mirror of
https://github.com/ninjamuffin99/Funkin.git
synced 2024-11-22 14:53:53 +00:00
commit
ba240c45a4
|
@ -124,6 +124,8 @@
|
|||
<haxelib name="polymod" /> <!-- Modding framework -->
|
||||
<haxelib name="flxanimate" /> <!-- Texture atlas rendering -->
|
||||
<haxelib name="hxCodec" if="desktop" unless="hl" /> <!-- Video playback -->
|
||||
<haxelib name="funkVis"/>
|
||||
|
||||
|
||||
<haxelib name="json2object" /> <!-- JSON parsing -->
|
||||
<haxelib name="thx.semver" /> <!-- Version string handling -->
|
||||
|
|
2
assets
2
assets
|
@ -1 +1 @@
|
|||
Subproject commit a24f42932fbe9032d28be1603f197fb50c938276
|
||||
Subproject commit daf702a6ec8b60f1922261872cc74eb107fece06
|
33
hmm.json
33
hmm.json
|
@ -4,7 +4,7 @@
|
|||
"name": "discord_rpc",
|
||||
"type": "git",
|
||||
"dir": null,
|
||||
"ref": "2d83fa863ef0c1eace5f1cf67c3ac315d1a3a8a5",
|
||||
"ref": "2d83fa8",
|
||||
"url": "https://github.com/Aidan63/linc_discord-rpc"
|
||||
},
|
||||
{
|
||||
|
@ -18,7 +18,7 @@
|
|||
"name": "flixel-addons",
|
||||
"type": "git",
|
||||
"dir": null,
|
||||
"ref": "a523c3b56622f0640933944171efed46929e360e",
|
||||
"ref": "a523c3b",
|
||||
"url": "https://github.com/FunkinCrew/flixel-addons"
|
||||
},
|
||||
{
|
||||
|
@ -30,14 +30,14 @@
|
|||
"name": "flixel-ui",
|
||||
"type": "git",
|
||||
"dir": null,
|
||||
"ref": "719b4f10d94186ed55f6fef1b6618d32abec8c15",
|
||||
"ref": "719b4f1",
|
||||
"url": "https://github.com/HaxeFlixel/flixel-ui"
|
||||
},
|
||||
{
|
||||
"name": "flxanimate",
|
||||
"type": "git",
|
||||
"dir": null,
|
||||
"ref": "9bacdd6ea39f5e3a33b0f5dfb7bc583fe76060d4",
|
||||
"ref": "9bacdd6",
|
||||
"url": "https://github.com/FunkinCrew/flxanimate"
|
||||
},
|
||||
{
|
||||
|
@ -45,6 +45,13 @@
|
|||
"type": "haxelib",
|
||||
"version": "3.5.0"
|
||||
},
|
||||
{
|
||||
"name": "funkVis",
|
||||
"type": "git",
|
||||
"dir": null,
|
||||
"ref": "backend-rework",
|
||||
"url": "https://github.com/FunkinCrew/funkVis"
|
||||
},
|
||||
{
|
||||
"name": "hamcrest",
|
||||
"type": "haxelib",
|
||||
|
@ -54,14 +61,14 @@
|
|||
"name": "haxeui-core",
|
||||
"type": "git",
|
||||
"dir": null,
|
||||
"ref": "0212d8fdfcafeb5f0d5a41e1ddba8ff21d0e183b",
|
||||
"ref": "0212d8fd",
|
||||
"url": "https://github.com/haxeui/haxeui-core"
|
||||
},
|
||||
{
|
||||
"name": "haxeui-flixel",
|
||||
"type": "git",
|
||||
"dir": null,
|
||||
"ref": "63a906a6148958dbfde8c7b48d90b0693767fd95",
|
||||
"ref": "63a906a",
|
||||
"url": "https://github.com/haxeui/haxeui-flixel"
|
||||
},
|
||||
{
|
||||
|
@ -73,7 +80,7 @@
|
|||
"name": "hxCodec",
|
||||
"type": "git",
|
||||
"dir": null,
|
||||
"ref": "387e1665d6feb5762358134f168e6ebfe46acec8",
|
||||
"ref": "387e166",
|
||||
"url": "https://github.com/FunkinCrew/hxCodec"
|
||||
},
|
||||
{
|
||||
|
@ -85,7 +92,7 @@
|
|||
"name": "hxcpp-debug-server",
|
||||
"type": "git",
|
||||
"dir": "hxcpp-debug-server",
|
||||
"ref": "147294123f983e35f50a966741474438069a7a8f",
|
||||
"ref": "1472941",
|
||||
"url": "https://github.com/FunkinCrew/hxcpp-debugger"
|
||||
},
|
||||
{
|
||||
|
@ -97,7 +104,7 @@
|
|||
"name": "json2object",
|
||||
"type": "git",
|
||||
"dir": null,
|
||||
"ref": "a8c26f18463c98da32f744c214fe02273e1823fa",
|
||||
"ref": "a8c26f1",
|
||||
"url": "https://github.com/FunkinCrew/json2object"
|
||||
},
|
||||
{
|
||||
|
@ -111,28 +118,28 @@
|
|||
"name": "mconsole",
|
||||
"type": "git",
|
||||
"dir": null,
|
||||
"ref": "master",
|
||||
"ref": "06c0499",
|
||||
"url": "https://github.com/massive-oss/mconsole"
|
||||
},
|
||||
{
|
||||
"name": "mcover",
|
||||
"type": "git",
|
||||
"dir": "src",
|
||||
"ref": "master",
|
||||
"ref": "c3c47cd",
|
||||
"url": "https://github.com/massive-oss/mcover"
|
||||
},
|
||||
{
|
||||
"name": "mockatoo",
|
||||
"type": "git",
|
||||
"dir": "src",
|
||||
"ref": "master",
|
||||
"ref": "13d77a0",
|
||||
"url": "https://github.com/FunkinCrew/mockatoo"
|
||||
},
|
||||
{
|
||||
"name": "munit",
|
||||
"type": "git",
|
||||
"dir": "src",
|
||||
"ref": "master",
|
||||
"ref": "f61be7f",
|
||||
