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@ -1,54 +1,55 @@
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package funkin.ui.freeplay;
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import funkin.graphics.adobeanimate.FlxAtlasSprite;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.addons.ui.FlxInputText;
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import flixel.FlxCamera;
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import flixel.FlxSprite;
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import flixel.group.FlxGroup;
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import funkin.graphics.shaders.GaussianBlurShader;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.group.FlxSpriteGroup.FlxTypedSpriteGroup;
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import flixel.input.touch.FlxTouch;
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import flixel.math.FlxAngle;
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import flixel.math.FlxPoint;
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import openfl.display.BlendMode;
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import flixel.system.debug.watch.Tracker.TrackerProfile;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.tweens.misc.ShakeTween;
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import flixel.util.FlxColor;
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import flixel.util.FlxSpriteUtil;
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import flixel.util.FlxTimer;
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import funkin.audio.FunkinSound;
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import funkin.data.story.level.LevelRegistry;
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import funkin.data.song.SongRegistry;
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import funkin.data.freeplay.player.PlayerRegistry;
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import funkin.data.song.SongRegistry;
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import funkin.data.story.level.LevelRegistry;
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import funkin.effects.IntervalShake;
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import funkin.graphics.adobeanimate.FlxAtlasSprite;
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import funkin.graphics.FunkinCamera;
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import funkin.graphics.FunkinSprite;
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import funkin.graphics.shaders.AngleMask;
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import funkin.graphics.shaders.GaussianBlurShader;
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import funkin.graphics.shaders.HSVShader;
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import funkin.graphics.shaders.PureColor;
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import funkin.graphics.shaders.StrokeShader;
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import funkin.input.Controls;
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import funkin.play.PlayStatePlaylist;
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import funkin.play.scoring.Scoring;
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import funkin.play.scoring.Scoring.ScoringRank;
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import funkin.play.song.Song;
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import funkin.ui.story.Level;
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import funkin.save.Save;
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import funkin.save.Save.SaveScoreData;
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import funkin.ui.AtlasText;
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import funkin.play.scoring.Scoring;
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import funkin.play.scoring.Scoring.ScoringRank;
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import funkin.ui.freeplay.charselect.PlayableCharacter;
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import funkin.ui.freeplay.SongMenuItem.FreeplayRank;
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import funkin.ui.mainmenu.MainMenuState;
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import funkin.ui.MusicBeatSubState;
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import funkin.ui.story.Level;
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import funkin.ui.transition.LoadingState;
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import funkin.ui.transition.StickerSubState;
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import funkin.util.MathUtil;
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import funkin.util.SortUtil;
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import lime.utils.Assets;
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import flixel.tweens.misc.ShakeTween;
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import funkin.effects.IntervalShake;
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import funkin.ui.freeplay.SongMenuItem.FreeplayRank;
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import funkin.ui.freeplay.charselect.PlayableCharacter;
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import openfl.display.BlendMode;
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/**
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* Parameters used to initialize the FreeplayState.
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@ -94,6 +95,7 @@ typedef FromResultsParams =
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/**
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* The state for the freeplay menu, allowing the player to select any song to play.
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*/
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@:nullSafety
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class FreeplayState extends MusicBeatSubState
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{
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//
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@ -164,10 +166,9 @@ class FreeplayState extends MusicBeatSubState
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var grpSongs:FlxTypedGroup<Alphabet>;
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var grpCapsules:FlxTypedGroup<SongMenuItem>;
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var curCapsule:SongMenuItem;
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var curPlaying:Bool = false;
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var dj:FreeplayDJ;
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var dj:Null<FreeplayDJ> = null;
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var ostName:FlxText;
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var albumRoll:AlbumRoll;
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@ -175,7 +176,7 @@ class FreeplayState extends MusicBeatSubState
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var letterSort:LetterSort;
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var exitMovers:ExitMoverData = new Map();
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var stickerSubState:StickerSubState;
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var stickerSubState:Null<StickerSubState> = null;
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public static var rememberedDifficulty:Null<String> = Constants.DEFAULT_DIFFICULTY;
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public static var rememberedSongId:Null<String> = 'tutorial';
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@ -210,8 +211,12 @@ class FreeplayState extends MusicBeatSubState
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public function new(?params:FreeplayStateParams, ?stickers:StickerSubState)
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{
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currentCharacterId = params?.character ?? Constants.DEFAULT_CHARACTER;
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currentCharacter = PlayerRegistry.instance.fetchEntry(currentCharacterId);
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if (currentCharacter == null) throw 'Could not build Freeplay state for character: $currentCharacterId';
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var fetchPlayableCharacter = function():PlayableCharacter {
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var result = PlayerRegistry.instance.fetchEntry(params?.character ?? Constants.DEFAULT_CHARACTER);
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if (result == null) throw 'No valid playable character with id ${params?.character}';
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return result;
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};
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currentCharacter = fetchPlayableCharacter();
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fromResultsParams = params?.fromResults;
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@ -220,12 +225,54 @@ class FreeplayState extends MusicBeatSubState
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prepForNewRank = true;
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}
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super(FlxColor.TRANSPARENT);
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if (stickers?.members != null)
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{
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stickerSubState = stickers;
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}
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super(FlxColor.TRANSPARENT);
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// We build a bunch of sprites BEFORE create() so we can guarantee they aren't null later on.
