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Merge pull request #2684 from gamerbross/bugfix/camfollow-pause-game

[BUGFIX] Pause Camera Follow when pausing
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Eric 2024-06-07 20:56:01 -04:00 committed by GitHub
commit aace5e2326
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@ -1211,6 +1211,9 @@ class PlayState extends MusicBeatSubState
cameraTweensPausedBySubState.add(cameraZoomTween);
}
// Pause camera follow
FlxG.camera.followLerp = 0;
for (tween in scrollSpeedTweens)
{
if (tween != null && tween.active)
@ -1255,6 +1258,9 @@ class PlayState extends MusicBeatSubState
}
cameraTweensPausedBySubState.clear();
// Resume camera follow
FlxG.camera.followLerp = Constants.DEFAULT_CAMERA_FOLLOW_RATE;
if (currentConversation != null)
{
currentConversation.resumeMusic();
@ -3070,7 +3076,7 @@ class PlayState extends MusicBeatSubState
FlxG.camera.targetOffset.x += 20;
// Replace zoom animation with a fade out for now.
camGame.fade(FlxColor.BLACK, 0.6);
FlxG.camera.fade(FlxColor.BLACK, 0.6);
FlxTween.tween(camHUD, {alpha: 0}, 0.6,
{
@ -3165,7 +3171,7 @@ class PlayState extends MusicBeatSubState
cancelAllCameraTweens();
}
FlxG.camera.follow(cameraFollowPoint, LOCKON, 0.04);
FlxG.camera.follow(cameraFollowPoint, LOCKON, Constants.DEFAULT_CAMERA_FOLLOW_RATE);
FlxG.camera.targetOffset.set();
if (resetZoom)