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merge from PUBLIC
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cdd93d8e48
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@ -20,7 +20,7 @@ THESE INSTRUCTIONS ARE FOR COMPILING THE GAME'S SOURCE CODE!!!
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IF YOU WANT TO JUST DOWNLOAD AND INSTALL AND PLAY THE GAME NORMALLY, GO TO ITCH.IO TO DOWNLOAD THE GAME FOR PC, MAC, AND LINUX!!
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IF YOU WANT TO JUST DOWNLOAD AND INSTALL AND PLAY THE GAME NORMALLY, GO TO ITCH.IO TO DOWNLOAD THE GAME FOR PC, MAC, AND LINUX!!
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https://ninja-muffin24.itch.io/friday-night-funkin
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https://ninja-muffin24.itch.io/funkin
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IF YOU WANT TO COMPILE THE GAME YOURSELF, CONTINUE READING!!!
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IF YOU WANT TO COMPILE THE GAME YOURSELF, CONTINUE READING!!!
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@ -40,10 +40,11 @@ newgrounds
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```
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```
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So for each of those type `haxelib install [library]` so shit like `haxelib install newgrounds`
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So for each of those type `haxelib install [library]` so shit like `haxelib install newgrounds`
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You'll also need to install polymod. To do this, you need to do a few things first.
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You'll also need to install a couple things that involve Gits. To do this, you need to do a few things first.
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1. Download [git-scm](https://git-scm.com/downloads). Works for Windows, Mac, and Linux, just select your build.
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1. Download [git-scm](https://git-scm.com/downloads). Works for Windows, Mac, and Linux, just select your build.
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2. Follow instructions to install the application properly.
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2. Follow instructions to install the application properly.
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3. Run `haxelib git polymod https://github.com/larsiusprime/polymod.git` in terminal/command-prompt after your git program is installed.
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3. Run `haxelib git polymod https://github.com/larsiusprime/polymod.git` to install Polymod.
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4. Run `haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc` to install Discord RPC.
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You should have everything ready for compiling the game! Follow the guide below to continue!
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You should have everything ready for compiling the game! Follow the guide below to continue!
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@ -32,6 +32,11 @@ class DiscordClient
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DiscordRpc.shutdown();
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DiscordRpc.shutdown();
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}
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}
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public static function shutdown()
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{
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DiscordRpc.shutdown();
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}
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static function onReady()
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static function onReady()
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{
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{
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DiscordRpc.presence({
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DiscordRpc.presence({
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@ -603,9 +603,6 @@ class PlayState extends MusicBeatState
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gfVersion = 'gf-pixel';
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gfVersion = 'gf-pixel';
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}
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}
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if (curStage == 'limo')
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gfVersion = 'gf-car';
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if (SONG.song.toLowerCase() == 'stress')
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if (SONG.song.toLowerCase() == 'stress')
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gfVersion = 'pico-speaker';
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gfVersion = 'pico-speaker';
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@ -2522,11 +2519,12 @@ class PlayState extends MusicBeatState
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if (curBeat % 8 == 7 && curSong == 'Bopeebo')
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if (curBeat % 8 == 7 && curSong == 'Bopeebo')
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{
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{
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boyfriend.playAnim('hey', true);
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boyfriend.playAnim('hey', true);
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}
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if (SONG.song == 'Tutorial' && dad.curCharacter == 'gf')
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if (curBeat % 16 == 15 && SONG.song == 'Tutorial' && dad.curCharacter == 'gf' && curBeat > 16 && curBeat < 48)
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{
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{
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dad.playAnim('cheer', true);
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boyfriend.playAnim('hey', true);
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}
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dad.playAnim('cheer', true);
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}
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}
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foregroundSprites.forEach(function(spr:BGSprite)
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foregroundSprites.forEach(function(spr:BGSprite)
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@ -122,6 +122,10 @@ class TitleState extends MusicBeatState
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#if discord_rpc
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#if discord_rpc
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DiscordClient.initialize();
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DiscordClient.initialize();
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Application.current.onExit.add (function (exitCode) {
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DiscordClient.shutdown();
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});
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#end
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#end
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}
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}
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