"url": "https://github.com/FunkinCrew/MassiveUnit"
|
||||
},
|
||||
{
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|
|
|
@ -113,6 +113,8 @@ class Main extends Sprite
|
|||
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addChild(game);
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addChild(fpsCounter);
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#if hxcpp_debug_server
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trace('hxcpp_debug_server is enabled! You can now connect to the game with a debugger.');
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#else
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|
|
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@ -8,153 +8,180 @@ import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
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import flixel.math.FlxMath;
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import flixel.sound.FlxSound;
|
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import funkin.util.MathUtil;
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import funkVis.dsp.SpectralAnalyzer;
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import funkVis.audioclip.frontends.LimeAudioClip;
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using Lambda;
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class ABotVis extends FlxTypedSpriteGroup<FlxSprite>
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{
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public var vis:VisShit;
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// public var vis:VisShit;
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||||
var analyzer:SpectralAnalyzer;
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var volumes:Array<Float> = [];
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||||
public var snd:FlxSound;
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||||
public function new(snd:FlxSound)
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{
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super();
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vis = new VisShit(snd);
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this.snd = snd;
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// vis = new VisShit(snd);
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// vis.snd = snd;
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var visFrms:FlxAtlasFrames = Paths.getSparrowAtlas('aBotViz');
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// these are the differences in X position, from left to right
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var positionX:Array<Float> = [0, 59, 56, 66, 54, 52, 51];
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var positionY:Array<Float> = [0, -8, -3.5, -0.4, 0.5, 4.7, 7];
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||||
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for (lol in 1...8)
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{
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// pushes initial value
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volumes.push(0.0);
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var sum = function(num:Float, total:Float) return total += num;
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var posX:Float = positionX.slice(0, lol).fold(sum, 0);
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var posY:Float = positionY.slice(0, lol).fold(sum, 0);
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var viz:FlxSprite = new FlxSprite(50 * lol, 0);
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var viz:FlxSprite = new FlxSprite(posX, posY);
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viz.frames = visFrms;
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add(viz);
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var visStr = 'VIZ';
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if (lol == 5) visStr = 'viz'; // lol makes it lowercase, accomodates for art that I dont wanna rename!
