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[BUGFIX] Ensure the variation used for the next song is valid.
When playing in story mode, `PlayState` assumes all the songs use the same variation, which is usually true, but not guaranteed. This PR makes `PlayState` use the `getFirstValidVariation` method to find the valid variation instead of using the `currentVariation` variable, which might not be valid.
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@ -2912,7 +2912,7 @@ class PlayState extends MusicBeatSubState
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{
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targetSong: targetSong,
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targetDifficulty: PlayStatePlaylist.campaignDifficulty,
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targetVariation: currentVariation,
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targetVariation: targetSong.getFirstValidVariation(PlayStatePlaylist.campaignDifficulty),
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cameraFollowPoint: cameraFollowPoint.getPosition(),
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});
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});
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@ -2924,7 +2924,7 @@ class PlayState extends MusicBeatSubState
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{
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targetSong: targetSong,
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targetDifficulty: PlayStatePlaylist.campaignDifficulty,
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targetVariation: currentVariation,
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targetVariation: targetSong.getFirstValidVariation(PlayStatePlaylist.campaignDifficulty),
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cameraFollowPoint: cameraFollowPoint.getPosition(),
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});
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}
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