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Merge branch 'rewrite/master' into feature/results-freeplay-transition

This commit is contained in:
Cameron Taylor 2024-05-30 21:05:32 -04:00
commit c322e2aeef
28 changed files with 399 additions and 63 deletions

12
.github/labeler.yml vendored Normal file
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@ -0,0 +1,12 @@
# Add Documentation tag to PR's changing markdown files, or anyhting in the docs folder
Documentation:
- changed-files:
- any-glob-to-any-file:
- any-glob-to-any-file:
- docs/*
- '**/*.md'
# Adds Haxe tag to PR's changing haxe code files
Haxe:
- changed-files:
- any-glob-to-any-file: '**/*.hx'

14
.github/workflows/labeler.yml vendored Normal file
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@ -0,0 +1,14 @@
name: "Pull Request Labeler"
on:
- pull_request_target
jobs:
labeler:
permissions:
contents: read
pull-requests: write
runs-on: ubuntu-latest
steps:
- uses: actions/labeler@v5
with:
sync-labels: true

4
.gitmodules vendored
View file

@ -1,6 +1,6 @@
[submodule "assets"]
path = assets
url = https://github.com/FunkinCrew/Funkin-assets-secret
url = https://github.com/FunkinCrew/Funkin-Assets-secret
[submodule "art"]
path = art
url = https://github.com/FunkinCrew/Funkin-art-secret
url = https://github.com/FunkinCrew/Funkin-Art-secret

View file

@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<project>
<project xmlns="http://lime.openfl.org/project/1.0.4" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://lime.openfl.org/project/1.0.4 http://lime.openfl.org/xsd/project-1.0.4.xsd">
<!-- _________________________ Application Settings _________________________ -->
<app title="Friday Night Funkin'" file="Funkin" packageName="com.funkin.fnf" package="com.funkin.fnf" main="Main" version="0.3.3" company="ninjamuffin99" />
<!--Switch Export with Unique ApplicationID and Icon-->
@ -28,7 +29,7 @@
<set name="BUILD_DIR" value="export/debug" if="debug" />
<set name="BUILD_DIR" value="export/release" unless="debug" />
<set name="BUILD_DIR" value="export/32bit" if="32bit" />
<classpath name="source" />
<source path="source" />
<assets path="assets/preload" rename="assets" exclude="*.ogg|*.wav" if="web" />
<assets path="assets/preload" rename="assets" exclude="*.mp3|*.wav" unless="web" />
<define name="PRELOAD_ALL" unless="web" />
@ -126,6 +127,7 @@
<haxelib name="hxCodec" if="desktop" unless="hl" /> <!-- Video playback -->
<haxelib name="funkin.vis"/>
<haxelib name="FlxPartialSound" /> <!-- Loading partial sound data -->
<haxelib name="json2object" /> <!-- JSON parsing -->
<haxelib name="thx.core" /> <!-- General utility library, "the lodash of Haxe" -->

View file

@ -79,7 +79,7 @@
{
"props": {
"ignoreExtern": true,
"format": "^[a-z][A-Z][A-Z0-9]*(_[A-Z0-9_]+)*$",
"format": "^[a-zA-Z0-9]+(?:_[a-zA-Z0-9]+)*$",
"tokens": ["INLINE", "NOTINLINE"]
},
"type": "ConstantName"

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@ -1,5 +1,12 @@
{
"dependencies": [
{
"name": "FlxPartialSound",
"type": "git",
"dir": null,
"ref": "44aa7eb",
"url": "https://github.com/FunkinCrew/FlxPartialSound.git"
},
{
"name": "discord_rpc",
"type": "git",