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var visStr = 'viz';
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viz.animation.addByPrefix('VIZ', visStr + lol, 0);
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viz.animation.play('VIZ', false, false, -1);
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viz.animation.play('VIZ', false, false, 2);
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}
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||||
}
|
||||
|
||||
public function initAnalyzer()
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{
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@:privateAccess
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analyzer = new SpectralAnalyzer(7, new LimeAudioClip(cast snd._channel.__source), 0.01, 30);
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analyzer.maxDb = -35;
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// analyzer.fftN = 2048;
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}
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var visTimer:Float = -1;
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var visTimeMax:Float = 1 / 30;
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override function update(elapsed:Float)
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{
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// updateViz();
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updateFFT(elapsed);
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// updateFFT(elapsed);
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//
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super.update(elapsed);
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}
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function updateFFT(elapsed:Float)
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static inline function min(x:Int, y:Int):Int
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||||
{
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if (vis.snd != null)
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return x > y ? y : x;
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||||
}
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||||
|
||||
override function draw()
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||||
{
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||||
#if web
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if (analyzer != null) drawFFT();
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#end
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||||
super.draw();
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||||
}
|
||||
|
||||
/**
|
||||
* TJW funkVis based visualizer! updateFFT() is the old nasty shit that dont worky!
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||||
*/
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||||
function drawFFT():Void
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||||
{
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||||
var levels = analyzer.getLevels(false);
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||||
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for (i in 0...min(group.members.length, levels.length))
|
||||
{
|
||||
vis.checkAndSetBuffer();
|
||||
var animFrame:Int = Math.round(levels[i].value * 5);
|
||||
|
||||
if (vis.setBuffer)
|
||||
{
|
||||
var remappedShit:Int = 0;
|
||||
animFrame = Math.floor(Math.min(5, animFrame));
|
||||
animFrame = Math.floor(Math.max(0, animFrame));
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||||
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||||
if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
|
||||
else
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||||
remappedShit = Std.int(FlxMath.remapToRange(Conductor.instance.songPosition, 0, vis.snd.length, 0, vis.numSamples));
|
||||
animFrame = Std.int(Math.abs(animFrame - 5)); // shitty dumbass flip, cuz dave got da shit backwards lol!
