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cartoons and stuff

This commit is contained in:
Cameron Taylor 2023-08-31 01:56:35 -04:00 committed by EliteMasterEric
parent 546e15dcac
commit ba896508cc
3 changed files with 76 additions and 6 deletions

2
assets

@ -1 +1 @@
Subproject commit 096b42fb7d263752cd39ab76ef0cc1bcb391ea51
Subproject commit 386dcac52e7b8ddc8cc4ad3864bd8d51f01564d1

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@ -0,0 +1,49 @@
package funkin.audio;
import flash.media.Sound;
#if flash11
import flash.utils.ByteArray;
#end
import flixel.sound.FlxSound;
import flixel.system.FlxAssets.FlxSoundAsset;
import openfl.Assets;
#if (openfl >= "8.0.0")
import openfl.utils.AssetType;
#end
/**
* a FlxSound that just overrides loadEmbedded to allow for "streamed" sounds to load with better performance!
*/
class FlxStreamSound extends FlxSound
{
public function new()
{
super();
}
override public function loadEmbedded(EmbeddedSound:FlxSoundAsset, Looped:Bool = false, AutoDestroy:Bool = false, ?OnComplete:Void->Void):FlxSound
{
if (EmbeddedSound == null) return this;
cleanup(true);
if ((EmbeddedSound is Sound))
{
_sound = EmbeddedSound;
}
else if ((EmbeddedSound is Class))
{
_sound = Type.createInstance(EmbeddedSound, []);
}
else if ((EmbeddedSound is String))
{
if (Assets.exists(EmbeddedSound, AssetType.SOUND)
|| Assets.exists(EmbeddedSound, AssetType.MUSIC)) _sound = Assets.getMusic(EmbeddedSound);
else
FlxG.log.error('Could not find a Sound asset with an ID of \'$EmbeddedSound\'.');
}
// NOTE: can't pull ID3 info from embedded sound currently
return init(Looped, AutoDestroy, OnComplete);
}
}

View file

@ -5,6 +5,8 @@ import flixel.util.FlxSignal;
import funkin.util.assets.FlxAnimationUtil;
import funkin.graphics.adobeanimate.FlxAtlasSprite;
import flixel.system.FlxSound;
import flixel.util.FlxTimer;
import funkin.audio.FlxStreamSound;
class DJBoyfriend extends FlxAtlasSprite
{
@ -169,7 +171,7 @@ class DJBoyfriend extends FlxAtlasSprite
addOffset('bf dj afk', 0, 0);
}
var cartoonSnd:FlxSound;
var cartoonSnd:FlxStreamSound;
public var playingCartoon:Bool = false;
@ -180,21 +182,40 @@ class DJBoyfriend extends FlxAtlasSprite
// tv is OFF, but getting turned on
FlxG.sound.play(Paths.sound('tv_on'));
cartoonSnd = new FlxSound();
cartoonSnd = new FlxStreamSound();
FlxG.sound.defaultSoundGroup.add(cartoonSnd);
}
else
{
// plays it smidge after the click
new FlxTimer().start(0.5, 1, function(_) {
new FlxTimer().start(0.1, function(_) {
FlxG.sound.play(Paths.sound('channel_switch'));
});
}
// cartoonSnd.loadEmbedded(Paths.sound("cartoons/peck"));
// cartoonSnd.play();
// play sound of random flash toon
// if tv is already playing, play a new one
loadCartoon();
}
function loadCartoon()
{
cartoonSnd.loadEmbedded(Paths.sound(getRandomFlashToon()), false, false, function() {
anim.play("Boyfriend DJ watchin tv OG", true, false, 60);
});
cartoonSnd.play(true, FlxG.random.float(0, cartoonSnd.length));
}
var cartoonList:Array<String> = Assets.list().filter(function(path) return path.startsWith("assets/sounds/cartoons/"));
function getRandomFlashToon():String
{
var randomFile = FlxG.random.getObject(cartoonList);
randomFile = randomFile.replace("assets/sounds/", "");
randomFile = randomFile.substring(0, randomFile.length - 4);
return randomFile;
}
public function confirm():Void