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exploit fixin

This commit is contained in:
Cameron Taylor 2020-12-04 12:36:28 -05:00
parent e3a4f11d1e
commit a742940657
3 changed files with 8 additions and 8 deletions

View file

@ -6,6 +6,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [UNRELEASED]
### Fixed
- Exploit where you could potentially give yourself a high score via the debug menu
- Issue/bug where you could spam the confirm button on the story menu ([shoutouts lotusotho for the CODE contribution/pull request!](https://github.com/ninjamuffin99/Funkin/pull/19))
- Glitch where if you never would lose health if you missed a note on a fast song (shoutouts [MrDulfin](https://github.com/ninjamuffin99/Funkin/issues/10), [HotSauceBurritos](https://github.com/ninjamuffin99/Funkin/issues/13) and [LobsterMango](https://lobstermango.newgrounds.com))
- Fixed tiny note bleed over thingies (shoutouts [lotusotho](https://github.com/ninjamuffin99/Funkin/pull/24))

View file

@ -42,7 +42,7 @@ class FreeplayState extends MusicBeatState
isDebug = true;
#end
if (StoryMenuState.weekUnlocked[1] || isDebug)
if (StoryMenuState.weekUnlocked[2] || isDebug)
{
songs.push('Spookeez');
songs.push('South');
@ -180,12 +180,10 @@ class FreeplayState extends MusicBeatState
if (curDifficulty > 2)
curDifficulty = 0;
#if !switch
intendedScore = Highscore.getScore(songs[curSelected], curDifficulty);
#end
switch (curDifficulty)
{
case 0:
@ -199,7 +197,6 @@ class FreeplayState extends MusicBeatState
function changeSelection(change:Int = 0)
{
#if !switch
NGio.logEvent('Fresh');
#end
@ -216,13 +213,11 @@ class FreeplayState extends MusicBeatState
// selector.y = (70 * curSelected) + 30;
#if !switch
intendedScore = Highscore.getScore(songs[curSelected], curDifficulty);
// lerpScore = 0;
#end
FlxG.sound.playMusic('assets/music/' + songs[curSelected] + "_Inst" + TitleState.soundExt, 0);
var bullShit:Int = 0;

View file

@ -872,10 +872,14 @@ class PlayState extends MusicBeatState
FlxG.switchState(new StoryMenuState());
// if ()
StoryMenuState.weekUnlocked[2] = true;
NGio.unlockMedal(60961);
Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty);
if (SONG.validScore)
{
NGio.unlockMedal(60961);
Highscore.saveWeekScore(storyWeek, campaignScore, storyDifficulty);
}
FlxG.save.data.weekUnlocked = StoryMenuState.weekUnlocked;
FlxG.save.flush();