lol mute debug thing!

This commit is contained in:
Cameron Taylor 2021-04-06 12:27:07 -04:00
parent c643d4651f
commit b518fdad0a
2 changed files with 14 additions and 2 deletions

View File

@ -20,8 +20,6 @@ import lime.app.Application;
import lime.ui.Window;
import openfl.Assets;
import shaderslmfao.ColorSwap;
import sys.FileSystem;
import sys.io.File;
import ui.PreferencesMenu;
using StringTools;
@ -30,6 +28,8 @@ using StringTools;
import Discord.DiscordClient;
#end
#if desktop
import sys.FileSystem;
import sys.io.File;
import sys.thread.Thread;
#end

View File

@ -57,6 +57,12 @@ class PreferencesMenu extends ui.OptionsState.Page
return preferences.get(pref);
}
// easy shorthand?
public static function setPref(pref:String, value:Dynamic):Void
{
preferences.set(pref, value);
}
public static function initPrefs():Void
{
preferenceCheck('censor-naughty', false);
@ -65,6 +71,12 @@ class PreferencesMenu extends ui.OptionsState.Page
preferenceCheck('camera-zoom', true);
preferenceCheck('fps-counter', true);
preferenceCheck('auto-pause', false);
preferenceCheck('master-volume', 1);
#if muted
setPref('master-volume', 0);
FlxG.sound.muted = true;
#end
if (!getPref('fps-counter'))
FlxG.stage.removeChild(Main.fpsCounter);