mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2025-03-23 18:39:33 +00:00
optimiiiizeeee
This commit is contained in:
parent
157769b41a
commit
c60bd8b12f
|
@ -649,15 +649,15 @@ class PlayState extends MusicBeatState
|
|||
gf.x -= 50;
|
||||
gf.y -= 200;
|
||||
|
||||
var tempTankman:TankmenBG = new TankmenBG(20, 500, true);
|
||||
tempTankman.strumTime = 10;
|
||||
tempTankman.resetShit(20, 600, true);
|
||||
tankmanRun.add(tempTankman);
|
||||
|
||||
for (i in 0...TankmenBG.animationNotes.length)
|
||||
{
|
||||
if (FlxG.random.bool(16))
|
||||
{
|
||||
var tempTankman:TankmenBG = new TankmenBG(20, 500, true);
|
||||
tempTankman.strumTime = 10;
|
||||
tempTankman.resetShit(20, 600, true);
|
||||
tankmanRun.add(tempTankman);
|
||||
|
||||
var tankman:TankmenBG = tankmanRun.recycle(TankmenBG);
|
||||
// new TankmenBG(500, 200 + FlxG.random.int(50, 100), TankmenBG.animationNotes[i][1] < 2);
|
||||
tankman.strumTime = TankmenBG.animationNotes[i][0];
|
||||
|
@ -957,86 +957,87 @@ class PlayState extends MusicBeatState
|
|||
function ughIntro()
|
||||
{
|
||||
inCutscene = true;
|
||||
/*
|
||||
var blackShit:FlxSprite = new FlxSprite(-200, -200).makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.BLACK);
|
||||
blackShit.scrollFactor.set();
|
||||
add(blackShit);
|
||||
|
||||
var blackShit:FlxSprite = new FlxSprite(-200, -200).makeGraphic(FlxG.width * 2, FlxG.height * 2, FlxColor.BLACK);
|
||||
blackShit.scrollFactor.set();
|
||||
add(blackShit);
|
||||
var vid:FlxVideo = new FlxVideo('music/ughCutscene.mp4');
|
||||
vid.finishCallback = function()
|
||||
{
|
||||
remove(blackShit);
|
||||
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut});
|
||||
startCountdown();
|
||||
cameraMovement();
|
||||
};
|
||||
|
||||
var vid:FlxVideo = new FlxVideo('music/ughCutscene.mp4');
|
||||
vid.finishCallback = function()
|
||||
{
|
||||
remove(blackShit);
|
||||
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut});
|
||||
startCountdown();
|
||||
cameraMovement();
|
||||
};
|
||||
FlxG.camera.zoom = defaultCamZoom * 1.2;
|
||||
|
||||
FlxG.camera.zoom = defaultCamZoom * 1.2;
|
||||
camFollow.x += 100;
|
||||
camFollow.y += 100;
|
||||
*/
|
||||
|
||||
camFollow.x += 100;
|
||||
FlxG.sound.playMusic(Paths.music('DISTORTO'), 0);
|
||||
FlxG.sound.music.fadeIn(5, 0, 0.5);
|
||||
|
||||
dad.visible = false;
|
||||
var tankCutscene:TankCutscene = new TankCutscene(-20, 320);
|
||||
tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong1');
|
||||
tankCutscene.animation.addByPrefix('wellWell', 'TANK TALK 1 P1', 24, false);
|
||||
tankCutscene.animation.addByPrefix('killYou', 'TANK TALK 1 P2', 24, false);
|
||||
tankCutscene.animation.play('wellWell');
|
||||
tankCutscene.antialiasing = true;
|
||||
gfCutsceneLayer.add(tankCutscene);
|
||||
|
||||
camHUD.visible = false;
|
||||
|
||||
FlxG.camera.zoom *= 1.2;
|
||||
camFollow.y += 100;
|
||||
|
||||
/* FlxG.sound.playMusic(Paths.music('DISTORTO'), 0);
|
||||
FlxG.sound.music.fadeIn(5, 0, 0.5);
|
||||
tankCutscene.startSyncAudio = FlxG.sound.load(Paths.sound('wellWellWell'));
|
||||
|
||||
dad.visible = false;
|
||||
var tankCutscene:TankCutscene = new TankCutscene(-20, 320);
|
||||
tankCutscene.frames = Paths.getSparrowAtlas('cutsceneStuff/tankTalkSong1');
|
||||
tankCutscene.animation.addByPrefix('wellWell', 'TANK TALK 1 P1', 24, false);
|
||||
tankCutscene.animation.addByPrefix('killYou', 'TANK TALK 1 P2', 24, false);
|
||||
tankCutscene.animation.play('wellWell');
|
||||
tankCutscene.antialiasing = true;
|
||||
gfCutsceneLayer.add(tankCutscene);
|
||||
|
||||
camHUD.visible = false;
|
||||
|
||||
FlxG.camera.zoom *= 1.2;
|
||||
new FlxTimer().start(3, function(tmr:FlxTimer)
|
||||
{
|
||||
camFollow.x += 800;
|
||||
camFollow.y += 100;
|
||||
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.2}, 0.27, {ease: FlxEase.quadInOut});
|
||||
|
||||
tankCutscene.startSyncAudio = FlxG.sound.load(Paths.sound('wellWellWell'));
|
||||
|
||||
new FlxTimer().start(3, function(tmr:FlxTimer)
|
||||
