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Make song score lerp faster
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@ -306,7 +306,7 @@ class StoryMenuState extends MusicBeatState
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{
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{
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Conductor.instance.update();
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Conductor.instance.update();
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highScoreLerp = Std.int(MathUtil.smoothLerp(highScoreLerp, highScore, elapsed, 0.5));
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highScoreLerp = Std.int(MathUtil.smoothLerp(highScoreLerp, highScore, elapsed, 0.25));
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scoreText.text = 'LEVEL SCORE: ${Math.round(highScoreLerp)}';
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scoreText.text = 'LEVEL SCORE: ${Math.round(highScoreLerp)}';
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