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how the hell did I miss these?
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@ -317,13 +317,20 @@ class LoadingState extends MusicBeatSubState
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FunkinSprite.cacheTexture(Paths.image('noteSplashes', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('noteSplashes', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('noteStrumline', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('noteStrumline', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('NOTE_hold_assets'));
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FunkinSprite.cacheTexture(Paths.image('NOTE_hold_assets'));
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FunkinSprite.cacheTexture(Paths.image('ready', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('ui/countdown/ready', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('set', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('ui/countdown/set', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('go', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('ui/countdown/go', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('sick', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('ui/countdown/ready-pixel', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('good', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('ui/countdown/set-pixel', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('bad', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('ui/countdown/go-pixel', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('shit', 'shared'));
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FunkinSprite.cacheTexture(Paths.image('gameplay/popup/normal/sick'));
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FunkinSprite.cacheTexture(Paths.image('gameplay/popup/normal/good'));
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FunkinSprite.cacheTexture(Paths.image('gameplay/popup/normal/bad'));
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FunkinSprite.cacheTexture(Paths.image('gameplay/popup/normal/shit'));
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FunkinSprite.cacheTexture(Paths.image('gameplay/popup/pixel/sick-pixel'));
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FunkinSprite.cacheTexture(Paths.image('gameplay/popup/pixel/good-pixel'));
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FunkinSprite.cacheTexture(Paths.image('gameplay/popup/pixel/bad-pixel'));
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FunkinSprite.cacheTexture(Paths.image('gameplay/popup/pixel/shit-pixel'));
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FunkinSprite.cacheTexture(Paths.image('miss', 'shared')); // TODO: remove this
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FunkinSprite.cacheTexture(Paths.image('miss', 'shared')); // TODO: remove this
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// List all image assets in the level's library.
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// List all image assets in the level's library.
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