1
0
Fork 0
mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-11-27 09:13:18 +00:00

offsets for bf and gf

This commit is contained in:
Cameron Taylor 2021-03-13 23:02:14 -05:00
parent 15f7b5e2d2
commit a55dcdc69c

View file

@ -33,7 +33,7 @@ class Character extends FlxSprite
{ {
case 'gf': case 'gf':
// GIRLFRIEND CODE // GIRLFRIEND CODE
tex = Paths.getSparrowAtlas('GF_assets'); tex = Paths.getSparrowAtlas('characters/GF_assets');
frames = tex; frames = tex;
animation.addByPrefix('cheer', 'GF Cheer', 24, false); animation.addByPrefix('cheer', 'GF Cheer', 24, false);
animation.addByPrefix('singLEFT', 'GF left note', 24, false); animation.addByPrefix('singLEFT', 'GF left note', 24, false);
@ -47,19 +47,7 @@ class Character extends FlxSprite
animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false); animation.addByIndices('hairFall', "GF Dancing Beat Hair Landing", [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], "", 24, false);
animation.addByPrefix('scared', 'GF FEAR', 24); animation.addByPrefix('scared', 'GF FEAR', 24);
addOffset('cheer'); loadOffsetFile(curCharacter);
addOffset('sad', -2, -21);
addOffset('danceLeft', 0, -9);
addOffset('danceRight', 0, -9);
addOffset("singUP", 0, 4);
addOffset("singRIGHT", 0, -20);
addOffset("singLEFT", 0, -19);
addOffset("singDOWN", 0, -20);
addOffset('hairBlow', 45, -8);
addOffset('hairFall', 0, -9);
addOffset('scared', -2, -17);
playAnim('danceRight'); playAnim('danceRight');
@ -280,7 +268,7 @@ class Character extends FlxSprite
playAnim('shoot1'); playAnim('shoot1');
case 'bf': case 'bf':
var tex = Paths.getSparrowAtlas('BOYFRIEND'); var tex = Paths.getSparrowAtlas('characters/BOYFRIEND');
frames = tex; frames = tex;
animation.addByPrefix('idle', 'BF idle dance', 24, false); animation.addByPrefix('idle', 'BF idle dance', 24, false);
animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false); animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
@ -299,25 +287,14 @@ class Character extends FlxSprite
animation.addByPrefix('scared', 'BF idle shaking', 24); animation.addByPrefix('scared', 'BF idle shaking', 24);
addOffset('idle', -5); loadOffsetFile(curCharacter);
addOffset("singUP", -29, 27);
addOffset("singRIGHT", -38, -7);
addOffset("singLEFT", 12, -6);
addOffset("singDOWN", -10, -50);
addOffset("singUPmiss", -29, 27);
addOffset("singRIGHTmiss", -30, 21);
addOffset("singLEFTmiss", 12, 24);
addOffset("singDOWNmiss", -11, -19);
addOffset("hey", 7, 4);
addOffset('firstDeath', 37, 11);
addOffset('deathLoop', 37, 5);
addOffset('deathConfirm', 37, 69);
addOffset('scared', -4);
playAnim('idle'); playAnim('idle');
flipX = true; flipX = true;
loadOffsetFile(curCharacter);
case 'bf-christmas': case 'bf-christmas':
var tex = Paths.getSparrowAtlas('christmas/bfChristmas'); var tex = Paths.getSparrowAtlas('christmas/bfChristmas');
frames = tex; frames = tex;