|
||||
|
||||
var fftSamples:Array<Float> = [];
|
||||
|
||||
var swagBucks = remappedShit;
|
||||
|
||||
for (i in remappedShit...remappedShit + (Std.int((44100 * (1 / 144)))))
|
||||
{
|
||||
var left = vis.audioData[swagBucks] / 32767;
|
||||
var right = vis.audioData[swagBucks + 1] / 32767;
|
||||
|
||||
var balanced = (left + right) / 2;
|
||||
|
||||
swagBucks += 2;
|
||||
|
||||
fftSamples.push(balanced);
|
||||
}
|
||||
|
||||
var freqShit = vis.funnyFFT(fftSamples);
|
||||
|
||||
for (i in 0...group.members.length)
|
||||
{
|
||||
var getSliceShit = function(s:Int) {
|
||||
var powShit = FlxMath.remapToRange(s, 0, group.members.length, 0, MathUtil.logBase(10, freqShit[0].length));
|
||||
return Math.round(Math.pow(10, powShit));
|
||||
};
|
||||
|
||||
// var powShit:Float = getSliceShit(i);
|
||||
var hzSliced:Int = getSliceShit(i);
|
||||
|
||||
var sliceLength:Int = Std.int(freqShit[0].length / group.members.length);
|
||||
|
||||
var volSlice = freqShit[0].slice(hzSliced, getSliceShit(i + 1));
|
||||
|
||||
var avgVel:Float = 0;
|
||||
|
||||
for (slice in volSlice)
|
||||
{
|
||||
avgVel += slice;
|
||||
}
|
||||
|
||||
avgVel /= volSlice.length;
|
||||
|
||||
avgVel *= 10000000;
|
||||
|
||||
volumes[i] += avgVel - (elapsed * (volumes[i] * 50));
|
||||
|
||||
var animFrame:Int = Std.int(volumes[i]);
|
||||
|
||||
animFrame = Math.floor(Math.min(5, animFrame));
|
||||
animFrame = Math.floor(Math.max(0, animFrame));
|
||||
|
||||
animFrame = Std.int(Math.abs(animFrame - 5)); // shitty dumbass flip, cuz dave got da shit backwards lol!
|
||||
|
||||
group.members[i].animation.curAnim.curFrame = animFrame;
|
||||
if (FlxG.keys.justPressed.U)
|
||||
{
|
||||
trace(avgVel);
|
||||
trace(group.members[i].animation.curAnim.curFrame);
|
||||
}
|
||||
}
|
||||
|
||||
// group.members[0].animation.curAnim.curFrame =
|
||||
}
|
||||
group.members[i].animation.curAnim.curFrame = animFrame;
|
||||
}
|
||||
}
|
||||
|
||||
public function updateViz()
|
||||
{
|
||||
if (vis.snd != null)
|
||||
{
|
||||
var remappedShit:Int = 0;
|
||||
vis.checkAndSetBuffer();
|
||||
|
||||
if (vis.setBuffer)
|
||||
{
|
||||
// var startingSample:Int = Std.int(FlxMath.remapToRange)
|
||||
|
||||
if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
|
||||
|
||||
for (i in 0...group.members.length)
|
||||
{
|
||||
var sampleApprox:Int = Std.int(FlxMath.remapToRange(i, 0, group.members.length, remappedShit, remappedShit + 500));
|
||||
|
||||
var left = vis.audioData[sampleApprox] / 32767;
|
||||
|
||||
var animFrame:Int = Std.int(FlxMath.remapToRange(left, -1, 1, 0, 6));
|
||||
|
||||
group.members[i].animation.curAnim.curFrame = animFrame;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// function updateFFT(elapsed:Float)
|
||||
// {
|
||||
// if (vis.snd != null)
|
||||
// {
|
||||
// vis.checkAndSetBuffer();
|
||||
// if (vis.setBuffer)
|
||||
// {
|
||||
// var remappedShit:Int = 0;
|
||||
// if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
|
||||
// else
|
||||
// remappedShit = Std.int(FlxMath.remapToRange(Conductor.instance.songPosition, 0, vis.snd.length, 0, vis.numSamples));
|
||||
// var fftSamples:Array<Float> = [];
|
||||
// var swagBucks = remappedShit;
|
||||
// for (i in remappedShit...remappedShit + (Std.int((44100 * (1 / 144)))))
|
||||
// {
|
||||
// var left = vis.audioData[swagBucks] / 32767;
|
||||
// var right = vis.audioData[swagBucks + 1] / 32767;