View file

@ -123,9 +123,17 @@ class Paths
return 'songs:assets/songs/${song.toLowerCase()}/Voices$suffix.${Constants.EXT_SOUND}';
}
public static function inst(song:String, ?suffix:String = ''):String
/**
* Gets the path to an `Inst.mp3/ogg` song instrumental from songs:assets/songs/`song`/
* @param song name of the song to get instrumental for
* @param suffix any suffix to add to end of song name, used for `-erect` variants usually
* @param withExtension if it should return with the audio file extension `.mp3` or `.ogg`.
* @return String
*/
public static function inst(song:String, ?suffix:String = '', ?withExtension:Bool = true):String
{
return 'songs:assets/songs/${song.toLowerCase()}/Inst$suffix.${Constants.EXT_SOUND}';
var ext:String = withExtension ? '.${Constants.EXT_SOUND}' : '';
return 'songs:assets/songs/${song.toLowerCase()}/Inst$suffix$ext';
}
public static function image(key:String, ?library:String):String
@ -153,3 +161,11 @@ class Paths
return FlxAtlasFrames.fromSpriteSheetPacker(image(key, library), file('images/$key.txt', library));
}
}
enum abstract PathsFunction(String)
{
var MUSIC;
var INST;
var VOICES;
var SOUND;
}

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@ -11,6 +11,11 @@ import funkin.audio.waveform.WaveformDataParser;
import funkin.data.song.SongData.SongMusicData;
import funkin.data.song.SongRegistry;
import funkin.util.tools.ICloneable;
import funkin.util.flixel.sound.FlxPartialSound;
import funkin.Paths.PathsFunction;
import openfl.Assets;
import lime.app.Future;
import lime.app.Promise;
import openfl.media.SoundMixer;
#if (openfl >= "8.0.0")
@ -341,23 +346,68 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
FlxG.log.warn('Tried and failed to find music metadata for $key');
}
}
var music = FunkinSound.load(Paths.music('$key/$key'), params?.startingVolume ?? 1.0, params.loop ?? true, false, true);
if (music != null)
var pathsFunction = params.pathsFunction ?? MUSIC;
var suffix = params.suffix ?? '';
var pathToUse = switch (pathsFunction)
{
FlxG.sound.music = music;
case MUSIC: Paths.music('$key/$key');
case INST: Paths.inst('$key', suffix);
default: Paths.music('$key/$key');
}
// Prevent repeat update() and onFocus() calls.
FlxG.sound.list.remove(FlxG.sound.music);
var shouldLoadPartial = params.partialParams?.loadPartial ?? false;
return true;
if (shouldLoadPartial)
{
var music = FunkinSound.loadPartial(pathToUse, params.partialParams?.start ?? 0, params.partialParams?.end ?? 1, params?.startingVolume ?? 1.0,
params.loop ?? true, false, false, params.onComplete);
if (music != null)
{
while (partialQueue.length > 0)
{
@:nullSafety(Off)
partialQueue.pop().error("Cancel loading partial sound");
}
partialQueue.push(music);
@:nullSafety(Off)
music.future.onComplete(function(partialMusic:Null<FunkinSound>) {
FlxG.sound.music = partialMusic;
FlxG.sound.list.remove(FlxG.sound.music);
if (params.onLoad != null) params.onLoad();
});
return true;
}
else
{
return false;
}
}
else
{
return false;
var music = FunkinSound.load(pathToUse, params?.startingVolume ?? 1.0, params.loop ?? true, false, true);
if (music != null)
{
FlxG.sound.music = music;
// Prevent repeat update() and onFocus() calls.
FlxG.sound.list.remove(FlxG.sound.music);
return true;
}
else
{
return false;
}
}
}
static var partialQueue:Array<Promise<Null<FunkinSound>>> = [];
/**
* Creates a new `FunkinSound` object synchronously.
*
@ -414,6 +464,42 @@ class FunkinSound extends FlxSound implements ICloneable<FunkinSound>
return sound;
}
/**
* Will load a section of a sound file, useful for Freeplay where we don't want to load all the bytes of a song
* @param path The path to the sound file
* @param start The start time of the sound file
* @param end The end time of the sound file
* @param volume Volume to start at
* @param looped Whether the sound file should loop
* @param autoDestroy Whether the sound file should be destroyed after it finishes playing
* @param autoPlay Whether the sound file should play immediately
* @param onComplete Callback when the sound finishes playing
* @param onLoad Callback when the sound finishes loading
* @return A FunkinSound object
*/
public static function loadPartial(path:String, start:Float = 0, end:Float = 1, volume:Float = 1.0, looped:Bool = false, autoDestroy:Bool = false,
autoPlay:Bool = true, ?onComplete:Void->Void, ?onLoad:Void->Void):Promise<Null<FunkinSound>>
{
var promise:lime.app.Promise<Null<FunkinSound>> = new lime.app.Promise<Null<FunkinSound>>();
// split the path and get only after first :
// we are bypassing the openfl/lime asset library fuss
path = Paths.stripLibrary(path);
var soundRequest = FlxPartialSound.partialLoadFromFile(path, start, end);
promise.future.onError(function(e) {
soundRequest.error("Sound loading was errored or cancelled");
});
soundRequest.future.onComplete(function(partialSound) {
var snd = FunkinSound.load(partialSound, volume, looped, autoDestroy, autoPlay, onComplete, onLoad);
promise.complete(snd);
});
return promise;
}
@:nullSafety(Off)
public override function destroy():Void
{
@ -474,6 +560,12 @@ typedef FunkinSoundPlayMusicParams =
*/
var ?startingVolume:Float;
/**
* The suffix of the music file to play. Usually for "-erect" tracks when loading an INST file
* @default ``
*/
var ?suffix:String;
/**
* Whether to override music if a different track is already playing.
* @default `false`
@ -497,4 +589,22 @@ typedef FunkinSoundPlayMusicParams =
* @default `true`
*/
var ?mapTimeChanges:Bool;
/**
* Which Paths function to use to load a song
* @default `MUSIC`
*/
var ?pathsFunction:PathsFunction;
var ?partialParams:PartialSoundParams;
var ?onComplete:Void->Void;
var ?onLoad:Void->Void;
}
typedef PartialSoundParams =
{
var loadPartial:Bool;
var start:Float;
var end:Float;
}

