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tweaks in progress

This commit is contained in:
Cameron Taylor 2024-02-10 15:42:29 -05:00
parent cd28f81c8c
commit aeddcee983
2 changed files with 32 additions and 41 deletions

View file

@ -107,7 +107,7 @@
"name": "lime",
"type": "git",
"dir": null,
"ref": "develop2",
"ref": "6c92c7e",
"url": "https://github.com/FunkinCrew/lime"
},
{
@ -163,4 +163,4 @@
"version": "0.11.0"
}
]
}
}

View file

@ -24,6 +24,7 @@ import haxe.Timer;
class LatencyState extends MusicBeatSubState
{
var visualOffsetText:FlxText;
var offsetText:FlxText;
var noteGrp:Array<SongNoteData>;
var strumLine:Strumline;
@ -39,9 +40,6 @@ class LatencyState extends MusicBeatSubState
var offsetsPerBeat:Array<Int> = [];
var swagSong:HomemadeMusic;
var funnyStatsGraph:CoolStatsGraph;
var realStats:CoolStatsGraph;
override function create()
{
super.create();
@ -54,14 +52,6 @@ class LatencyState extends MusicBeatSubState
FlxG.sound.music = swagSong;
FlxG.sound.music.play();
funnyStatsGraph = new CoolStatsGraph(0, Std.int(FlxG.height / 3), Std.int(FlxG.width / 2), Std.int(FlxG.height / 3), FlxColor.PINK, "time");
funnyStatsGraph.curLabel.y += 32;
FlxG.addChildBelowMouse(funnyStatsGraph);
realStats = new CoolStatsGraph(0, Std.int(FlxG.height / 3), Std.int(FlxG.width / 2), Std.int(FlxG.height / 3), FlxColor.YELLOW, "REAL");
realStats.curLabel.y -= 32;
FlxG.addChildBelowMouse(realStats);
PreciseInputManager.instance.onInputPressed.add(function(event:PreciseInputEvent) {
generateBeatStuff(event);
strumLine.pressKey(event.noteDirection);
@ -112,19 +102,36 @@ class LatencyState extends MusicBeatSubState
for (i in 0...8)
{
var block = new FlxSprite(2, 50 * i).makeGraphic(48, 48);
block.alpha = 0;
var block = new FlxSprite(2, ((FlxG.height / 8) + 2) * i).makeGraphic(Std.int(FlxG.height / 8), Std.int((FlxG.height / 8) - 4));
block.alpha = 0.1;
blocks.add(block);
}
offsetText = new FlxText();
offsetText.size = 20;
offsetText.screenCenter();
add(offsetText);
var strumlineBG:FlxSprite = new FlxSprite();
add(strumlineBG);
strumLine = new Strumline(NoteStyleRegistry.instance.fetchDefault(), true);
strumLine.screenCenter();
add(strumLine);
strumlineBG.x = strumLine.x;
strumlineBG.makeGraphic(Std.int(strumLine.width), FlxG.height, 0xFFFFFFFF);
strumlineBG.alpha = 0.1;
visualOffsetText = new FlxText();
visualOffsetText.setFormat(Paths.font("vcr.ttf"), 20);
visualOffsetText.x = (FlxG.height / 8) + 10;
visualOffsetText.y = 10;
visualOffsetText.fieldWidth = strumLine.x - visualOffsetText.x - 10;
add(visualOffsetText);
offsetText = new FlxText();
offsetText.setFormat(Paths.font("vcr.ttf"), 20);
offsetText.x = strumLine.x + strumLine.width + 10;
offsetText.y = 10;
offsetText.fieldWidth = FlxG.width - offsetText.x - 10;
add(offsetText);
regenNoteData();
}
@ -152,7 +159,7 @@ class LatencyState extends MusicBeatSubState
override function beatHit():Bool
{
if (Conductor.instance.currentBeat % 8 == 0) blocks.forEach(blok -> {
blok.alpha = 0;
blok.alpha = 0.1;
});
blocks.members[Conductor.instance.currentBeat % 8].alpha = 1;
@ -170,19 +177,16 @@ class LatencyState extends MusicBeatSubState
Conductor.instance.update();
funnyStatsGraph.update(swagSong.getTimeWithDiff() % 500);
realStats.update(Conductor.instance.getTimeWithDiff() % 500);
// Conductor.instance.songPosition += (Timer.stamp() * 1000) - FlxG.sound.music.prevTimestamp;
songPosVis.x = songPosToX(Conductor.instance.songPosition);
songVisFollowAudio.x = songPosToX(Conductor.instance.songPosition - Conductor.instance.instrumentalOffset);
songVisFollowVideo.x = songPosToX(Conductor.instance.songPosition - Conductor.instance.inputOffset);
offsetText.text = "INST Offset (CTRL+Left/Right to change): " + Conductor.instance.instrumentalOffset + "ms";
offsetText.text += "\nINPUT Offset (Left/Right to change): " + Conductor.instance.inputOffset + "ms";
offsetText.text += "\ncurrentStep: " + Conductor.instance.currentStep;
offsetText.text += "\ncurrentBeat: " + Conductor.instance.currentBeat;
visualOffsetText.text = "Visual Offset: " + Conductor.instance.instrumentalOffset + "ms";
visualOffsetText.text += "\nYou can press SPACE+Left/Right to change this value.";
offsetText.text = "INPUT Offset (Left/Right to change): " + Conductor.instance.inputOffset + "ms";
var avgOffsetInput:Float = 0;
@ -191,7 +195,7 @@ class LatencyState extends MusicBeatSubState
avgOffsetInput /= offsetsPerBeat.length;
offsetText.text += "\naverage input offset needed: " + avgOffsetInput;
offsetText.text += "\nEstimated average input offset needed: " + avgOffsetInput;
var multiply:Int = 10;
@ -222,19 +226,6 @@ class LatencyState extends MusicBeatSubState
}
}
// noteGrp.forEach(function(daNote:NoteSprite) {
// daNote.y = (strumLine.y - ((Conductor.instance.songPosition - Conductor.instance.instrumentalOffset) - daNote.strumTime) * 0.45);
// daNote.x = strumLine.x + 30;
// if (daNote.y < strumLine.y) daNote.alpha = 0.5;
// if (daNote.y < 0 - daNote.height)
// {
// daNote.alpha = 1;
// // daNote.data.strumTime += Conductor.instance.beatLengthMs * 8;
// }
// });
super.update(elapsed);
}