new FlxTimer().start(1.5, function(bep:FlxTimer)
|
||||
{
|
||||
camFollow.x += 800;
|
||||
camFollow.y += 100;
|
||||
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.2}, 0.27, {ease: FlxEase.quadInOut});
|
||||
|
||||
new FlxTimer().start(1.5, function(bep:FlxTimer)
|
||||
boyfriend.playAnim('singUP');
|
||||
// play sound
|
||||
FlxG.sound.play(Paths.sound('bfBeep'), function()
|
||||
{
|
||||
boyfriend.playAnim('singUP');
|
||||
// play sound
|
||||
FlxG.sound.play(Paths.sound('bfBeep'), function()
|
||||
{
|
||||
boyfriend.playAnim('idle');
|
||||
});
|
||||
boyfriend.playAnim('idle');
|
||||
});
|
||||
});
|
||||
|
||||
new FlxTimer().start(3, function(swaggy:FlxTimer)
|
||||
new FlxTimer().start(3, function(swaggy:FlxTimer)
|
||||
{
|
||||
camFollow.x -= 800;
|
||||
camFollow.y -= 100;
|
||||
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.2}, 0.5, {ease: FlxEase.quadInOut});
|
||||
tankCutscene.animation.play('killYou');
|
||||
FlxG.sound.play(Paths.sound('killYou'));
|
||||
new FlxTimer().start(6.1, function(swagasdga:FlxTimer)
|
||||
{
|
||||
camFollow.x -= 800;
|
||||
camFollow.y -= 100;
|
||||
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom * 1.2}, 0.5, {ease: FlxEase.quadInOut});
|
||||
tankCutscene.animation.play('killYou');
|
||||
FlxG.sound.play(Paths.sound('killYou'));
|
||||
new FlxTimer().start(6.1, function(swagasdga:FlxTimer)
|
||||
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut});
|
||||
|
||||
FlxG.sound.music.fadeOut((Conductor.crochet / 1000) * 5, 0);
|
||||
|
||||
new FlxTimer().start((Conductor.crochet / 1000) * 5, function(money:FlxTimer)
|
||||
{
|
||||
FlxTween.tween(FlxG.camera, {zoom: defaultCamZoom}, (Conductor.crochet / 1000) * 5, {ease: FlxEase.quadInOut});
|
||||
|
||||
FlxG.sound.music.fadeOut((Conductor.crochet / 1000) * 5, 0);
|
||||
|
||||
new FlxTimer().start((Conductor.crochet / 1000) * 5, function(money:FlxTimer)
|
||||
{
|
||||
dad.visible = true;
|
||||
gfCutsceneLayer.remove(tankCutscene);
|
||||
});
|
||||
|
||||
cameraMovement();
|
||||
|
||||
startCountdown();
|
||||
camHUD.visible = true;
|
||||
dad.visible = true;
|
||||
gfCutsceneLayer.remove(tankCutscene);
|
||||
});
|
||||
|
||||
cameraMovement();
|
||||
|
||||
startCountdown();
|
||||
camHUD.visible = true;
|
||||
});
|
||||
});*/
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function gunsIntro()
|
||||
|
@ -1935,7 +1936,7 @@ class PlayState extends MusicBeatState
|
|||
|
||||
vocals.pause();
|
||||
FlxG.sound.music.play();
|
||||
Conductor.songPosition = FlxG.sound.music.time;
|
||||
Conductor.songPosition = FlxG.sound.music.time + Conductor.offset;
|
||||
|
||||
if (vocalsFinished)
|
||||
return;
|
||||
|
@ -1972,8 +1973,8 @@ class PlayState extends MusicBeatState
|
|||
}
|
||||
else
|
||||
{
|
||||
// Conductor.songPosition = FlxG.sound.music.time;
|
||||
Conductor.songPosition += FlxG.elapsed * 1000;
|
||||
Conductor.songPosition = FlxG.sound.music.time + Conductor.offset; // 20 is THE MILLISECONDS??
|
||||
// Conductor.songPosition += FlxG.elapsed * 1000;
|
||||
|
||||
if (!paused)
|
||||
{
|
||||
|
@ -2977,8 +2978,8 @@ class PlayState extends MusicBeatState
|
|||
override function stepHit()
|
||||
{
|
||||
super.stepHit();
|
||||
if (Math.abs(FlxG.sound.music.time - Conductor.songPosition) > 20
|
||||
|| (SONG.needsVoices && Math.abs(vocals.time - Conductor.songPosition) > 20))
|
||||
if (Math.abs(FlxG.sound.music.time - (Conductor.songPosition - Conductor.offset)) > 20
|
||||
|| (SONG.needsVoices && Math.abs(vocals.time - (Conductor.songPosition - Conductor.offset)) > 20))
|
||||
{
|
||||
resyncVocals();
|
||||
}
|
||||
|
|
|
@ -49,6 +49,11 @@ class TankmenBG extends FlxSprite
|
|||
{
|
||||
super.update(elapsed);
|
||||
|
||||
if (x >= FlxG.width * 1.2 || x <= FlxG.width * -0.5)
|
||||
visible = false;
|
||||
else
|
||||
visible = true;
|
||||
|
||||
if (animation.curAnim.name == 'run')
|
||||
{
|
||||
var endDirection:Float = (FlxG.width * 0.74) + endingOffset;
|
||||
|
|
Loading…
Reference in a new issue