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albumRoll = new AlbumRoll();
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fp = new FreeplayScore(460, 60, 7, 100);
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cardGlow = new FlxSprite(-30, -30).loadGraphic(Paths.image('freeplay/cardGlow'));
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confirmGlow = new FlxSprite(-30, 240).loadGraphic(Paths.image('freeplay/confirmGlow'));
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confirmTextGlow = new FlxSprite(-8, 115).loadGraphic(Paths.image('freeplay/glowingText'));
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rankCamera = new FunkinCamera('rankCamera', 0, 0, FlxG.width, FlxG.height);
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funnyCam = new FunkinCamera('freeplayFunny', 0, 0, FlxG.width, FlxG.height);
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funnyScroll = new BGScrollingText(0, 220, currentCharacter.getFreeplayDJText(1), FlxG.width / 2, false, 60);
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funnyScroll2 = new BGScrollingText(0, 335, currentCharacter.getFreeplayDJText(1), FlxG.width / 2, false, 60);
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grpCapsules = new FlxTypedGroup<SongMenuItem>();
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grpDifficulties = new FlxTypedSpriteGroup<DifficultySprite>(-300, 80);
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letterSort = new LetterSort(400, 75);
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grpSongs = new FlxTypedGroup<Alphabet>();
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moreWays = new BGScrollingText(0, 160, currentCharacter.getFreeplayDJText(2), FlxG.width, true, 43);
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moreWays2 = new BGScrollingText(0, 397, currentCharacter.getFreeplayDJText(2), FlxG.width, true, 43);
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pinkBack = FunkinSprite.create('freeplay/pinkBack');
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rankBg = new FunkinSprite(0, 0);
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rankVignette = new FlxSprite(0, 0).loadGraphic(Paths.image('freeplay/rankVignette'));
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sparks = new FlxSprite(0, 0);
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sparksADD = new FlxSprite(0, 0);
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txtCompletion = new AtlasText(1185, 87, '69', AtlasFont.FREEPLAY_CLEAR);
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txtNuts = new BGScrollingText(0, 285, currentCharacter.getFreeplayDJText(3), FlxG.width / 2, true, 43);
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ostName = new FlxText(8, 8, FlxG.width - 8 - 8, 'OFFICIAL OST', 48);
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orangeBackShit = new FunkinSprite(84, 440).makeSolidColor(Std.int(pinkBack.width), 75, 0xFFFEDA00);
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bgDad = new FlxSprite(pinkBack.width * 0.74, 0).loadGraphic(Paths.image('freeplay/freeplayBGdad'));
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alsoOrangeLOL = new FunkinSprite(0, orangeBackShit.y).makeSolidColor(100, Std.int(orangeBackShit.height), 0xFFFFD400);
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confirmGlow2 = new FlxSprite(confirmGlow.x, confirmGlow.y).loadGraphic(Paths.image('freeplay/confirmGlow2'));
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funnyScroll3 = new BGScrollingText(0, orangeBackShit.y + 10, currentCharacter.getFreeplayDJText(1), FlxG.width / 2, 60);
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backingTextYeah = new FlxAtlasSprite(640, 370, Paths.animateAtlas("freeplay/backing-text-yeah"),
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{
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FrameRate: 24.0,
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Reversed: false,
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// ?OnComplete:Void -> Void,
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ShowPivot: false,
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Antialiasing: true,
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ScrollFactor: new FlxPoint(1, 1),
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});
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}
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override function create():Void
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@ -236,12 +283,6 @@ class FreeplayState extends MusicBeatSubState
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FlxTransitionableState.skipNextTransIn = true;
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// dedicated camera for the state so we don't need to fuk around with camera scrolls from the mainmenu / elsewhere
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funnyCam = new FunkinCamera('freeplayFunny', 0, 0, FlxG.width, FlxG.height);
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funnyCam.bgColor = FlxColor.TRANSPARENT;
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FlxG.cameras.add(funnyCam, false);
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this.cameras = [funnyCam];
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if (stickerSubState != null)
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{
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this.persistentUpdate = true;
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@ -277,7 +318,7 @@ class FreeplayState extends MusicBeatSubState
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// programmatically adds the songs via LevelRegistry and SongRegistry
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for (levelId in LevelRegistry.instance.listSortedLevelIds())
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{
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var level:Level = LevelRegistry.instance.fetchEntry(levelId);
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var level:Null<Level> = LevelRegistry.instance.fetchEntry(levelId);
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if (level == null)
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{
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@ -287,7 +328,7 @@ class FreeplayState extends MusicBeatSubState
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for (songId in level.getSongs())
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{
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var song:Song = SongRegistry.instance.fetchEntry(songId);
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var song:Null<Song> = SongRegistry.instance.fetchEntry(songId);
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if (song == null)
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{
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@ -319,17 +360,14 @@ class FreeplayState extends MusicBeatSubState
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trace(FlxG.camera.initialZoom);
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trace(FlxCamera.defaultZoom);
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pinkBack = FunkinSprite.create('freeplay/pinkBack');
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pinkBack.color = 0xFFFFD4E9; // sets it to pink!