|
||||
// var balanced = (left + right) / 2;
|
||||
// swagBucks += 2;
|
||||
// fftSamples.push(balanced);
|
||||
// }
|
||||
// var freqShit = vis.funnyFFT(fftSamples);
|
||||
// for (i in 0...group.members.length)
|
||||
// {
|
||||
// var getSliceShit = function(s:Int) {
|
||||
// var powShit = FlxMath.remapToRange(s, 0, group.members.length, 0, MathUtil.logBase(10, freqShit[0].length));
|
||||
// return Math.round(Math.pow(10, powShit));
|
||||
// };
|
||||
// // var powShit:Float = getSliceShit(i);
|
||||
// var hzSliced:Int = getSliceShit(i);
|
||||
// var sliceLength:Int = Std.int(freqShit[0].length / group.members.length);
|
||||
// var volSlice = freqShit[0].slice(hzSliced, getSliceShit(i + 1));
|
||||
// var avgVel:Float = 0;
|
||||
// for (slice in volSlice)
|
||||
// {
|
||||
// avgVel += slice;
|
||||
// }
|
||||
// avgVel /= volSlice.length;
|
||||
// avgVel *= 10000000;
|
||||
// volumes[i] += avgVel - (elapsed * (volumes[i] * 50));
|
||||
// var animFrame:Int = Std.int(volumes[i]);
|
||||
// animFrame = Math.floor(Math.min(5, animFrame));
|
||||
// animFrame = Math.floor(Math.max(0, animFrame));
|
||||
// animFrame = Std.int(Math.abs(animFrame - 5)); // shitty dumbass flip, cuz dave got da shit backwards lol!
|
||||
// group.members[i].animation.curAnim.curFrame = animFrame;
|
||||
// if (FlxG.keys.justPressed.U)
|
||||
// {
|
||||
// trace(avgVel);
|
||||
// trace(group.members[i].animation.curAnim.curFrame);
|
||||
// }
|
||||
// }
|
||||
// // group.members[0].animation.curAnim.curFrame =
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// public function updateViz()
|
||||
// {
|
||||
// if (vis.snd != null)
|
||||
// {
|
||||
// var remappedShit:Int = 0;
|
||||
// vis.checkAndSetBuffer();
|
||||
// if (vis.setBuffer)
|
||||
// {
|
||||
// // var startingSample:Int = Std.int(FlxMath.remapToRange)
|
||||
// if (vis.snd.playing) remappedShit = Std.int(FlxMath.remapToRange(vis.snd.time, 0, vis.snd.length, 0, vis.numSamples));
|
||||
// for (i in 0...group.members.length)
|
||||
// {
|
||||
// var sampleApprox:Int = Std.int(FlxMath.remapToRange(i, 0, group.members.length, remappedShit, remappedShit + 500));
|
||||
// var left = vis.audioData[sampleApprox] / 32767;
|
||||
// var animFrame:Int = Std.int(FlxMath.remapToRange(left, -1, 1, 0, 6));
|
||||
// group.members[i].animation.curAnim.curFrame = animFrame;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
|
|
@ -1919,8 +1919,6 @@ class PlayState extends MusicBeatSubState
|
|||
*/
|
||||
function startSong():Void
|
||||
{
|
||||
dispatchEvent(new ScriptEvent(SONG_START));
|
||||
|
||||
startingSong = false;
|
||||
|
||||
if (!overrideMusic && !isGamePaused && currentChart != null)
|
||||
|
@ -1942,7 +1940,7 @@ class PlayState extends MusicBeatSubState
|
|||
|
||||
// Prevent the volume from being wrong.
|
||||
FlxG.sound.music.volume = 1.0;
|
||||
FlxG.sound.music.fadeTween?.cancel();
|
||||
if (FlxG.sound.music.fadeTween != null) FlxG.sound.music.fadeTween.cancel();
|
||||
|
||||
trace('Playing vocals...');
|
||||
add(vocals);
|
||||
|
@ -1961,6 +1959,8 @@ class PlayState extends MusicBeatSubState
|
|||
// FlxG.sound.music.time = startTimestamp - Conductor.instance.instrumentalOffset;
|
||||
handleSkippedNotes();
|
||||
}
|
||||
|
||||
dispatchEvent(new ScriptEvent(SONG_START));
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in a new issue