mirror of
https://github.com/ninjamuffin99/Funkin.git
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Merge branch 'rewrite/master' into doggogit/pico-death-fix
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commit
ddec0070e3
12
.github/changed-lines-count-labeler.yml
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.github/changed-lines-count-labeler.yml
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# Add 'small' to any changes below 10 lines
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small:
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max: 9
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# Add 'medium' to any changes between 10 and 100 lines
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medium:
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min: 10
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max: 99
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# Add 'large' to any changes for more than 100 lines
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large:
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min: 100
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.github/workflows/labeler.yml
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.github/workflows/labeler.yml
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@ -9,6 +9,19 @@ jobs:
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pull-requests: write
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runs-on: ubuntu-latest
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steps:
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- uses: actions/labeler@v5
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- name: Set basic labels
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uses: actions/labeler@v5
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with:
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sync-labels: true
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changed-lines-count-labeler:
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permissions:
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contents: read
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pull-requests: write
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runs-on: ubuntu-latest
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name: An action for automatically labelling pull requests based on the changed lines count
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steps:
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- name: Set change count labels
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uses: vkirilichev/changed-lines-count-labeler@v0.2
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with:
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repo-token: ${{ secrets.GITHUB_TOKEN }}
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configuration-path: .github/changed-lines-count-labeler.yml
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@ -2,14 +2,16 @@
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0. Setup
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- Download Haxe from [Haxe.org](https://haxe.org)
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1. Cloning the Repository: Make sure when you clone, you clone the submodules to get the assets repo:
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- `git clone --recurse-submodules https://github.com/FunkinCrew/funkin.git`
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- If you accidentally cloned without the `assets` submodule (aka didn't follow the step above), you can run `git submodule update --init --recursive` to get the assets in a foolproof way.
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2. Install `hmm` (run `haxelib --global install hmm` and then `haxelib --global run hmm setup`)
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3. Download Git from [git-scm.com](https://www.git-scm.com)
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4. Install all haxelibs of the current branch by running `hmm install`
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5. Setup lime: `haxelib run lime setup`
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6. Platform setup
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- Download Git from [git-scm.com](https://www.git-scm.com)
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- Do NOT download the repository using the Download ZIP button on GitHub or you may run into errors!
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- Instead, open a command prompt and do the following steps...
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1. Run `git clone https://github.com/FunkinCrew/funkin.git` to clone the base repository.
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2. Run `git submodule update --init --recursive` to download the game's assets.
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- NOTE: By performing this operation, you are downloading Content which is proprietary and protected by national and international copyright and trademark laws. See [the LICENSE.md file for the Funkin.assets](https://github.com/FunkinCrew/funkin.assets/blob/main/LICENSE.md) repo for more information.
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2. Run `haxelib --global install hmm` and then `haxelib --global run hmm setup` to install hmm.json
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3. Run `hmm install` to install all haxelibs of the current branch
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4. Run `haxelib run lime setup` to set up lime
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5. Platform setup
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- For Windows, download the [Visual Studio Build Tools](https://aka.ms/vs/17/release/vs_BuildTools.exe)
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- When prompted, select "Individual Components" and make sure to download the following:
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- MSVC v143 VS 2022 C++ x64/x86 build tools
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@ -17,8 +19,8 @@
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- Mac: [`lime setup mac` Documentation](https://lime.openfl.org/docs/advanced-setup/macos/)
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- Linux: [`lime setup linux` Documentation](https://lime.openfl.org/docs/advanced-setup/linux/)
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- HTML5: Compiles without any extra setup
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7. If you are targeting for native, you may need to run `lime rebuild PLATFORM` and `lime rebuild PLATFORM -debug`
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8. `lime test PLATFORM` ! Add `-debug` to enable several debug features such as time travel (`PgUp`/`PgDn` in Play State).
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6. If you are targeting for native, you may need to run `lime rebuild PLATFORM` and `lime rebuild PLATFORM -debug`
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7. `lime test PLATFORM` ! Add `-debug` to enable several debug features such as time travel (`PgUp`/`PgDn` in Play State).
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# Troubleshooting
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@ -16,6 +16,7 @@ import flixel.tweens.FlxTween;
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import flixel.ui.FlxBar;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
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import flixel.util.FlxStringUtil;
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import funkin.api.newgrounds.NGio;
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import funkin.audio.FunkinSound;
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import funkin.audio.VoicesGroup;
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}
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else
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{
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scoreText.text = 'Score:' + songScore;
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// TODO: Add an option for this maybe?
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var commaSeparated:Bool = true;
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scoreText.text = 'Score: ${FlxStringUtil.formatMoney(songScore, false, commaSeparated)}';
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}
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}
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@ -412,8 +412,8 @@ class MainMenuState extends MusicBeatState
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if (controls.BACK && menuItems.enabled && !menuItems.busy)
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{
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FunkinSound.playOnce(Paths.sound('cancelMenu'));
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FlxG.switchState(() -> new TitleState());
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FunkinSound.playOnce(Paths.sound('cancelMenu'));
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}
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}
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}
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@ -145,8 +145,8 @@ class Page extends FlxGroup
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{
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if (canExit && controls.BACK)
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{
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FunkinSound.playOnce(Paths.sound('cancelMenu'));
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exit();
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FunkinSound.playOnce(Paths.sound('cancelMenu'));
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}
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}
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@ -390,9 +390,9 @@ class StoryMenuState extends MusicBeatState
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if (controls.BACK && !exitingMenu && !selectedLevel)
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{
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FunkinSound.playOnce(Paths.sound('cancelMenu'));
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exitingMenu = true;
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FlxG.switchState(() -> new MainMenuState());
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FunkinSound.playOnce(Paths.sound('cancelMenu'));
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}
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}
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