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pinkBack.x -= pinkBack.width;
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FlxTween.tween(pinkBack, {x: 0}, 0.6, {ease: FlxEase.quartOut});
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add(pinkBack);
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orangeBackShit = new FunkinSprite(84, 440).makeSolidColor(Std.int(pinkBack.width), 75, 0xFFFEDA00);
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add(orangeBackShit);
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alsoOrangeLOL = new FunkinSprite(0, orangeBackShit.y).makeSolidColor(100, Std.int(orangeBackShit.height), 0xFFFFD400);
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add(alsoOrangeLOL);
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exitMovers.set([pinkBack, orangeBackShit, alsoOrangeLOL],
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@ -344,15 +382,11 @@ class FreeplayState extends MusicBeatSubState
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orangeBackShit.visible = false;
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alsoOrangeLOL.visible = false;
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confirmTextGlow = new FlxSprite(-8, 115).loadGraphic(Paths.image('freeplay/glowingText'));
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confirmTextGlow.blend = BlendMode.ADD;
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confirmTextGlow.visible = false;
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confirmGlow = new FlxSprite(-30, 240).loadGraphic(Paths.image('freeplay/confirmGlow'));
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confirmGlow.blend = BlendMode.ADD;
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confirmGlow2 = new FlxSprite(confirmGlow.x, confirmGlow.y).loadGraphic(Paths.image('freeplay/confirmGlow2'));
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confirmGlow.visible = false;
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confirmGlow2.visible = false;
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@ -367,7 +401,6 @@ class FreeplayState extends MusicBeatSubState
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FlxG.debugger.addTrackerProfile(new TrackerProfile(BGScrollingText, ['x', 'y', 'speed', 'size']));
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moreWays = new BGScrollingText(0, 160, 'HOT BLOODED IN MORE WAYS THAN ONE', FlxG.width, true, 43);
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moreWays.funnyColor = 0xFFFFF383;
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moreWays.speed = 6.8;
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grpTxtScrolls.add(moreWays);
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@ -378,7 +411,6 @@ class FreeplayState extends MusicBeatSubState
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speed: 0.4,
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});
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funnyScroll = new BGScrollingText(0, 220, 'BOYFRIEND', FlxG.width / 2, false, 60);
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funnyScroll.funnyColor = 0xFFFF9963;
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funnyScroll.speed = -3.8;
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grpTxtScrolls.add(funnyScroll);
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@ -391,7 +423,6 @@ class FreeplayState extends MusicBeatSubState
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wait: 0
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});
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txtNuts = new BGScrollingText(0, 285, 'PROTECT YO NUTS', FlxG.width / 2, true, 43);
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txtNuts.speed = 3.5;
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grpTxtScrolls.add(txtNuts);
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exitMovers.set([txtNuts],
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@ -400,7 +431,6 @@ class FreeplayState extends MusicBeatSubState
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speed: 0.4,
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});
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funnyScroll2 = new BGScrollingText(0, 335, 'BOYFRIEND', FlxG.width / 2, false, 60);
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funnyScroll2.funnyColor = 0xFFFF9963;
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funnyScroll2.speed = -3.8;
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grpTxtScrolls.add(funnyScroll2);
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@ -411,7 +441,6 @@ class FreeplayState extends MusicBeatSubState
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speed: 0.5,
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});
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moreWays2 = new BGScrollingText(0, 397, 'HOT BLOODED IN MORE WAYS THAN ONE', FlxG.width, true, 43);
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moreWays2.funnyColor = 0xFFFFF383;
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moreWays2.speed = 6.8;
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grpTxtScrolls.add(moreWays2);
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@ -422,7 +451,6 @@ class FreeplayState extends MusicBeatSubState
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speed: 0.4
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});
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funnyScroll3 = new BGScrollingText(0, orangeBackShit.y + 10, 'BOYFRIEND', FlxG.width / 2, 60);
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funnyScroll3.funnyColor = 0xFFFEA400;
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funnyScroll3.speed = -3.8;
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grpTxtScrolls.add(funnyScroll3);
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@ -433,19 +461,8 @@ class FreeplayState extends MusicBeatSubState
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speed: 0.3
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});
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backingTextYeah = new FlxAtlasSprite(640, 370, Paths.animateAtlas("freeplay/backing-text-yeah"),
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{
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FrameRate: 24.0,
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Reversed: false,
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// ?OnComplete:Void -> Void,
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ShowPivot: false,
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Antialiasing: true,
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ScrollFactor: new FlxPoint(1, 1),
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});
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add(backingTextYeah);
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cardGlow = new FlxSprite(-30, -30).loadGraphic(Paths.image('freeplay/cardGlow'));
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cardGlow.blend = BlendMode.ADD;
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cardGlow.visible = false;
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@ -462,7 +479,6 @@ class FreeplayState extends MusicBeatSubState
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add(dj);
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}
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bgDad = new FlxSprite(pinkBack.width * 0.74, 0).loadGraphic(Paths.image('freeplay/freeplayBGdad'));
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bgDad.shader = new AngleMask();
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bgDad.visible = false;
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@ -488,17 +504,13 @@ class FreeplayState extends MusicBeatSubState
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blackOverlayBullshitLOLXD.shader = bgDad.shader;