View file

@ -5,6 +5,10 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [2.2.3]
### Added
- Added `charter` field to denote authorship of a chart.
## [2.2.2]
### Added
- Added `playData.previewStart` and `playData.previewEnd` fields to specify when in the song should the song's audio should be played as a preview in Freeplay.

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@ -30,6 +30,9 @@ class SongMetadata implements ICloneable<SongMetadata>
@:default("Unknown")
public var artist:String;
@:optional
public var charter:Null<String> = null;
@:optional
@:default(96)
public var divisions:Null<Int>; // Optional field

View file

@ -20,7 +20,7 @@ class SongRegistry extends BaseRegistry<Song, SongMetadata>
* Handle breaking changes by incrementing this value
* and adding migration to the `migrateStageData()` function.
*/
public static final SONG_METADATA_VERSION:thx.semver.Version = "2.2.2";
public static final SONG_METADATA_VERSION:thx.semver.Version = "2.2.3";
public static final SONG_METADATA_VERSION_RULE:thx.semver.VersionRule = "2.2.x";

View file

@ -36,7 +36,7 @@ class FNFLegacyImporter
{
trace('Migrating song metadata from FNF Legacy.');
var songMetadata:SongMetadata = new SongMetadata('Import', 'Kawai Sprite', 'default');
var songMetadata:SongMetadata = new SongMetadata('Import', Constants.DEFAULT_ARTIST, 'default');
var hadError:Bool = false;

