/24, _ -> {
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new FlxTimer().start(36 / 24, _ -> {
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scorePopin.visible = true;
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scorePopin.animation.play("score");
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scorePopin.animation.finishCallback = anim -> {
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};
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scorePopin.animation.finishCallback = anim -> {};
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});
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new FlxTimer().start(37/24, _ -> {
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new FlxTimer().start(37 / 24, _ -> {
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score.visible = true;
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score.animateNumbers();
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startRankTallySequence();
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@ -344,22 +340,22 @@ class ResultState extends MusicBeatSubState
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highscoreNew.frames = Paths.getSparrowAtlas("resultScreen/highscoreNew");
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highscoreNew.animation.addByPrefix("new", "highscoreAnim0", 24, false);
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highscoreNew.visible = false;
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//highscoreNew.setGraphicSize(Std.int(highscoreNew.width * 0.8));
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// highscoreNew.setGraphicSize(Std.int(highscoreNew.width * 0.8));
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highscoreNew.updateHitbox();
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highscoreNew.zIndex = 1200;
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add(highscoreNew);
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new FlxTimer().start(rank.getHighscoreDelay(), _ -> {
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if (params.isNewHighscore ?? false)
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{
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highscoreNew.visible = true;
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highscoreNew.animation.play("new");
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highscoreNew.animation.finishCallback = _ -> highscoreNew.animation.play("new", true, false, 16);
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}
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else
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{
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highscoreNew.visible = false;
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}
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if (params.isNewHighscore ?? false)
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{
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highscoreNew.visible = true;
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highscoreNew.animation.play("new");
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highscoreNew.animation.finishCallback = _ -> highscoreNew.animation.play("new", true, false, 16);
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}
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else
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{
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highscoreNew.visible = false;
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}
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});
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var hStuf:Int = 50;
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@ -411,17 +407,16 @@ class ResultState extends MusicBeatSubState
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});
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}
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// if (params.isNewHighscore ?? false)
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// {
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// highscoreNew.visible = true;
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// highscoreNew.animation.play("new");
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// //FlxTween.tween(highscoreNew, {y: highscoreNew.y + 10}, 0.8, {ease: FlxEase.quartOut});
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// }
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// else
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// {
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// highscoreNew.visible = false;
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// }
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// if (params.isNewHighscore ?? false)
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// {
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// highscoreNew.visible = true;
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// highscoreNew.animation.play("new");
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// //FlxTween.tween(highscoreNew, {y: highscoreNew.y + 10}, 0.8, {ease: FlxEase.quartOut});
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// }
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// else
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// {
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// highscoreNew.visible = false;
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// }
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new FlxTimer().start(rank.getMusicDelay(), _ -> {
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if (rank.hasMusicIntro())
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@ -468,7 +463,7 @@ class ResultState extends MusicBeatSubState
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function startRankTallySequence():Void
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{
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bgFlash.visible = true;
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FlxTween.tween(bgFlash, {alpha: 0}, 5/24);
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FlxTween.tween(bgFlash, {alpha: 0}, 5 / 24);
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var clearPercentFloat = (params.scoreData.tallies.sick + params.scoreData.tallies.good) / params.scoreData.tallies.totalNotes * 100;
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clearPercentTarget = Math.floor(clearPercentFloat);
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// Prevent off-by-one errors.
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@ -478,7 +473,7 @@ class ResultState extends MusicBeatSubState
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trace('Clear percent target: ' + clearPercentFloat + ', round: ' + clearPercentTarget);
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var clearPercentCounter:ClearPercentCounter = new ClearPercentCounter(FlxG.width / 2 + 190, FlxG.height / 2 - 70, clearPercentLerp);
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FlxTween.tween(clearPercentCounter, {curNumber: clearPercentTarget}, 58/24,
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FlxTween.tween(clearPercentCounter, {curNumber: clearPercentTarget}, 58 / 24,
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{
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ease: FlxEase.quartOut,
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onUpdate: _ -> {
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@ -501,7 +496,7 @@ class ResultState extends MusicBeatSubState
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clearPercentCounter.flash(false);
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});
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//displayRankText();
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// displayRankText();
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// previously 2.0 seconds
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new FlxTimer().start(0.25, _ -> {
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@ -514,7 +509,7 @@ class ResultState extends MusicBeatSubState
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}
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});
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//afterRankTallySequence();
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// afterRankTallySequence();
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});
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}
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});
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@ -554,7 +549,7 @@ class ResultState extends MusicBeatSubState
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{
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bgFlash.visible = true;
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bgFlash.alpha = 1;
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FlxTween.tween(bgFlash, {alpha: 0}, 14/24);
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FlxTween.tween(bgFlash, {alpha: 0}, 14 / 24);
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var rankTextVert:FlxBackdrop = new FlxBackdrop(Paths.image(rank.getVerTextAsset()), Y, 0, 30);
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rankTextVert.x = FlxG.width - 44;
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@ -562,14 +557,13 @@ class ResultState extends MusicBeatSubState
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rankTextVert.zIndex = 990;
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add(rankTextVert);
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FlxFlicker.flicker(rankTextVert, 2/24 * 3, 2/24, true);
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FlxFlicker.flicker(rankTextVert, 2 / 24 * 3, 2 / 24, true);
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// Scrolling.
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new FlxTimer().start(30/24, _ -> {
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rankTextVert.velocity.y = -80;
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new FlxTimer().start(30 / 24, _ -> {
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rankTextVert.velocity.y = -80;
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});
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for (i in 0...12)
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{
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var rankTextBack:FlxBackdrop = new FlxBackdrop(Paths.image(rank.getHorTextAsset()), X, 10, 0);
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@ -589,7 +583,6 @@ class ResultState extends MusicBeatSubState
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function afterRankTallySequence():Void
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{
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showSmallClearPercent();
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switch (rank)
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@ -605,15 +598,15 @@ class ResultState extends MusicBeatSubState
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bfPerfect.playAnimation('');
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}
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new FlxTimer().start(106 / 24, _ -> {
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if (heartsPerfect == null)
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{
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trace("Could not build heartsPerfect animation!");
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}
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else
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{
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heartsPerfect.visible = true;
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heartsPerfect.playAnimation('');
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}
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if (heartsPerfect == null)
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{
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trace("Could not build heartsPerfect animation!");
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}
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else
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{
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heartsPerfect.visible = true;
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heartsPerfect.playAnimation('');
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}
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});
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case EXCELLENT:
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if (bfExcellent == null)
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@ -637,15 +630,15 @@ class ResultState extends MusicBeatSubState
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}
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new FlxTimer().start(6 / 24, _ -> {
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if (gfGreat == null)
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{
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trace("Could not build GREAT animation for gf!");
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}
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else
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{
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gfGreat.visible = true;
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gfGreat.playAnimation('');
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}
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if (gfGreat == null)
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{
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trace("Could not build GREAT animation for gf!");
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}
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else
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{
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gfGreat.visible = true;
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gfGreat.playAnimation('');
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}
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});
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case SHIT:
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if (bfShit == null)
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