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rankBg = new FunkinSprite(0, 0);
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rankBg.makeSolidColor(FlxG.width, FlxG.height, 0xD3000000);
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add(rankBg);
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grpSongs = new FlxTypedGroup<Alphabet>();
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add(grpSongs);
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grpCapsules = new FlxTypedGroup<SongMenuItem>();
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add(grpCapsules);
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grpDifficulties = new FlxTypedSpriteGroup<DifficultySprite>(-300, 80);
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add(grpDifficulties);
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exitMovers.set([grpDifficulties],
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@ -525,7 +537,6 @@ class FreeplayState extends MusicBeatSubState
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if (diffSprite.difficultyId == currentDifficulty) diffSprite.visible = true;
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}
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albumRoll = new AlbumRoll();
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albumRoll.albumId = null;
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add(albumRoll);
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@ -540,7 +551,6 @@ class FreeplayState extends MusicBeatSubState
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fnfFreeplay.font = 'VCR OSD Mono';
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fnfFreeplay.visible = false;
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ostName = new FlxText(8, 8, FlxG.width - 8 - 8, 'OFFICIAL OST', 48);
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ostName.font = 'VCR OSD Mono';
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ostName.alignment = RIGHT;
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ostName.visible = false;
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@ -572,7 +582,6 @@ class FreeplayState extends MusicBeatSubState
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tmr.time = FlxG.random.float(20, 60);
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}, 0);
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fp = new FreeplayScore(460, 60, 7, 100);
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fp.visible = false;
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add(fp);
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@ -580,11 +589,9 @@ class FreeplayState extends MusicBeatSubState
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clearBoxSprite.visible = false;
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add(clearBoxSprite);
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txtCompletion = new AtlasText(1185, 87, '69', AtlasFont.FREEPLAY_CLEAR);
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txtCompletion.visible = false;
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add(txtCompletion);
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letterSort = new LetterSort(400, 75);
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add(letterSort);
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letterSort.visible = false;
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@ -632,7 +639,7 @@ class FreeplayState extends MusicBeatSubState
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// be careful not to "add()" things in here unless it's to a group that's already added to the state
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// otherwise it won't be properly attatched to funnyCamera (relavent code should be at the bottom of create())
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dj.onIntroDone.add(function() {
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var onDJIntroDone = function() {
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// when boyfriend hits dat shiii
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albumRoll.playIntro();
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@ -679,20 +686,27 @@ class FreeplayState extends MusicBeatSubState
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cardGlow.visible = true;
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FlxTween.tween(cardGlow, {alpha: 0, "scale.x": 1.2, "scale.y": 1.2}, 0.45, {ease: FlxEase.sineOut});
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if (prepForNewRank)
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if (prepForNewRank && fromResultsParams != null)
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{
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rankAnimStart(fromResultsParams);
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}
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});
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};
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if (dj != null)
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{
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dj.onIntroDone.add(onDJIntroDone);
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}
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else
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{
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onDJIntroDone();
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}
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generateSongList(null, false);
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// dedicated camera for the state so we don't need to fuk around with camera scrolls from the mainmenu / elsewhere
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funnyCam = new FunkinCamera('freeplayFunny', 0, 0, FlxG.width, FlxG.height);
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funnyCam.bgColor = FlxColor.TRANSPARENT;
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FlxG.cameras.add(funnyCam, false);
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rankVignette = new FlxSprite(0, 0).loadGraphic(Paths.image('freeplay/rankVignette'));
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rankVignette.scale.set(2, 2);
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rankVignette.updateHitbox();
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rankVignette.blend = BlendMode.ADD;
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@ -704,7 +718,6 @@ class FreeplayState extends MusicBeatSubState
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bs.cameras = [funnyCam];
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});
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rankCamera = new FunkinCamera('rankCamera', 0, 0, FlxG.width, FlxG.height);
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rankCamera.bgColor = FlxColor.TRANSPARENT;
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FlxG.cameras.add(rankCamera, false);
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rankBg.cameras = [rankCamera];
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@ -716,8 +729,8 @@ class FreeplayState extends MusicBeatSubState
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}
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}
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var currentFilter:SongFilter = null;
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var currentFilteredSongs:Array<FreeplaySongData> = [];
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var currentFilter:Null<SongFilter> = null;
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var currentFilteredSongs:Array<Null<FreeplaySongData>> = [];
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/**
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* Given the current filter, rebuild the current song list.