View file

@ -101,6 +101,10 @@ class PauseSubState extends MusicBeatSubState
*/
static final MUSIC_FINAL_VOLUME:Float = 0.75;
static final CHARTER_FADE_DELAY:Float = 15.0;
static final CHARTER_FADE_DURATION:Float = 0.75;
/**
* Defines which pause music to use.
*/
@ -163,6 +167,12 @@ class PauseSubState extends MusicBeatSubState
*/
var metadataDeaths:FlxText;
/**
* A text object which displays the current song's artist.
* Fades to the charter after a period before fading back.
*/
var metadataArtist:FlxText;
/**
* The actual text objects for the menu entries.
*/
@ -203,6 +213,8 @@ class PauseSubState extends MusicBeatSubState
regenerateMenu();
transitionIn();
startCharterTimer();
}
/**
@ -222,6 +234,8 @@ class PauseSubState extends MusicBeatSubState
public override function destroy():Void
{
super.destroy();
charterFadeTween.cancel();
charterFadeTween = null;
pauseMusic.stop();
}
@ -270,16 +284,25 @@ class PauseSubState extends MusicBeatSubState
metadata.scrollFactor.set(0, 0);
add(metadata);
var metadataSong:FlxText = new FlxText(20, 15, FlxG.width - 40, 'Song Name - Artist');
var metadataSong:FlxText = new FlxText(20, 15, FlxG.width - 40, 'Song Name');
metadataSong.setFormat(Paths.font('vcr.ttf'), 32, FlxColor.WHITE, FlxTextAlign.RIGHT);
if (PlayState.instance?.currentChart != null)
{
metadataSong.text = '${PlayState.instance.currentChart.songName} - ${PlayState.instance.currentChart.songArtist}';
metadataSong.text = '${PlayState.instance.currentChart.songName}';
}
metadataSong.scrollFactor.set(0, 0);
metadata.add(metadataSong);
var metadataDifficulty:FlxText = new FlxText(20, 15 + 32, FlxG.width - 40, 'Difficulty: ');
metadataArtist = new FlxText(20, metadataSong.y + 32, FlxG.width - 40, 'Artist: ${Constants.DEFAULT_ARTIST}');
metadataArtist.setFormat(Paths.font('vcr.ttf'), 32, FlxColor.WHITE, FlxTextAlign.RIGHT);
if (PlayState.instance?.currentChart != null)
{
metadataArtist.text = 'Artist: ${PlayState.instance.currentChart.songArtist}';
}
metadataArtist.scrollFactor.set(0, 0);
metadata.add(metadataArtist);
var metadataDifficulty:FlxText = new FlxText(20, metadataArtist.y + 32, FlxG.width - 40, 'Difficulty: ');
metadataDifficulty.setFormat(Paths.font('vcr.ttf'), 32, FlxColor.WHITE, FlxTextAlign.RIGHT);
if (PlayState.instance?.currentDifficulty != null)
{
@ -288,12 +311,12 @@ class PauseSubState extends MusicBeatSubState
metadataDifficulty.scrollFactor.set(0, 0);
metadata.add(metadataDifficulty);
metadataDeaths = new FlxText(20, 15 + 64, FlxG.width - 40, '${PlayState.instance?.deathCounter} Blue Balls');
metadataDeaths = new FlxText(20, metadataDifficulty.y + 32, FlxG.width - 40, '${PlayState.instance?.deathCounter} Blue Balls');
metadataDeaths.setFormat(Paths.font('vcr.ttf'), 32, FlxColor.WHITE, FlxTextAlign.RIGHT);
metadataDeaths.scrollFactor.set(0, 0);
metadata.add(metadataDeaths);
metadataPractice = new FlxText(20, 15 + 96, FlxG.width - 40, 'PRACTICE MODE');
metadataPractice = new FlxText(20, metadataDeaths.y + 32, FlxG.width - 40, 'PRACTICE MODE');
metadataPractice.setFormat(Paths.font('vcr.ttf'), 32, FlxColor.WHITE, FlxTextAlign.RIGHT);
metadataPractice.visible = PlayState.instance?.isPracticeMode ?? false;
metadataPractice.scrollFactor.set(0, 0);
@ -302,6 +325,62 @@ class PauseSubState extends MusicBeatSubState
updateMetadataText();
}
var charterFadeTween:Null<FlxTween> = null;
function startCharterTimer():Void
{
charterFadeTween = FlxTween.tween(metadataArtist, {alpha: 0.0}, CHARTER_FADE_DURATION,
{
startDelay: CHARTER_FADE_DELAY,
ease: FlxEase.quartOut,
onComplete: (_) -> {
if (PlayState.instance?.currentChart != null)
{
metadataArtist.text = 'Charter: ${PlayState.instance.currentChart.charter ?? 'Unknown'}';
}
else
{
metadataArtist.text = 'Charter: ${Constants.DEFAULT_CHARTER}';
}
FlxTween.tween(metadataArtist, {alpha: 1.0}, CHARTER_FADE_DURATION,
{
ease: FlxEase.quartOut,
onComplete: (_) -> {
startArtistTimer();
}
});
}
});
}
function startArtistTimer():Void
{
charterFadeTween = FlxTween.tween(metadataArtist, {alpha: 0.0}, CHARTER_FADE_DURATION,
{
startDelay: CHARTER_FADE_DELAY,
ease: FlxEase.quartOut,
onComplete: (_) -> {
if (PlayState.instance?.currentChart != null)
{
metadataArtist.text = 'Artist: ${PlayState.instance.currentChart.songArtist}';
}
else
{
metadataArtist.text = 'Artist: ${Constants.DEFAULT_ARTIST}';
}
FlxTween.tween(metadataArtist, {alpha: 1.0}, CHARTER_FADE_DURATION,
{
ease: FlxEase.quartOut,
onComplete: (_) -> {
startCharterTimer();
}
});
}
});
}
/**
* Perform additional animations to transition the pause menu in when it is first displayed.
*/

