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more seamless storymode transitions
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@ -5,8 +5,11 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [unreleased]
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### Changed
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- Made the transitions between the story mode levels more seamless.
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### Fixed
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- Chart's and chart editor now support changeBPM, GOD BLESS MTH FOR THIS ONE I BEEN STRUGGLIN WIT THAT SINCE OCTOBER LMAO ([GOD BLESS MTH](https://github.com/ninjamuffin99/Funkin/pull/382))
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- Antialiasing on the skyscraper lights
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## [0.2.7] - 2021-02-02
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### Added
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@ -3,6 +3,7 @@ package;
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import flixel.FlxG;
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import flixel.FlxObject;
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import flixel.FlxSprite;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.effects.FlxFlicker;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.group.FlxGroup.FlxTypedGroup;
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@ -32,6 +33,9 @@ class MainMenuState extends MusicBeatState
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override function create()
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{
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transIn = FlxTransitionableState.defaultTransIn;
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transOut = FlxTransitionableState.defaultTransOut;
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if (!FlxG.sound.music.playing)
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{
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FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt);
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@ -4,6 +4,7 @@ import Controls.Control;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.FlxSubState;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.input.keyboard.FlxKey;
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import flixel.system.FlxSound;
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@ -211,6 +211,7 @@ class PlayState extends MusicBeatState
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light.visible = false;
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light.setGraphicSize(Std.int(light.width * 0.85));
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light.updateHitbox();
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light.antialiasing = true;
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phillyCityLights.add(light);
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}
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@ -485,8 +486,6 @@ class PlayState extends MusicBeatState
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defaultCamZoom = 0.9;
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curStage = 'stage';
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var bg:FlxSprite = new FlxSprite(-600, -200).loadGraphic('assets/images/stageback.png');
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// bg.setGraphicSize(Std.int(bg.width * 2.5));
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// bg.updateHitbox();
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bg.antialiasing = true;
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bg.scrollFactor.set(0.9, 0.9);
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bg.active = false;
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@ -516,9 +515,7 @@ class PlayState extends MusicBeatState
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{
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case 'limo':
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gfVersion = 'gf-car';
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case 'mall':
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gfVersion = 'gf-christmas';
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case 'mallEvil':
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case 'mall' | 'mallEvil':
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gfVersion = 'gf-christmas';
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case 'school':
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gfVersion = 'gf-pixel';
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@ -772,6 +769,7 @@ class PlayState extends MusicBeatState
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senpaiEvil.frames = FlxAtlasFrames.fromSparrow('assets/images/weeb/senpaiCrazy.png', 'assets/images/weeb/senpaiCrazy.xml');
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senpaiEvil.animation.addByPrefix('idle', 'Senpai Pre Explosion', 24, false);
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senpaiEvil.setGraphicSize(Std.int(senpaiEvil.width * 6));
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senpaiEvil.scrollFactor.set();
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senpaiEvil.updateHitbox();
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senpaiEvil.screenCenter();
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@ -1158,9 +1156,12 @@ class PlayState extends MusicBeatState
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babyArrow.updateHitbox();
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babyArrow.scrollFactor.set();
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babyArrow.y -= 10;
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babyArrow.alpha = 0;
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FlxTween.tween(babyArrow, {y: babyArrow.y + 10, alpha: 1}, 1, {ease: FlxEase.circOut, startDelay: 0.5 + (0.2 * i)});
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if (!isStoryMode)
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{
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babyArrow.y -= 10;
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babyArrow.alpha = 0;
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FlxTween.tween(babyArrow, {y: babyArrow.y + 10, alpha: 1}, 1, {ease: FlxEase.circOut, startDelay: 0.5 + (0.2 * i)});
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}
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babyArrow.ID = i;
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@ -1412,7 +1413,6 @@ class PlayState extends MusicBeatState
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FlxG.watch.addQuick("beatShit", curBeat);
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FlxG.watch.addQuick("stepShit", curStep);
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if (curSong == 'Fresh')
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{
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switch (curBeat)
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@ -1514,8 +1514,6 @@ class PlayState extends MusicBeatState
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altAnim = '-alt';
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}
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trace("DA ALT THO?: " + SONG.notes[Math.floor(curStep / 16)].altAnim);
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switch (Math.abs(daNote.noteData))
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{
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case 2:
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@ -1592,6 +1590,9 @@ class PlayState extends MusicBeatState
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{
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FlxG.sound.playMusic('assets/music/freakyMenu' + TitleState.soundExt);
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transIn = FlxTransitionableState.defaultTransIn;
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transOut = FlxTransitionableState.defaultTransOut;
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FlxG.switchState(new StoryMenuState());
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// if ()
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@ -1630,20 +1631,14 @@ class PlayState extends MusicBeatState
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FlxG.sound.play('assets/sounds/Lights_Shut_off' + TitleState.soundExt);
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}
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if (SONG.song.toLowerCase() == 'senpai')
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{
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transIn = null;
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transOut = null;
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prevCamFollow = camFollow;
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}
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FlxTransitionableState.skipNextTransIn = true;
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FlxTransitionableState.skipNextTransOut = true;
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prevCamFollow = camFollow;
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PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + difficulty, PlayState.storyPlaylist[0]);
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FlxG.sound.music.stop();
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FlxG.switchState(new PlayState());
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transIn = FlxTransitionableState.defaultTransIn;
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transOut = FlxTransitionableState.defaultTransOut;
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}
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}
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else
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@ -2237,8 +2232,8 @@ class PlayState extends MusicBeatState
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Conductor.changeBPM(SONG.notes[Math.floor(curStep / 16)].bpm);
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FlxG.log.add('CHANGED BPM!');
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}
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//else
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//Conductor.changeBPM(SONG.bpm);
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// else
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// Conductor.changeBPM(SONG.bpm);
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// Dad doesnt interupt his own notes
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if (SONG.notes[Math.floor(curStep / 16)].mustHitSection)
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@ -2,6 +2,7 @@ package;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxGroup;
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@ -69,6 +70,9 @@ class StoryMenuState extends MusicBeatState
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override function create()
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{
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transIn = FlxTransitionableState.defaultTransIn;
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transOut = FlxTransitionableState.defaultTransOut;
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if (FlxG.sound.music != null)
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{
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if (!FlxG.sound.music.playing)
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