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@ -728,7 +741,7 @@ class FreeplayState extends MusicBeatSubState
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*/
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public function generateSongList(filterStuff:Null<SongFilter>, force:Bool = false, onlyIfChanged:Bool = true):Void
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{
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var tempSongs:Array<FreeplaySongData> = songs;
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var tempSongs:Array<Null<FreeplaySongData>> = songs;
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// Remember just the difficulty because it's important for song sorting.
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if (rememberedDifficulty != null)
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@ -790,11 +803,12 @@ class FreeplayState extends MusicBeatSubState
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for (i in 0...tempSongs.length)
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{
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if (tempSongs[i] == null) continue;
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var tempSong = tempSongs[i];
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if (tempSong == null) continue;
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var funnyMenu:SongMenuItem = grpCapsules.recycle(SongMenuItem);
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funnyMenu.init(FlxG.width, 0, tempSongs[i]);
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funnyMenu.init(FlxG.width, 0, tempSong);
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funnyMenu.onConfirm = function() {
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capsuleOnConfirmDefault(funnyMenu);
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};
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@ -803,8 +817,8 @@ class FreeplayState extends MusicBeatSubState
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funnyMenu.ID = i;
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funnyMenu.capsule.alpha = 0.5;
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funnyMenu.songText.visible = false;
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funnyMenu.favIcon.visible = tempSongs[i].isFav;
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funnyMenu.favIconBlurred.visible = tempSongs[i].isFav;
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funnyMenu.favIcon.visible = tempSong.isFav;
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funnyMenu.favIconBlurred.visible = tempSong.isFav;
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funnyMenu.hsvShader = hsvShader;
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funnyMenu.newText.animation.curAnim.curFrame = 45 - ((i * 4) % 45);
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@ -828,13 +842,10 @@ class FreeplayState extends MusicBeatSubState
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* @param songFilter The filter to apply
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* @return Array<FreeplaySongData>
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*/
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public function sortSongs(songsToFilter:Array<FreeplaySongData>, songFilter:SongFilter):Array<FreeplaySongData>
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public function sortSongs(songsToFilter:Array<Null<FreeplaySongData>>, songFilter:SongFilter):Array<Null<FreeplaySongData>>
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{
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var filterAlphabetically = function(a:FreeplaySongData, b:FreeplaySongData):Int {
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if (a?.songName.toLowerCase() < b?.songName.toLowerCase()) return -1;
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else if (a?.songName.toLowerCase() > b?.songName.toLowerCase()) return 1;
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else
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return 0;
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var filterAlphabetically = function(a:Null<FreeplaySongData>, b:Null<FreeplaySongData>):Int {
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return SortUtil.alphabetically(a?.songName ?? '', b?.songName ?? '');
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};
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switch (songFilter.filterType)
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@ -858,7 +869,7 @@ class FreeplayState extends MusicBeatSubState
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songsToFilter = songsToFilter.filter(str -> {
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if (str == null) return true; // Random
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return str.songName.toLowerCase().startsWith(songFilter.filterData);
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return str.songName.toLowerCase().startsWith(songFilter.filterData ?? '');
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});
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case ALL:
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// no filter!
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@ -880,32 +891,28 @@ class FreeplayState extends MusicBeatSubState
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var sparks:FlxSprite;
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var sparksADD:FlxSprite;
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function rankAnimStart(fromResults:Null<FromResultsParams>):Void
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function rankAnimStart(fromResults:FromResultsParams):Void
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{
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busy = true;
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grpCapsules.members[curSelected].sparkle.alpha = 0;
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// grpCapsules.members[curSelected].forcePosition();
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if (fromResults != null)
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{
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rememberedSongId = fromResults.songId;
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rememberedDifficulty = fromResults.difficultyId;
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changeSelection();
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changeDiff();
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}
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dj.fistPump();
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if (dj != null) dj.fistPump();
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// rankCamera.fade(FlxColor.BLACK, 0.5, true);
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rankCamera.fade(0xFF000000, 0.5, true, null, true);
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if (FlxG.sound.music != null) FlxG.sound.music.volume = 0;
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rankBg.alpha = 1;
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if (fromResults?.oldRank != null)
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if (fromResults.oldRank != null)
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{
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grpCapsules.members[curSelected].fakeRanking.rank = fromResults.oldRank;
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grpCapsules.members[curSelected].fakeBlurredRanking.rank = fromResults.oldRank;
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sparks = new FlxSprite(0, 0);
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sparks.frames = Paths.getSparrowAtlas('freeplay/sparks');
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sparks.animation.addByPrefix('sparks', 'sparks', 24, false);
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sparks.visible = false;
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@ -915,7 +922,6 @@ class FreeplayState extends MusicBeatSubState
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add(sparks);
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sparks.cameras = [rankCamera];
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sparksADD = new FlxSprite(0, 0);
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sparksADD.visible = false;
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sparksADD.frames = Paths.getSparrowAtlas('freeplay/sparksadd');
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sparksADD.animation.addByPrefix('sparks add', 'sparks add', 24, false);
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@ -980,14 +986,14 @@ class FreeplayState extends MusicBeatSubState
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grpCapsules.members[curSelected].ranking.scale.set(20, 20);
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grpCapsules.members[curSelected].blurredRanking.scale.set(20, 20);
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if (fromResults?.newRank != null)
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if (fromResults != null && fromResults.newRank != null)
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{
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grpCapsules.members[curSelected].ranking.animation.play(fromResults.newRank.getFreeplayRankIconAsset(), true);
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}
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FlxTween.tween(grpCapsules.members[curSelected].ranking, {"scale.x": 1, "scale.y": 1}, 0.1);
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if (fromResults?.newRank != null)
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if (fromResults != null && fromResults.newRank != null)
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{
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grpCapsules.members[curSelected].blurredRanking.animation.play(fromResults.newRank.getFreeplayRankIconAsset(), true);
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}
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@ -1078,11 +1084,11 @@ class FreeplayState extends MusicBeatSubState
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if (fromResultsParams?.newRank == SHIT)
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{
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dj.pumpFistBad();
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if (dj != null) dj.pumpFistBad();
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}
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else
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{
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dj.pumpFist();
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if (dj != null) dj.pumpFist();
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}
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rankCamera.zoom = 0.8;
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@ -1196,7 +1202,13 @@ class FreeplayState extends MusicBeatSubState
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#if debug
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if (FlxG.keys.justPressed.T)
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{
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rankAnimStart(fromResultsParams);
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rankAnimStart(fromResultsParams ??
