mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-12-28 07:56:46 +00:00
charts and fixins
This commit is contained in:
parent
2cb855702b
commit
ceba27472c
|
@ -5,6 +5,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||||
|
|
||||||
## [UNRELEASED]
|
## [UNRELEASED]
|
||||||
|
### Changed
|
||||||
|
- Made it less punishing to ATTEMPT to hit a note and miss, rather than let it pass you
|
||||||
### Fixed
|
### Fixed
|
||||||
- Song desync of you paused and unpaused frequently ([shoutouts SonicBlam](https://github.com/ninjamuffin99/Funkin/issues/37))
|
- Song desync of you paused and unpaused frequently ([shoutouts SonicBlam](https://github.com/ninjamuffin99/Funkin/issues/37))
|
||||||
|
|
||||||
|
|
|
@ -239,7 +239,7 @@ class Character extends FlxSprite
|
||||||
playAnim('idle');
|
playAnim('idle');
|
||||||
case 'monster':
|
case 'monster':
|
||||||
playAnim('idle');
|
playAnim('idle');
|
||||||
case 'lucky':
|
case 'pico':
|
||||||
playAnim('idle');
|
playAnim('idle');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -179,7 +179,7 @@ class PlayState extends MusicBeatState
|
||||||
var streetBehind:FlxSprite = new FlxSprite(-40, 50).loadGraphic(AssetPaths.behindTrain__png);
|
var streetBehind:FlxSprite = new FlxSprite(-40, 50).loadGraphic(AssetPaths.behindTrain__png);
|
||||||
add(streetBehind);
|
add(streetBehind);
|
||||||
|
|
||||||
phillyTrain = new FlxSprite(2000, 300).loadGraphic(AssetPaths.train__png);
|
phillyTrain = new FlxSprite(2000, 360).loadGraphic(AssetPaths.train__png);
|
||||||
add(phillyTrain);
|
add(phillyTrain);
|
||||||
|
|
||||||
trainSound = new FlxSound().loadEmbedded('assets/sounds/train_passes' + TitleState.soundExt);
|
trainSound = new FlxSound().loadEmbedded('assets/sounds/train_passes' + TitleState.soundExt);
|
||||||
|
@ -1242,7 +1242,7 @@ class PlayState extends MusicBeatState
|
||||||
{
|
{
|
||||||
if (!boyfriend.stunned)
|
if (!boyfriend.stunned)
|
||||||
{
|
{
|
||||||
health -= 0.06;
|
health -= 0.025;
|
||||||
if (combo > 5)
|
if (combo > 5)
|
||||||
{
|
{
|
||||||
gf.playAnim('sad');
|
gf.playAnim('sad');
|
||||||
|
@ -1419,6 +1419,7 @@ class PlayState extends MusicBeatState
|
||||||
// trainSound.stop();
|
// trainSound.stop();
|
||||||
// trainSound.time = 0;
|
// trainSound.time = 0;
|
||||||
trainCars = 8;
|
trainCars = 8;
|
||||||
|
trainFinishing = false;
|
||||||
startedMoving = false;
|
startedMoving = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1526,7 +1527,7 @@ class PlayState extends MusicBeatState
|
||||||
phillyCityLights.members[curLight].alpha = 1;
|
phillyCityLights.members[curLight].alpha = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (totalBeats % 8 == 4 && FlxG.random.bool(40) && !trainMoving)
|
if (totalBeats % 8 == 4 && FlxG.random.bool(30) && !trainMoving)
|
||||||
{
|
{
|
||||||
trainStart();
|
trainStart();
|
||||||
}
|
}
|
||||||
|
|
|
@ -69,7 +69,7 @@ class TitleState extends MusicBeatState
|
||||||
}
|
}
|
||||||
|
|
||||||
#if SKIP_TO_PLAYSTATE
|
#if SKIP_TO_PLAYSTATE
|
||||||
FlxG.switchState(new FreeplayState());
|
FlxG.switchState(new ChartingState());
|
||||||
#else
|
#else
|
||||||
startIntro();
|
startIntro();
|
||||||
#end
|
#end
|
||||||
|
|
Loading…
Reference in a new issue