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skip to end of dialogue if not finished
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commit
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@ -150,6 +150,7 @@ class DialogueBox extends FlxSpriteGroup
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var dialogueOpened:Bool = false;
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var dialogueStarted:Bool = false;
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var dialogueEnded:Bool = false;
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override function update(elapsed:Float)
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{
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@ -180,7 +181,7 @@ class DialogueBox extends FlxSpriteGroup
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dialogueStarted = true;
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}
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if (FlxG.keys.justPressed.ANY && dialogueStarted == true)
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if (FlxG.keys.justPressed.ANY && dialogueEnded)
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{
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remove(dialogue);
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@ -219,6 +220,8 @@ class DialogueBox extends FlxSpriteGroup
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startDialogue();
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}
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}
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else if (FlxG.keys.justPressed.ANY && dialogueStarted)
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swagDialogue.skip();
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super.update(elapsed);
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}
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@ -239,8 +242,10 @@ class DialogueBox extends FlxSpriteGroup
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{
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trace("dialogue finish");
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handSelect.visible = true;
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dialogueEnded = true;
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};
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handSelect.visible = false;
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dialogueEnded = false;
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switch (curCharacter)
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{
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