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Stage builder improvements, Weekend 1 stage
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@ -200,8 +200,8 @@
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<haxeflag name="-dce no" />
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<haxeflag name="--macro" value="include('funkin')" />
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<!-- Ensure all UI components are available at runtime. -->
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<haxeflag name="--macro" value="include('haxe.ui.components')" />
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<haxeflag name="--macro" value="include('haxe.ui.containers')" />
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<haxeflag name="--macro" value="include('haxe.ui.components')" />
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<haxeflag name="--macro" value="include('haxe.ui.containers')" />
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<!-- Necessary to provide stack traces for HScript. -->
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<haxedef name="hscriptPos" />
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@ -4,6 +4,7 @@ import flixel.FlxGame;
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import flixel.FlxState;
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import funkin.InitState;
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import funkin.MemoryCounter;
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import haxe.ui.Toolkit;
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import openfl.Lib;
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import openfl.display.FPS;
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import openfl.display.Sprite;
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@ -95,6 +96,8 @@ class Main extends Sprite
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initialState = TitleState;
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#end
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initHaxeUI();
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addChild(new FlxGame(gameWidth, gameHeight, initialState, framerate, framerate, skipSplash, startFullscreen));
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#if debug
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@ -105,53 +108,14 @@ class Main extends Sprite
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addChild(memoryCounter);
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#end
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#end
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/*
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video = new Video();
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addChild(video);
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var netConnection = new NetConnection();
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netConnection.connect(null);
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netStream = new NetStream(netConnection);
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netStream.client = {onMetaData: client_onMetaData};
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netStream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, netStream_onAsyncError);
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#if (js && html5)
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overlay = new Sprite();
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overlay.graphics.beginFill(0, 0.5);
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overlay.graphics.drawRect(0, 0, 560, 320);
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overlay.addEventListener(MouseEvent.MOUSE_DOWN, overlay_onMouseDown);
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overlay.buttonMode = true;
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addChild(overlay);
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netConnection.addEventListener(NetStatusEvent.NET_STATUS, netConnection_onNetStatus);
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#else
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netStream.play("assets/preload/music/dredd.mp4");
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#end
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*/
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}
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/*
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private function client_onMetaData(metaData:Dynamic)
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{
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video.attachNetStream(netStream);
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video.width = video.videoWidth;
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video.height = video.videoHeight;
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}
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private function netStream_onAsyncError(event:AsyncErrorEvent):Void
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{
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trace("Error loading video");
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}
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private function netConnection_onNetStatus(event:NetStatusEvent):Void
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{
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}
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private function overlay_onMouseDown(event:MouseEvent):Void
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{
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netStream.play("assets/preload/music/dredd.mp4");
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}
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*/
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function initHaxeUI()
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{
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// Calling this before any HaxeUI components get used is important:
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// - It initializes the theme styles.
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// - It scans the class path and registers any HaxeUI components.
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Toolkit.init();
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Toolkit.theme = "dark"; // don't be cringe
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}
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}
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@ -4,7 +4,6 @@ import flixel.FlxSprite;
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import flixel.input.mouse.FlxMouseEvent;
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import flixel.math.FlxPoint;
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import funkin.play.PlayState;
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import funkin.play.character.BaseCharacter;
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import funkin.play.stage.StageData;
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import haxe.ui.RuntimeComponentBuilder;
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import haxe.ui.core.Component;
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@ -77,11 +76,18 @@ class StageOffsetSubstate extends MusicBeatSubstate
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char.y = sprOld.y - (mosPosOld.y - FlxG.mouse.y);
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}
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FlxG.mouse.visible = true;
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CoolUtil.mouseCamDrag();
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if (FlxG.keys.pressed.CONTROL)
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CoolUtil.mouseWheelZoom();
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if (FlxG.mouse.wheel != 0)
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{
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FlxG.camera.zoom += FlxG.mouse.wheel * 0.1;
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}
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if (FlxG.keys.justPressed.Y)
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{
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for (thing in PlayState.instance.currentStage)
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