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even more cleanup
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@ -37,13 +37,8 @@ class FlxSymbol extends FlxSprite
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public function new(x:Float, y:Float)
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{
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super(x, y);
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var spritemap:Map<String, Sprite> = ParseAnimate.genSpritemap(Assets.getText(Paths.file('images/tightestBars/spritemap1.json')));
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}
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var symbolAtlasShit:Map<String, String> = new Map();
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var symbolMap:Map<String, Animation> = new Map();
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public var daFrame:Int = 0;
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function changeFrame(frameChange:Int = 0):Void
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