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hard songs and unlockables

This commit is contained in:
Cameron Taylor 2020-10-31 20:31:31 -07:00
parent ae50142583
commit b94cd258c7

View file

@ -8,7 +8,7 @@ import flixel.text.FlxText;
class FreeplayState extends MusicBeatState class FreeplayState extends MusicBeatState
{ {
var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial", "Spookeez", "South", "Monster"]; var songs:Array<String> = ["Bopeebo", "Dadbattle", "Fresh", "Tutorial"];
var selector:FlxText; var selector:FlxText;
var curSelected:Int = 0; var curSelected:Int = 0;
@ -17,6 +17,12 @@ class FreeplayState extends MusicBeatState
override function create() override function create()
{ {
if (StoryMenuState.weekUnlocked[1])
{
songs.push('Spookeez');
songs.push('South');
}
// LOAD MUSIC // LOAD MUSIC
// LOAD CHARACTERS // LOAD CHARACTERS