View file

@ -1730,12 +1730,7 @@ class PlayState extends MusicBeatSubState
*/
function initStrumlines():Void
{
var noteStyleId:String = switch (currentStageId)
{
case 'school': 'pixel';
case 'schoolEvil': 'pixel';
default: Constants.DEFAULT_NOTE_STYLE;
}
var noteStyleId:String = currentChart.noteStyle;
var noteStyle:NoteStyle = NoteStyleRegistry.instance.fetchEntry(noteStyleId);
if (noteStyle == null) noteStyle = NoteStyleRegistry.instance.fetchDefault();
@ -2322,8 +2317,6 @@ class PlayState extends MusicBeatSubState
var notesInRange:Array<NoteSprite> = playerStrumline.getNotesMayHit();
var holdNotesInRange:Array<SustainTrail> = playerStrumline.getHoldNotesHitOrMissed();
// If there are notes in range, pressing a key will cause a ghost miss.
var notesByDirection:Array<Array<NoteSprite>> = [[], [], [], []];
for (note in notesInRange)
@ -2345,17 +2338,27 @@ class PlayState extends MusicBeatSubState
// Play the strumline animation.
playerStrumline.playPress(input.noteDirection);
trace('PENALTY Score: ${songScore}');
}
else if (Constants.GHOST_TAPPING && (holdNotesInRange.length + notesInRange.length > 0) && notesInDirection.length == 0)
else if (Constants.GHOST_TAPPING && (!playerStrumline.mayGhostTap()) && notesInDirection.length == 0)
{
// Pressed a wrong key with no notes nearby AND with notes in a different direction available.
// Pressed a wrong key with notes visible on-screen.
// Perform a ghost miss (anti-spam).
ghostNoteMiss(input.noteDirection, notesInRange.length > 0);
// Play the strumline animation.
playerStrumline.playPress(input.noteDirection);
trace('PENALTY Score: ${songScore}');
}
else if (notesInDirection.length > 0)
else if (notesInDirection.length == 0)
{
// Press a key with no penalty.
// Play the strumline animation.
playerStrumline.playPress(input.noteDirection);
trace('NO PENALTY Score: ${songScore}');
}
else
{
// Choose the first note, deprioritizing low priority notes.
var targetNote:Null<NoteSprite> = notesInDirection.find((note) -> !note.lowPriority);
@ -2365,17 +2368,13 @@ class PlayState extends MusicBeatSubState
// Judge and hit the note.
trace('Hit note! ${targetNote.noteData}');
goodNoteHit(targetNote, input);
trace('Score: ${songScore}');
notesInDirection.remove(targetNote);
// Play the strumline animation.
playerStrumline.playConfirm(input.noteDirection);
}
else
{
// Play the strumline animation.
playerStrumline.playPress(input.noteDirection);
}
}
while (inputReleaseQueue.length > 0)

View file

@ -373,6 +373,10 @@ class HealthIcon extends FunkinSprite
// Don't flip BF's icon here! That's done later.
this.animation.add(Idle, [0], 0, false, false);
this.animation.add(Losing, [1], 0, false, false);
if (animation.numFrames >= 3)
{
this.animation.add(Winning, [2], 0, false, false);
}
}
function correctCharacterId(charId:Null<String>):String

View file

@ -171,6 +171,20 @@ class Strumline extends FlxSpriteGroup
updateNotes();
}
/**
* Returns `true` if no notes are in range of the strumline and the player can spam without penalty.
*/
public function mayGhostTap():Bool
{
// TODO: Refine this. Only querying "can be hit" is too tight but "is being rendered" is too loose.
// Also, if you just hit a note, there should be a (short) period where this is off so you can't spam.
// If there are any notes on screen, we can't ghost tap.
return notes.members.filter(function(note:NoteSprite) {
return note != null && note.alive && !note.hasBeenHit;
}).length == 0;
}
/**
* Return notes that are within `Constants.HIT_WINDOW` ms of the strumline.
* @return An array of `NoteSprite` objects.

