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Fix some merge conflicts
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parent
98505e58ec
commit
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@ -997,7 +997,7 @@ class Controls extends FlxActionSet
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for (control in Control.createAll())
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for (control in Control.createAll())
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{
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{
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var inputs:Array<Int> = Reflect.field(data, control.getName());
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var inputs:Array<Int> = Reflect.field(data, control.getName());
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inputs = inputs.unique();
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inputs = inputs.distinct();
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if (inputs != null)
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if (inputs != null)
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{
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{
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if (inputs.length == 0) {
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if (inputs.length == 0) {
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@ -1050,7 +1050,7 @@ class Controls extends FlxActionSet
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if (inputs.length == 0) {
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if (inputs.length == 0) {
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inputs = [FlxKey.NONE];
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inputs = [FlxKey.NONE];
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} else {
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} else {
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inputs = inputs.unique();
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inputs = inputs.distinct();
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}
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}
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Reflect.setField(data, control.getName(), inputs);
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Reflect.setField(data, control.getName(), inputs);
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