mirror of
https://github.com/ninjamuffin99/Funkin.git
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WIP
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commit
a598d88152
10
hmm.json
10
hmm.json
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@ -11,14 +11,14 @@
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"name": "flixel",
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"type": "git",
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"dir": null,
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"ref": "ec5d0f2",
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"ref": "d6100cc8",
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"url": "https://github.com/EliteMasterEric/flixel"
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},
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{
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"name": "flixel-addons",
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"type": "git",
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"dir": null,
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"ref": "752c3d7",
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"ref": "f107166",
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"url": "https://github.com/EliteMasterEric/flixel-addons"
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},
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{
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@ -30,7 +30,7 @@
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"name": "flxanimate",
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"type": "git",
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"dir": null,
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"ref": "master",
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"ref": "18b2060",
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"url": "https://github.com/Dot-Stuff/flxanimate"
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},
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{
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@ -81,14 +81,14 @@
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},
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{
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"name": "lime",
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"type": "haxelib",
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"type": "git",
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"version": null
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},
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{
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"name": "openfl",
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"type": "git",
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"dir": null,
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"ref": "3fd5763c1",
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"ref": "b2c18513",
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"url": "https://github.com/EliteMasterEric/openfl"
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},
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{
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28
source/funkin/graphics/adobeanimate/FlxAtlasSprite.hx
Normal file
28
source/funkin/graphics/adobeanimate/FlxAtlasSprite.hx
Normal file
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@ -0,0 +1,28 @@
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package funkin.graphics.adobeanimate;
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import flxanimate.FlxAnimate;
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/**
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* A sprite which provides convenience functions for rendering a texture atlas.
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*/
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class FlxAtlasSprite extends FlxAnimate
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{
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/**
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* The animations this sprite has available.
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* Keys are animation names, values are the animation data.
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*/
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var animations:Map<String, FlxAnimateAnimation>;
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public function new(?X:Float = 0, ?Y:Float = 0)
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{
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super(X, Y);
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}
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}
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typedef FlxAnimateAnimation =
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{
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name:String;
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startFrame:Int;
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endFrame:Int;
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loop:Bool;
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}
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