View file

@ -120,6 +120,18 @@ class Song implements IPlayStateScriptedClass implements IRegistryEntry<SongMeta
return DEFAULT_ARTIST;
}
/**
* The artist of the song.
*/
public var charter(get, never):String;
function get_charter():String
{
if (_data != null) return _data?.charter ?? 'Unknown';
if (_metadata.size() > 0) return _metadata.get(Constants.DEFAULT_VARIATION)?.charter ?? 'Unknown';
return Constants.DEFAULT_CHARTER;
}
/**
* @param id The ID of the song to load.
* @param ignoreErrors If false, an exception will be thrown if the song data could not be loaded.
@ -270,6 +282,7 @@ class Song implements IPlayStateScriptedClass implements IRegistryEntry<SongMeta
difficulty.songName = metadata.songName;
difficulty.songArtist = metadata.artist;
difficulty.charter = metadata.charter ?? Constants.DEFAULT_CHARTER;
difficulty.timeFormat = metadata.timeFormat;
difficulty.divisions = metadata.divisions;
difficulty.timeChanges = metadata.timeChanges;
@ -334,6 +347,7 @@ class Song implements IPlayStateScriptedClass implements IRegistryEntry<SongMeta
{
difficulty.songName = metadata.songName;
difficulty.songArtist = metadata.artist;
difficulty.charter = metadata.charter ?? Constants.DEFAULT_CHARTER;
difficulty.timeFormat = metadata.timeFormat;
difficulty.divisions = metadata.divisions;
difficulty.timeChanges = metadata.timeChanges;
@ -590,6 +604,7 @@ class SongDifficulty
public var songName:String = Constants.DEFAULT_SONGNAME;
public var songArtist:String = Constants.DEFAULT_ARTIST;
public var charter:String = Constants.DEFAULT_CHARTER;
public var timeFormat:SongTimeFormat = Constants.DEFAULT_TIMEFORMAT;
public var divisions:Null<Int> = null;
public var looped:Bool = false;

View file

@ -852,6 +852,11 @@ class Stage extends FlxSpriteGroup implements IPlayStateScriptedClass implements
}
}
public override function toString():String
{
return 'Stage($id)';
}
static function _fetchData(id:String):Null<StageData>
{
return StageRegistry.instance.parseEntryDataWithMigration(id, StageRegistry.instance.fetchEntryVersion(id));

View file

@ -62,7 +62,6 @@ class DebugMenuSubState extends MusicBeatSubState
#if sys
createItem("OPEN CRASH LOG FOLDER", openLogFolder);
#end
FlxG.camera.focusOn(new FlxPoint(camFocusPoint.x, camFocusPoint.y));
FlxG.camera.focusOn(new FlxPoint(camFocusPoint.x, camFocusPoint.y + 500));
}

View file

@ -1270,7 +1270,7 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
var result:Null<SongMetadata> = songMetadata.get(selectedVariation);
if (result == null)
{
result = new SongMetadata('DadBattle', 'Kawai Sprite', selectedVariation);
result = new SongMetadata('Default Song Name', Constants.DEFAULT_ARTIST, selectedVariation);
songMetadata.set(selectedVariation, result);
}
return result;
@ -4566,8 +4566,8 @@ class ChartEditorState extends UIState // UIState derives from MusicBeatState
}
gridGhostHoldNote.visible = true;
gridGhostHoldNote.noteData = gridGhostNote.noteData;
gridGhostHoldNote.noteDirection = gridGhostNote.noteData.getDirection();
gridGhostHoldNote.noteData = currentPlaceNoteData;
gridGhostHoldNote.noteDirection = currentPlaceNoteData.getDirection();
gridGhostHoldNote.setHeightDirectly(dragLengthPixels, true);
gridGhostHoldNote.updateHoldNotePosition(renderedHoldNotes);

