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Increase AFK timer, and add SFX over it

This commit is contained in:
EliteMasterEric 2024-03-28 23:13:47 -04:00
parent 342782c3d3
commit ddb41c9ef7
2 changed files with 18 additions and 13 deletions

2
assets

@ -1 +1 @@
Subproject commit 15c3f16c7ec162b7c8d86421b624d74501b9616f Subproject commit 04605b7e3ab7556b395476aa31b8853ff5243c6f

View file

@ -27,8 +27,8 @@ class DJBoyfriend extends FlxAtlasSprite
var gotSpooked:Bool = false; var gotSpooked:Bool = false;
static final SPOOK_PERIOD:Float = 10.0; static final SPOOK_PERIOD:Float = 120.0;
static final TV_PERIOD:Float = 10.0; static final TV_PERIOD:Float = 180.0;
// Time since dad last SPOOKED you. // Time since dad last SPOOKED you.
var timeSinceSpook:Float = 0; var timeSinceSpook:Float = 0;
@ -43,7 +43,14 @@ class DJBoyfriend extends FlxAtlasSprite
switch (name) switch (name)
{ {
case "Boyfriend DJ watchin tv OG": case "Boyfriend DJ watchin tv OG":
if (number == 85) runTvLogic(); if (number == 80)
{
FunkinSound.playOnce(Paths.sound('remote_click'));
}
if (number == 85)
{
runTvLogic();
}
default: default:
} }
}; };
@ -219,19 +226,17 @@ class DJBoyfriend extends FlxAtlasSprite
if (cartoonSnd == null) if (cartoonSnd == null)
{ {
// tv is OFF, but getting turned on // tv is OFF, but getting turned on
// Eric got FUCKING TROLLED there is no `tv_on` or `channel_switch` sound! FunkinSound.playOnce(Paths.sound('tv_on'), 1.0, function() {
// FunkinSound.playOnce(Paths.sound('tv_on'), 1.0, function() { loadCartoon();
// }); });
loadCartoon();
} }
else else
{ {
// plays it smidge after the click // plays it smidge after the click
// new FlxTimer().start(0.1, function(_) { FunkinSound.playOnce(Paths.sound('channel_switch'), 1.0, function() {
// // FunkinSound.playOnce(Paths.sound('channel_switch')); cartoonSnd.destroy();
// }); loadCartoon();
cartoonSnd.destroy(); });
loadCartoon();
} }
// loadCartoon(); // loadCartoon();