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proper letter stuff
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@ -150,7 +150,18 @@ class FreeplayLetter extends FlxAtlasSprite
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if (curLetter < 0) curLetter = arr.length - 1;
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if (curLetter >= arr.length) curLetter = 0;
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this.anim.play(arr[curLetter] + " move");
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var animName:String = arr[curLetter] + " move";
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switch (arr[curLetter])
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{
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case "I L":
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animName = "IL move";
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case "s":
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animName = "S move";
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case "t":
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animName = "T move";
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}
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this.anim.play(animName);
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if (curSelection != curLetter) this.anim.pause();
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updateHitbox();
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}
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