View file

@ -36,6 +36,8 @@ class ChartEditorHoldNoteSprite extends SustainTrail
zoom *= 0.7;
zoom *= ChartEditorState.GRID_SIZE / Strumline.STRUMLINE_SIZE;
flipY = false;
setup();
}

View file

@ -29,6 +29,7 @@ class ChartEditorMetadataToolbox extends ChartEditorBaseToolbox
{
var inputSongName:TextField;
var inputSongArtist:TextField;
var inputSongCharter:TextField;
var inputStage:DropDown;
var inputNoteStyle:DropDown;
var buttonCharacterPlayer:Button;
@ -89,6 +90,20 @@ class ChartEditorMetadataToolbox extends ChartEditorBaseToolbox
}
};
inputSongCharter.onChange = function(event:UIEvent) {
var valid:Bool = event.target.text != null && event.target.text != '';
if (valid)
{
inputSongCharter.removeClass('invalid-value');
chartEditorState.currentSongMetadata.charter = event.target.text;
}
else
{
chartEditorState.currentSongMetadata.charter = null;
}
};
inputStage.onChange = function(event:UIEvent) {
var valid:Bool = event.data != null && event.data.id != null;
@ -104,6 +119,8 @@ class ChartEditorMetadataToolbox extends ChartEditorBaseToolbox
if (event.data?.id == null) return;
chartEditorState.currentSongNoteStyle = event.data.id;
};
var startingValueNoteStyle = ChartEditorDropdowns.populateDropdownWithNoteStyles(inputNoteStyle, chartEditorState.currentSongMetadata.playData.noteStyle);
inputNoteStyle.value = startingValueNoteStyle;
inputBPM.onChange = function(event:UIEvent) {
if (event.value == null || event.value <= 0) return;
@ -176,6 +193,7 @@ class ChartEditorMetadataToolbox extends ChartEditorBaseToolbox
inputSongName.value = chartEditorState.currentSongMetadata.songName;
inputSongArtist.value = chartEditorState.currentSongMetadata.artist;
inputSongCharter.value = chartEditorState.currentSongMetadata.charter;
inputStage.value = chartEditorState.currentSongMetadata.playData.stage;
inputNoteStyle.value = chartEditorState.currentSongMetadata.playData.noteStyle;
inputBPM.value = chartEditorState.currentSongMetadata.timeChanges[0].bpm;

View file

@ -31,6 +31,7 @@ import funkin.graphics.shaders.StrokeShader;
import funkin.input.Controls;
import funkin.play.PlayStatePlaylist;
import funkin.play.song.Song;
import funkin.ui.story.Level;
import funkin.save.Save;
import funkin.save.Save.SaveScoreData;
import funkin.ui.AtlasText;
@ -246,10 +247,24 @@ class FreeplayState extends MusicBeatSubState
// programmatically adds the songs via LevelRegistry and SongRegistry
for (levelId in LevelRegistry.instance.listSortedLevelIds())
{
for (songId in LevelRegistry.instance.parseEntryData(levelId).songs)
var level:Level = LevelRegistry.instance.fetchEntry(levelId);
if (level == null)
{
trace('[WARN] Could not find level with id (${levelId})');
continue;
}
for (songId in level.getSongs())
{
var song:Song = SongRegistry.instance.fetchEntry(songId);
if (song == null)
{
trace('[WARN] Could not find song with id (${songId})');
continue;
}
// Only display songs which actually have available difficulties for the current character.
var displayedVariations = song.getVariationsByCharId(currentCharacter);
var availableDifficultiesForSong:Array<String> = song.listDifficulties(displayedVariations, false);
@ -1674,23 +1689,25 @@ class FreeplayState extends MusicBeatSubState
}
else
{
var potentiallyErect:String = (currentDifficulty == "erect") || (currentDifficulty == "nightmare") ? "-erect" : "";
// TODO: Stream the instrumental of the selected song?
var didReplace:Bool = FunkinSound.playMusic('freakyMenu',
FunkinSound.playMusic(daSongCapsule.songData.songId,
{
startingVolume: 0.0,
overrideExisting: true,
restartTrack: false
restartTrack: false,
pathsFunction: INST,
suffix: potentiallyErect,
partialParams:
{
loadPartial: true,
start: 0,
end: 0.1
},
onLoad: function() {
FlxG.sound.music.fadeIn(2, 0, 0.4);
}
});
if (didReplace)
{
FunkinSound.playMusic('freakyMenu',
{
startingVolume: 0.0,
overrideExisting: true,
restartTrack: false
});
FlxG.sound.music.fadeIn(2, 0, 0.8);
}
}
grpCapsules.members[curSelected].selected = true;
}