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{
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playRankAnim: true,
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newRank: PERFECT_GOLD,
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songId: "tutorial",
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difficultyId: "hard"
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});
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}
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if (FlxG.keys.justPressed.P)
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@ -1427,7 +1439,7 @@ class FreeplayState extends MusicBeatSubState
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}
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spamTimer += elapsed;
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dj.resetAFKTimer();
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if (dj != null) dj.resetAFKTimer();
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}
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else
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{
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@ -1438,31 +1450,31 @@ class FreeplayState extends MusicBeatSubState
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#if !html5
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if (FlxG.mouse.wheel != 0)
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{
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dj.resetAFKTimer();
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if (dj != null) dj.resetAFKTimer();
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changeSelection(-Math.round(FlxG.mouse.wheel));
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}
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#else
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if (FlxG.mouse.wheel < 0)
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{
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dj.resetAFKTimer();
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if (dj != null) dj.resetAFKTimer();
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changeSelection(-Math.round(FlxG.mouse.wheel / 8));
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}
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else if (FlxG.mouse.wheel > 0)
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|
{
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dj.resetAFKTimer();
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if (dj != null) dj.resetAFKTimer();
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changeSelection(-Math.round(FlxG.mouse.wheel / 8));
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}
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#end
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if (controls.UI_LEFT_P)
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{
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dj.resetAFKTimer();
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if (dj != null) dj.resetAFKTimer();
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changeDiff(-1);
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generateSongList(currentFilter, true);
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}
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if (controls.UI_RIGHT_P)
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{
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|
dj.resetAFKTimer();
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if (dj != null) dj.resetAFKTimer();
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|
changeDiff(1);
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generateSongList(currentFilter, true);
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}
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|
@ -1472,7 +1484,7 @@ class FreeplayState extends MusicBeatSubState
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busy = true;
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FlxTween.globalManager.clear();
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|
|
FlxTimer.globalManager.clear();
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|
dj.onIntroDone.removeAll();
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|
|
if (dj != null) dj.onIntroDone.removeAll();
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|
|
FunkinSound.playOnce(Paths.sound('cancelMenu'));
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|
@ -1498,7 +1510,8 @@ class FreeplayState extends MusicBeatSubState
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|
for (grpSpr in exitMovers.keys())
|
|
|
|
|
{
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|
|
var moveData:MoveData = exitMovers.get(grpSpr);
|
|
|
|
|
var moveData:Null<MoveData> = exitMovers.get(grpSpr);
|
|
|
|
|
if (moveData == null) continue;
|
|
|
|
|
|
|
|
|
|
for (spr in grpSpr)
|
|
|
|
|
{
|
|
|
|
@ -1506,14 +1519,14 @@ class FreeplayState extends MusicBeatSubState
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|
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|
|
|
|
var funnyMoveShit:MoveData = moveData;
|
|
|
|
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|
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|
|
if (moveData.x == null) funnyMoveShit.x = spr.x;
|
|
|
|
|
if (moveData.y == null) funnyMoveShit.y = spr.y;
|
|
|
|
|
if (moveData.speed == null) funnyMoveShit.speed = 0.2;
|
|
|
|
|
if (moveData.wait == null) funnyMoveShit.wait = 0;
|
|
|
|
|
var moveDataX = funnyMoveShit.x ?? spr.x;
|
|
|
|
|
var moveDataY = funnyMoveShit.y ?? spr.y;
|
|
|
|
|
var moveDataSpeed = funnyMoveShit.speed ?? 0.2;
|
|
|
|
|
var moveDataWait = funnyMoveShit.wait ?? 0;
|
|
|
|
|
|
|
|
|
|
FlxTween.tween(spr, {x: funnyMoveShit.x, y: funnyMoveShit.y}, funnyMoveShit.speed, {ease: FlxEase.expoIn});
|
|
|
|
|
FlxTween.tween(spr, {x: moveDataX, y: moveDataY}, moveDataSpeed, {ease: FlxEase.expoIn});
|
|
|
|
|
|
|
|
|
|
longestTimer = Math.max(longestTimer, funnyMoveShit.speed + funnyMoveShit.wait);
|
|
|
|
|
longestTimer = Math.max(longestTimer, moveDataSpeed + moveDataWait);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -1586,19 +1599,18 @@ class FreeplayState extends MusicBeatSubState
|
|
|
|
|
var daSong:Null<FreeplaySongData> = grpCapsules.members[curSelected].songData;
|
|
|
|
|
if (daSong != null)
|
|
|
|
|
{
|
|
|
|
|
// TODO: Make this actually be the variation you're focused on. We don't need to fetch the song metadata just to calculate it.
