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bf pixel die offset fix & manual sparrow fix

This commit is contained in:
MtH 2021-03-18 14:04:28 +01:00
parent 6e23041d8c
commit ab1a89783c

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@ -408,8 +408,8 @@ class Character extends FlxSprite
animation.play('firstDeath');
addOffset('firstDeath');
addOffset('deathLoop', -37);
addOffset('deathConfirm', -37);
addOffset('deathLoop', -30, -12);
addOffset('deathConfirm', -30, -12);
playAnim('firstDeath');
// pixel bullshit
setGraphicSize(Std.int(width * 6));