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fix: Character Select cursor moves properly at lower framerates
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@ -885,8 +885,8 @@ class CharSelectSubState extends MusicBeatSubState
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cursorLocIntended.x += cursorOffsetX;
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cursorLocIntended.y += cursorOffsetY;
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cursor.x = MathUtil.coolLerp(cursor.x, cursorLocIntended.x, lerpAmnt);
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cursor.y = MathUtil.coolLerp(cursor.y, cursorLocIntended.y, lerpAmnt);
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cursor.x = MathUtil.smoothLerp(cursor.x, cursorLocIntended.x, elapsed, 0.1);
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cursor.y = MathUtil.smoothLerp(cursor.y, cursorLocIntended.y, elapsed, 0.1);
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cursorBlue.x = MathUtil.coolLerp(cursorBlue.x, cursor.x, lerpAmnt * 0.4);
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cursorBlue.y = MathUtil.coolLerp(cursorBlue.y, cursor.y, lerpAmnt * 0.4);
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