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charting UI sounds in progress

This commit is contained in:
Cameron Taylor 2021-09-16 00:34:51 -04:00
parent 39dac70c01
commit cfc3febccf

View file

@ -28,6 +28,7 @@ import flixel.util.FlxColor;
import haxe.Json;
import lime.media.AudioBuffer;
import lime.utils.Assets;
import lime.utils.Int16Array;
import openfl.events.Event;
import openfl.events.IOErrorEvent;
import openfl.media.Sound;
@ -35,6 +36,7 @@ import openfl.net.FileReference;
import openfl.utils.ByteArray;
using StringTools;
using flixel.util.FlxSpriteUtil;
// add in "compiler save" that saves the JSON directly to the debug json using File.write() stuff on windows / sys
class ChartingState extends MusicBeatState
@ -92,85 +94,6 @@ class ChartingState extends MusicBeatState
{
curSection = lastSection;
// trace(audioBuf.data.length);
audioBuf = AudioBuffer.fromFile(Paths.file('music/Voices.ogg'));
trace(audioBuf.data.length);
var bits:String = "";
playheadTest = new FlxSprite(0, 0).makeGraphic(2, 255, FlxColor.RED);
playheadTest.scrollFactor.set();
add(playheadTest);
for (thing in 0...FlxG.width)
{
var weed:Int = thing % 4;
// BITS
// first 2 ints are left channel, 2nd 2 ints are right
// left channel
if (weed == 1)
{
trace(audioBuf.data[thing]);
}
}
var strp:FlxStrip = new FlxStrip(0, 0);
strp.vertices = new DrawData();
strp.indices = new DrawData();
strp.scrollFactor.set();
strp.vertices.push(0);
strp.vertices.push(100);
strp.vertices.push(190);
strp.vertices.push(80);
strp.vertices.push(0);
strp.vertices.push(0);
strp.indices.push(0);
strp.indices.push(1);
strp.indices.push(2);
strp.colors = new DrawData();
strp.colors.push(0xFFFFFFFF);
strp.makeGraphic(1, 1);
add(strp);
for (shit in 0...FlxG.width)
{
// var remap:Int = Math.round(FlxMath.remapToRange(shit, 0, FlxG.width, 0, audioBuf.data.length));
var remap:Int = audioBuf.data[shit];
if (remap % 4 == 1)
{
// var redoneY:Int = audioBuf.data[remap];
var redoneY:Int = remap;
if (redoneY >= 254 / 2)
redoneY -= 255;
redoneY += 300;
// if (redoneY > 255 / 2)
var barThing:FlxSprite = new FlxSprite(shit, redoneY).makeGraphic(2, 2, FlxColor.PURPLE);
barThing.scrollFactor.set();
add(barThing);
}
if (remap % 4 == 0)
{
var barThing:FlxSprite = new FlxSprite(shit / 4, audioBuf.data[remap]).makeGraphic(2, 2, FlxColor.YELLOW);
barThing.scrollFactor.set();
add(barThing);
}
}
// sys.io.File.saveContent('./bitShit.txt', "swag");
trace(audioBuf.sampleRate);
@ -466,6 +389,39 @@ class ChartingState extends MusicBeatState
FlxG.sound.playMusic(Paths.inst(daSong), 0.6);
@:privateAccess
var audioData:Int16Array = FlxG.sound.music._channel.__source.buffer.data;
// trace(audioBuf.data.length);
playheadTest = new FlxSprite(0, 0).makeGraphic(2, 255, FlxColor.RED);
playheadTest.scrollFactor.set();
add(playheadTest);
var sampleLength:Int = Std.int(audioData.length / 2);
var i = 0;
var wavHeight:Int = FlxG.height;
var funnyShit:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, wavHeight, FlxColor.TRANSPARENT);
funnyShit.scrollFactor.set();
// add(funnyShit);
var prevLine:FlxPoint = new FlxPoint();
for (sampleShit in 0...FlxG.width)
{
// thnx mike welsh fo dis
var left = audioData[i] / 32767; // 16-bit audio samples are from -32767 to 32767, convert to -1.0 to 1.0
