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week unlockin shit
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@ -12,7 +12,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Clear section button to note editor
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- Swap button in note editor
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- a new boot text or two
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- automatic check for when you're on an old version of the game!
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- automatic check for when you're on an old version of the game!
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### Changed
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- Made Spookeez on Normal easier.
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- Mouse is now visible in note editor
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@ -22,7 +22,7 @@ class MenuCharacter extends FlxSprite
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animation.addByPrefix('dad', "Dad idle dance BLACK LINE", 24);
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animation.addByPrefix('spooky', "spooky dance idle BLACK LINES", 24);
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animation.addByPrefix('pico', "Pico Idle Dance", 24);
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animation.addByPrefix('mom', "Mom Idle Black Lines smol", 24);
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animation.addByPrefix('mom', "Mom Idle BLACK LINES", 24);
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animation.play(character);
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updateHitbox();
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@ -23,7 +23,7 @@ class MenuItem extends FlxSpriteGroup
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week.animation.addByPrefix('week1', "WEEK1 select", 24);
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week.animation.addByPrefix('week2', "week2 select", 24);
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week.animation.addByPrefix('week3', "Week 3 press", 24);
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week.animation.addByPrefix('week3', "Week 4 press", 24);
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week.animation.addByPrefix('week4', "Week 4 press", 24);
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add(week);
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week.animation.play('week' + weekNum);
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@ -8,6 +8,7 @@ import flixel.group.FlxGroup;
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import flixel.math.FlxMath;
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import flixel.text.FlxText;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxTimer;
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import lime.net.curl.CURLCode;
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@ -74,6 +75,9 @@ class StoryMenuState extends MusicBeatState
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grpWeekText = new FlxTypedGroup<MenuItem>();
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add(grpWeekText);
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var blackBarThingie:FlxSprite = new FlxSprite().makeGraphic(FlxG.width, 56, FlxColor.BLACK);
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add(blackBarThingie);
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grpWeekCharacters = new FlxTypedGroup<MenuCharacter>();
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grpLocks = new FlxTypedGroup<FlxSprite>();
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@ -64,7 +64,9 @@ class TitleState extends MusicBeatState
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if (FlxG.save.data.weekUnlocked != null)
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{
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StoryMenuState.weekUnlocked = FlxG.save.data.weekUnlocked;
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// FIX LATER!!!
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// WEEK UNLOCK PROGRESSION!!
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// StoryMenuState.weekUnlocked = FlxG.save.data.weekUnlocked;
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if (StoryMenuState.weekUnlocked.length < 4)
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StoryMenuState.weekUnlocked.insert(0, true);
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