|
|
|
|
|
var targetSong:Song = SongRegistry.instance.fetchEntry(grpCapsules.members[curSelected].songData.songId);
|
|
|
|
|
var targetSong:Null<Song> = SongRegistry.instance.fetchEntry(daSong.songId);
|
|
|
|
|
if (targetSong == null)
|
|
|
|
|
{
|
|
|
|
|
FlxG.log.warn('WARN: could not find song with id (${grpCapsules.members[curSelected].songData.songId})');
|
|
|
|
|
FlxG.log.warn('WARN: could not find song with id (${daSong.songId})');
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
var targetVariation:String = targetSong.getFirstValidVariation(currentDifficulty);
|
|
|
|
|
var targetVariation:String = targetSong.getFirstValidVariation(currentDifficulty) ?? '';
|
|
|
|
|
|
|
|
|
|
// TODO: This line of code makes me sad, but you can't really fix it without a breaking migration.
|
|
|
|
|
var suffixedDifficulty = (targetVariation != Constants.DEFAULT_VARIATION
|
|
|
|
|
&& targetVariation != 'erect') ? '$currentDifficulty-${targetVariation}' : currentDifficulty;
|
|
|
|
|
var songScore:SaveScoreData = Save.instance.getSongScore(grpCapsules.members[curSelected].songData.songId, suffixedDifficulty);
|
|
|
|
|
var songScore:Null<SaveScoreData> = Save.instance.getSongScore(daSong.songId, suffixedDifficulty);
|
|
|
|
|
intendedScore = songScore?.score ?? 0;
|
|
|
|
|
intendedCompletion = songScore == null ? 0.0 : ((songScore.tallies.sick + songScore.tallies.good) / songScore.tallies.totalNotes);
|
|
|
|
|
rememberedDifficulty = currentDifficulty;
|
|
|
|
@ -1660,7 +1672,7 @@ class FreeplayState extends MusicBeatSubState
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Set the album graphic and play the animation if relevant.
|
|
|
|
|
var newAlbumId:String = daSong?.albumId;
|
|
|
|
|
var newAlbumId:Null<String> = daSong?.albumId;
|
|
|
|
|
if (albumRoll.albumId != newAlbumId)
|
|
|
|
|
{
|
|
|
|
|
albumRoll.albumId = newAlbumId;
|
|
|
|
@ -1698,7 +1710,7 @@ class FreeplayState extends MusicBeatSubState
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
trace('Available songs: ${availableSongCapsules.map(function(cap) {
|
|
|
|
|
return cap.songData.songName;
|
|
|
|
|
return cap?.songData?.songName;
|
|
|
|
|
})}');
|
|
|
|
|
|
|
|
|
|
if (availableSongCapsules.length == 0)
|
|
|
|
@ -1727,17 +1739,20 @@ class FreeplayState extends MusicBeatSubState
|
|
|
|
|
|
|
|
|
|
PlayStatePlaylist.isStoryMode = false;
|
|
|
|
|
|
|
|
|
|
var targetSong:Song = SongRegistry.instance.fetchEntry(cap.songData.songId);
|
|
|
|
|
if (targetSong == null)
|
|
|
|
|
var targetSongId:String = cap?.songData?.songId ?? 'unknown';
|
|
|
|
|
var targetSongNullable:Null<Song> = SongRegistry.instance.fetchEntry(targetSongId);
|
|
|
|
|
if (targetSongNullable == null)
|
|
|
|
|
{
|
|
|
|
|
FlxG.log.warn('WARN: could not find song with id (${cap.songData.songId})');
|
|
|
|
|
FlxG.log.warn('WARN: could not find song with id (${targetSongId})');
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
var targetSong:Song = targetSongNullable;
|
|
|
|
|
var targetDifficultyId:String = currentDifficulty;
|
|
|
|
|
var targetVariation:String = targetSong.getFirstValidVariation(targetDifficultyId, currentCharacter);
|
|
|
|
|
PlayStatePlaylist.campaignId = cap.songData.levelId;
|
|
|
|
|
var targetVariation:Null<String> = targetSong.getFirstValidVariation(targetDifficultyId, currentCharacter);
|
|
|
|
|
var targetLevelId:Null<String> = cap?.songData?.levelId;
|
|
|
|
|
PlayStatePlaylist.campaignId = targetLevelId ?? null;
|
|
|
|
|
|
|
|
|
|
var targetDifficulty:SongDifficulty = targetSong.getDifficulty(targetDifficultyId, targetVariation);
|
|
|
|
|
var targetDifficulty:Null<SongDifficulty> = targetSong.getDifficulty(targetDifficultyId, targetVariation);
|
|
|
|
|
if (targetDifficulty == null)
|
|
|
|
|
{
|
|
|
|
|
FlxG.log.warn('WARN: could not find difficulty with id (${targetDifficultyId})');
|
|
|
|
@ -1759,7 +1774,7 @@ class FreeplayState extends MusicBeatSubState
|
|
|
|
|
|
|
|
|
|
// Visual and audio effects.