View file

@ -49,6 +49,8 @@ class MainMenuState extends MusicBeatState
DiscordClient.changePresence("In the Menus", null);
#end
FlxG.cameras.reset(new FunkinCamera('mainMenu'));
transIn = FlxTransitionableState.defaultTransIn;
transOut = FlxTransitionableState.defaultTransOut;
@ -170,7 +172,6 @@ class MainMenuState extends MusicBeatState
function resetCamStuff():Void
{
FlxG.cameras.reset(new FunkinCamera('mainMenu'));
FlxG.camera.follow(camFollow, null, 0.06);
FlxG.camera.snapToTarget();
}
@ -329,6 +330,8 @@ class MainMenuState extends MusicBeatState
persistentUpdate = false;
FlxG.state.openSubState(new DebugMenuSubState());
// reset camera when debug menu is closed
subStateClosed.addOnce(_ -> resetCamStuff());
}
#end

View file

@ -11,12 +11,15 @@ class LevelProp extends Bopper
function set_propData(value:LevelPropData):LevelPropData
{
// Only reset the prop if the asset path has changed.
if (propData == null || value?.assetPath != propData?.assetPath)
if (propData == null || !(thx.Dynamics.equals(value, propData)))
{
this.propData = value;
this.visible = this.propData != null;
danceEvery = this.propData?.danceEvery ?? 0;
applyData();
}
this.visible = (value != null);
danceEvery = this.propData?.danceEvery ?? 0;
return this.propData;
}

View file

@ -306,7 +306,7 @@ class StoryMenuState extends MusicBeatState
{
Conductor.instance.update();
highScoreLerp = Std.int(MathUtil.smoothLerp(highScoreLerp, highScore, elapsed, 0.5));
highScoreLerp = Std.int(MathUtil.smoothLerp(highScoreLerp, highScore, elapsed, 0.25));
scoreText.text = 'LEVEL SCORE: ${Math.round(highScoreLerp)}';
@ -466,6 +466,9 @@ class StoryMenuState extends MusicBeatState
// Disable the funny music thing for now.
// funnyMusicThing();
}
updateText();
refresh();
}
final FADE_OUT_TIME:Float = 1.5;

View file

@ -67,9 +67,11 @@ class TitleState extends MusicBeatState
// DEBUG BULLSHIT
// netConnection.addEventListener(MouseEvent.MOUSE_DOWN, overlay_onMouseDown);
new FlxTimer().start(1, function(tmr:FlxTimer) {
if (!initialized) new FlxTimer().start(1, function(tmr:FlxTimer) {
startIntro();
});
else
startIntro();
}
function client_onMetaData(metaData:Dynamic)
@ -118,7 +120,7 @@ class TitleState extends MusicBeatState
function startIntro():Void
{
playMenuMusic();
if (!initialized || FlxG.sound.music == null) playMenuMusic();
persistentUpdate = true;
@ -231,7 +233,7 @@ class TitleState extends MusicBeatState
overrideExisting: true,
restartTrack: true
});
// Fade from 0.0 to 0.7 over 4 seconds
// Fade from 0.0 to 1 over 4 seconds
if (shouldFadeIn) FlxG.sound.music.fadeIn(4.0, 0.0, 1.0);
}

View file

@ -248,6 +248,11 @@ class Constants
*/
public static final DEFAULT_ARTIST:String = 'Unknown';
/**
* The default charter for songs.
*/
public static final DEFAULT_CHARTER:String = 'Unknown';
/**
* The default note style for songs.
*/