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Fix issue where title text wasn't displaying properly.
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@ -135,6 +135,7 @@ class StoryMenuState extends MusicBeatState
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this.bgColor = FlxColor.BLACK;
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levelTitles = new FlxTypedGroup<LevelTitle>();
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levelTitles.zIndex = 15;
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add(levelTitles);
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updateBackground();
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@ -157,17 +158,20 @@ class StoryMenuState extends MusicBeatState
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scoreText = new FlxText(10, 10, 0, 'HIGH SCORE: 42069420');
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scoreText.setFormat("VCR OSD Mono", 32);
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scoreText.zIndex = 1000;
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add(scoreText);
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modeText = new FlxText(10, 10, 0, 'Base Game Levels [TAB to switch]');
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modeText.setFormat("VCR OSD Mono", 32);
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modeText.screenCenter(X);
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modeText.visible = hasModdedLevels();
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modeText.zIndex = 1000;
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add(modeText);
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levelTitleText = new FlxText(FlxG.width * 0.7, 10, 0, 'LEVEL 1');
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levelTitleText.setFormat("VCR OSD Mono", 32, FlxColor.WHITE, RIGHT);
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levelTitleText.alpha = 0.7;
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levelTitleText.zIndex = 1000;
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add(levelTitleText);
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buildLevelTitles();
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