|
|
|
|
|
FunkinSound.playOnce(Paths.sound('confirmMenu'));
|
|
|
|
|
dj.confirm();
|
|
|
|
|
if (dj != null) dj.confirm();
|
|
|
|
|
|
|
|
|
|
grpCapsules.members[curSelected].forcePosition();
|
|
|
|
|
grpCapsules.members[curSelected].confirm();
|
|
|
|
@ -1801,7 +1816,7 @@ class FreeplayState extends MusicBeatSubState
|
|
|
|
|
new FlxTimer().start(1, function(tmr:FlxTimer) {
|
|
|
|
|
FunkinSound.emptyPartialQueue();
|
|
|
|
|
|
|
|
|
|
Paths.setCurrentLevel(cap.songData.levelId);
|
|
|
|
|
Paths.setCurrentLevel(cap?.songData?.levelId);
|
|
|
|
|
LoadingState.loadPlayState(
|
|
|
|
|
{
|
|
|
|
|
targetSong: targetSong,
|
|
|
|
@ -1856,7 +1871,7 @@ class FreeplayState extends MusicBeatSubState
|
|
|
|
|
var daSongCapsule:SongMenuItem = grpCapsules.members[curSelected];
|
|
|
|
|
if (daSongCapsule.songData != null)
|
|
|
|
|
{
|
|
|
|
|
var songScore:SaveScoreData = Save.instance.getSongScore(daSongCapsule.songData.songId, currentDifficulty);
|
|
|
|
|
var songScore:Null<SaveScoreData> = Save.instance.getSongScore(daSongCapsule.songData.songId, currentDifficulty);
|
|
|
|
|
intendedScore = songScore?.score ?? 0;
|
|
|
|
|
intendedCompletion = songScore == null ? 0.0 : ((songScore.tallies.sick + songScore.tallies.good) / songScore.tallies.totalNotes);
|
|
|
|
|
diffIdsCurrent = daSongCapsule.songData.songDifficulties;
|
|
|
|
@ -1906,7 +1921,10 @@ class FreeplayState extends MusicBeatSubState
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
var previewSong:Null<Song> = SongRegistry.instance.fetchEntry(daSongCapsule.songData.songId);
|
|
|
|
|
var previewSongId:Null<String> = daSongCapsule?.songData?.songId;
|
|
|
|
|
if (previewSongId == null) return;
|
|
|
|
|
|
|
|
|
|
var previewSong:Null<Song> = SongRegistry.instance.fetchEntry(previewSongId);
|
|
|
|
|
var songDifficulty = previewSong?.getDifficulty(currentDifficulty,
|
|
|
|
|
previewSong?.getVariationsByCharacter(currentCharacter) ?? Constants.DEFAULT_VARIATION_LIST);
|
|
|
|
|
var baseInstrumentalId:String = songDifficulty?.characters?.instrumental ?? '';
|
|
|
|
@ -1924,7 +1942,9 @@ class FreeplayState extends MusicBeatSubState
|
|
|
|
|
|
|
|
|
|
instSuffix = (instSuffix != '') ? '-$instSuffix' : '';
|
|
|
|
|
|
|
|
|
|
FunkinSound.playMusic(daSongCapsule.songData.songId,
|
|
|
|
|
trace('Attempting to play partial preview: ${previewSongId}:${instSuffix}');
|
|
|
|
|
|
|
|
|
|
FunkinSound.playMusic(previewSongId,
|
|
|
|
|
{
|
|
|
|
|
startingVolume: 0.0,
|
|
|
|
|
overrideExisting: true,
|
|
|
|
@ -1952,7 +1972,7 @@ class FreeplayState extends MusicBeatSubState
|
|
|
|
|
public static function build(?params:FreeplayStateParams, ?stickers:StickerSubState):MusicBeatState
|
|
|
|
|
{
|
|
|
|
|
var result:MainMenuState;
|
|
|
|
|
if (params?.fromResults?.playRankAnim) result = new MainMenuState(true);
|
|
|
|
|
if (params?.fromResults?.playRankAnim ?? false) result = new MainMenuState(true);
|
|
|
|
|
else
|
|
|
|
|
result = new MainMenuState(false);
|
|
|
|
|
|
|
|
|
|