var right = audioData[i + 1] / 32767;
var adjusted:Int = Std.int(sampleLength / FlxG.width);
i += 2 * adjusted;
funnyShit.drawLine(prevLine.x, prevLine.y, FlxG.width * sampleShit / FlxG.width, left * wavHeight / 2 + wavHeight / 2);
prevLine.x = FlxG.width * sampleShit / FlxG.width;
prevLine.y = left * wavHeight / 2 + wavHeight / 2;
}
// WONT WORK FOR TUTORIAL OR TEST SONG!!! REDO LATER
vocals = new FlxSound().loadEmbedded(Paths.voices(daSong));
FlxG.sound.list.add(vocals);
@ -593,12 +549,12 @@ class ChartingState extends MusicBeatState
strumLine.y = getYfromStrum((Conductor.songPosition - sectionStartTime()) % (Conductor.stepCrochet * _song.notes[curSection].lengthInSteps));
if (FlxG.sound.music.playing)
{
var normalizedShitIDK:Int = Std.int(FlxMath.remapToRange(Conductor.songPosition, 0, FlxG.sound.music.length, 0, audioBuf.data.length));
FlxG.watch.addQuick('WEIRD AUDIO SHIT LOL', audioBuf.data[normalizedShitIDK]);
// leftIcon.scale.x = FlxMath.remapToRange(audioBuf.data[normalizedShitIDK], 0, 255, 1, 2);
}
/* if (FlxG.sound.music.playing)
{
var normalizedShitIDK:Int = Std.int(FlxMath.remapToRange(Conductor.songPosition, 0, FlxG.sound.music.length, 0, audioBuf.data.length));
FlxG.watch.addQuick('WEIRD AUDIO SHIT LOL', audioBuf.data[normalizedShitIDK]);
// leftIcon.scale.x = FlxMath.remapToRange(audioBuf.data[normalizedShitIDK], 0, 255, 1, 2);
}*/
if (FlxG.keys.justPressed.X)
toggleAltAnimNote();
@ -1094,6 +1050,33 @@ class ChartingState extends MusicBeatState
var noteSus = 0;
var noteAlt = false;
// FlxG.sound.play(Paths.sound('pianoStuff/piano-00' + FlxG.random.int(1, 9)), FlxG.random.float(0.01, 0.3));
switch (noteData)
{
case 0:
FlxG.sound.play(Paths.sound('pianoStuff/piano-015'), FlxG.random.float(0.1, 0.3));
FlxG.sound.play(Paths.sound('pianoStuff/piano-013'), FlxG.random.float(0.1, 0.3));
FlxG.sound.play(Paths.sound('pianoStuff/piano-009'), FlxG.random.float(0.1, 0.3));
case 1:
FlxG.sound.play(Paths.sound('pianoStuff/piano-015'), FlxG.random.float(0.1, 0.3));
FlxG.sound.play(Paths.sound('pianoStuff/piano-012'), FlxG.random.float(0.1, 0.3));
FlxG.sound.play(Paths.sound('pianoStuff/piano-009'), FlxG.random.float(0.1, 0.3));
case 2:
FlxG.sound.play(Paths.sound('pianoStuff/piano-015'), FlxG.random.float(0.1, 0.3));
FlxG.sound.play(Paths.sound('pianoStuff/piano-011'), FlxG.random.float(0.1, 0.3));
FlxG.sound.play(Paths.sound('pianoStuff/piano-009'), FlxG.random.float(0.1, 0.3));
case 3:
FlxG.sound.play(Paths.sound('pianoStuff/piano-014'), FlxG.random.float(0.1, 0.3));
FlxG.sound.play(Paths.sound('pianoStuff/piano-011'), FlxG.random.float(0.1, 0.3));
FlxG.sound.play(Paths.sound('pianoStuff/piano-010'), FlxG.random.float(0.1, 0.3));
}
var bullshit:Int = Std.int((Math.floor(dummyArrow.y / GRID_SIZE) * GRID_SIZE) / 40);
FlxG.sound.play(Paths.sound('pianoStuff/piano-00' + Std.string((bullshit % 8) + 1)), FlxG.random.float(0.3, 0.6));
// trace('bullshit $bullshit'); // trace(Math.floor(dummyArrow.y / GRID_SIZE) * GRID_SIZE);
_song.notes[curSection].sectionNotes.push([noteStrum, noteData, noteSus, noteAlt]);
curSelectedNote = _song.notes[curSection].sectionNotes[_song.notes[curSection].sectionNotes.length - 1];