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https://github.com/ninjamuffin99/Funkin.git
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polish / optimize in progress
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@ -420,7 +420,7 @@ class FreeplayState extends MusicBeatSubState
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grpTxtScrolls.visible = true;
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});
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generateSongList();
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generateSongList(null, false);
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// FlxG.sound.playMusic(Paths.music('title'), 0);
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// FlxG.sound.music.fadeIn(2, 0, 0.8);
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@ -468,7 +468,10 @@ class FreeplayState extends MusicBeatSubState
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{
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curSelected = 1;
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grpCapsules.clear();
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for (cap in grpCapsules.members)
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cap.kill();
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// grpCapsules.clear();
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// var regexp:EReg = regexp;
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var tempSongs:Array<FreeplaySongData> = songs;
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@ -499,23 +502,8 @@ class FreeplayState extends MusicBeatSubState
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}
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}
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// if (regexp != null)
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// tempSongs = songs.filter(item -> regexp.match(item.songName));
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// tempSongs.sort(function(a, b):Int
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// {
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// var tempA = a.songName.toUpperCase();
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// var tempB = b.songName.toUpperCase();
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// if (tempA < tempB)
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// return -1;
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// else if (tempA > tempB)
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// return 1;
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// else
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// return 0;
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// });
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var randomCapsule:SongMenuItem = new SongMenuItem(FlxG.width, 0, "Random");
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var randomCapsule:SongMenuItem = grpCapsules.recycle(SongMenuItem);
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randomCapsule.init(FlxG.width, 0, "Random");
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randomCapsule.onConfirm = function() {
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trace("RANDOM SELECTED");
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};
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@ -529,7 +517,8 @@ class FreeplayState extends MusicBeatSubState
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for (i in 0...tempSongs.length)
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{
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var funnyMenu:SongMenuItem = new SongMenuItem(FlxG.width, 0, tempSongs[i].songName);
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var funnyMenu:SongMenuItem = grpCapsules.recycle(SongMenuItem);
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funnyMenu.init(FlxG.width, 0, tempSongs[i].songName);
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if (tempSongs[i].songCharacter != null) funnyMenu.setCharacter(tempSongs[i].songCharacter);
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funnyMenu.onConfirm = capsuleOnConfirmDefault;
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funnyMenu.y = funnyMenu.intendedY(i + 1) + 10;
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@ -540,20 +529,12 @@ class FreeplayState extends MusicBeatSubState
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funnyMenu.favIcon.visible = tempSongs[i].isFav;
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// fp.updateScore(0);
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funnyMenu.initJumpIn(Math.min(i, 4), force);
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if (i < 8) funnyMenu.initJumpIn(Math.min(i, 4), force);
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else
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funnyMenu.forcePosition();
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grpCapsules.add(funnyMenu);
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var songText:Alphabet = new Alphabet(0, (70 * i) + 30, tempSongs[i].songName, true, false);
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songText.x += 100;
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songText.isMenuItem = true;
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songText.targetY = i;
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// grpSongs.add(songText);
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// songText.x += 40;
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// DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !!
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// songText.screenCenter(X);
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}
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changeSelection();
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@ -958,8 +939,6 @@ class FreeplayState extends MusicBeatSubState
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{
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// fp.updateScore(12345);
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NGio.logEvent('Fresh');
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// NGio.logEvent('Fresh');
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FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
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@ -979,8 +958,6 @@ class FreeplayState extends MusicBeatSubState
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// FlxG.sound.playMusic(Paths.inst(songs[curSelected].songName), 0);
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#end
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var bullShit:Int = 0;
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for (index => capsule in grpCapsules.members)
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{
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index += 1;
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@ -38,16 +38,12 @@ class LetterSort extends FlxTypedSpriteGroup<FlxSprite>
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letter.x += 50;
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letter.y += 50;
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letter.ogY = y;
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// letter.visible = false;
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add(letter);
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letters.push(letter);
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if (i != 2) letter.scale.x = letter.scale.y = 0.8;
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else
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{
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// letter.x += 10;
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// letter.scale.x = letter.scale.y = 1.1;
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}
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var darkness:Float = Math.abs(i - 2) / 6;
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@ -242,9 +238,6 @@ class FreeplayLetter extends FlxAtlasSprite
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this.anim.play(animName);
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if (curSelection != curLetter)
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{
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trace(animName);
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trace(curLetter);
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trace(curSelection);
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this.anim.pause();
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}
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// updateHitbox();
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@ -50,6 +50,7 @@ class SongMenuItem extends FlxSpriteGroup
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pixelIcon = new FlxSprite(80, 35);
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pixelIcon.makeGraphic(32, 32, 0x00000000);
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pixelIcon.antialiasing = false;
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pixelIcon.active = false;
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add(pixelIcon);
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if (character != null) setCharacter(character);
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@ -64,6 +65,17 @@ class SongMenuItem extends FlxSpriteGroup
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selected = selected; // just to kickstart the set_selected
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}
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public function init(x:Float, y:Float, song:String, ?character:String)
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{
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this.x = x;
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this.y = y;
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this.songTitle = song;
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songText.text = this.songTitle;
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if (character != null) setCharacter(character);
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selected = selected;
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}
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/**
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* [Description]
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* @param char Should be songCharacter, and will get translated to the correct path via switch
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@ -103,6 +115,8 @@ class SongMenuItem extends FlxSpriteGroup
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public function initJumpIn(maxTimer:Float, ?force:Bool):Void
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{
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frameInTypeBeat = 0;
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new FlxTimer().start((1 / 24) * maxTimer, function(doShit) {
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doJumpIn = true;
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});
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@ -111,18 +125,41 @@ class SongMenuItem extends FlxSpriteGroup
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doLerp = true;
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});
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if (!force)
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if (force)
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{
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new FlxTimer().start(((0.20 * maxTimer) / (1 + maxTimer)) + 0.75, function(swagShi) {
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alpha = 1;
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songText.visible = true;
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}
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else
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{
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new FlxTimer().start((xFrames.length / 24) * 2.5, function(_) {
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songText.visible = true;
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alpha = 1;
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});
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}
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else
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{
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songText.visible = true;
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alpha = 1;
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}
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}
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public function forcePosition()
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{
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alpha = 1;
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doLerp = true;
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doJumpIn = false;
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doJumpOut = false;
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frameInTypeBeat = xFrames.length;
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frameOutTypeBeat = 0;
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capsule.scale.x = xFrames[frameInTypeBeat - 1];
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capsule.scale.y = 1 / xFrames[frameInTypeBeat - 1];
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// x = FlxG.width * xPosLerpLol[Std.int(Math.min(frameInTypeBeat - 1, xPosLerpLol.length - 1))];
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x = targetPos.x;
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y = targetPos.y;
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capsule.scale.x *= realScaled;
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capsule.scale.y *= realScaled;
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songText.visible = true;
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}
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override function update(elapsed:Float)
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