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don't play game over music if already ending
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@ -111,7 +111,8 @@ class GameOverSubstate extends MusicBeatSubstate
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FlxG.sound.play(Paths.sound('jeffGameover/jeffGameover-' + randomGameover), 1, false, null, true, function()
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{
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FlxG.sound.music.fadeIn(4, 0.2, 1);
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if (!isEnding)
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FlxG.sound.music.fadeIn(4, 0.2, 1);
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});
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}
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default:
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@ -130,7 +131,8 @@ class GameOverSubstate extends MusicBeatSubstate
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private function coolStartDeath(?vol:Float = 1):Void
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{
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FlxG.sound.playMusic(Paths.music('gameOver' + stageSuffix), vol);
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if (!isEnding)
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FlxG.sound.playMusic(Paths.music('gameOver' + stageSuffix), vol);
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}
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override function beatHit()
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