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dope shit in progress
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@ -16,6 +16,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Fixed
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- Old Verison popup screen weirdness ([Thanks to gedehari for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/155))
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- Song no longer loops when finishing the song. ([Thanks Injourn for the Pull Request!](https://github.com/ninjamuffin99/Funkin/pull/132))
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- Screen wipe being cut off in the limo/mom stage.
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## [0.2.5] - 2020-12-27
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### Added
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@ -225,8 +225,6 @@ class Character extends FlxSprite
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animation.addByPrefix('scared', 'BF idle shaking', 24);
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antialiasing = true;
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addOffset('idle', -5);
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addOffset("singUP", -29, 27);
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addOffset("singRIGHT", -38, -7);
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@ -256,8 +254,6 @@ class Character extends FlxSprite
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animation.addByPrefix('singRIGHTmiss', 'BF NOTE RIGHT MISS', 24, false);
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animation.addByPrefix('singDOWNmiss', 'BF NOTE DOWN MISS', 24, false);
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antialiasing = true;
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addOffset('idle', -5);
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addOffset("singUP", -29, 27);
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addOffset("singRIGHT", -38, -7);
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@ -283,8 +279,34 @@ class Character extends FlxSprite
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animation.addByPrefix('singDOWN-alt', 'Parent Down Note Mom', 24, false);
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animation.addByPrefix('singLEFT-alt', 'Parent Left Note Mom', 24, false);
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animation.addByPrefix('singRIGHT-alt', 'Parent Right Note Mom', 24, false);
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addOffset('idle');
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addOffset("singUP", -20, 50);
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addOffset("singRIGHT", -51);
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addOffset("singLEFT", -30);
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addOffset("singDOWN", -30, -40);
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addOffset("singUP-alt", -20, 50);
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addOffset("singRIGHT-alt", -51);
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addOffset("singLEFT-alt", -30);
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addOffset("singDOWN-alt", -30, -40);
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case 'monster-christmas':
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frames = FlxAtlasFrames.fromSparrow('assets/images/christmas/Monster_Assets_Christmas.png',
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'assets/images/christmas/Monster_Assets_Christmas.xml');
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animation.addByPrefix('idle', 'monster idle', 24, false);
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animation.addByPrefix('singUP', 'monster up note', 24, false);
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animation.addByPrefix('singDOWN', 'monster down', 24, false);
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animation.addByPrefix('singLEFT', 'Monster left note', 24, false);
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animation.addByPrefix('singRIGHT', 'Monster Right note', 24, false);
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addOffset('idle');
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addOffset("singUP", -20, 50);
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addOffset("singRIGHT", -51);
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addOffset("singLEFT", -30);
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addOffset("singDOWN", -30, -40);
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}
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antialiasing = true;
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playAnim('singUP');
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if (isPlayer)
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@ -208,7 +208,9 @@ class ChartingState extends MusicBeatState
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stepperBPM.value = Conductor.bpm;
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stepperBPM.name = 'song_bpm';
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var characters:Array<String> = ["bf", 'dad', 'gf', 'spooky', 'monster', 'pico', 'mom', 'mom-car', 'bf-car'];
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var characters:Array<String> = [
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"bf", 'dad', 'gf', 'spooky', 'monster', 'pico', 'mom', 'mom-car', 'bf-car', 'parents-christmas', 'monster-christmas'
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];
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for (i in Assets.getText('assets/images/custom_chars/charlist.txt').split('\n'))
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{
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@ -3,6 +3,7 @@ package;
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import flixel.FlxG;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.addons.ui.FlxUIState;
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import flixel.math.FlxRect;
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import flixel.util.FlxTimer;
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class MusicBeatState extends FlxUIState
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@ -22,6 +23,9 @@ class MusicBeatState extends FlxUIState
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override function create()
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{
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if (transIn != null)
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trace('reg ' + transIn.region);
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#if (!web)
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TitleState.soundExt = '.ogg';
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#end
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@ -16,6 +16,7 @@ import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.math.FlxMath;
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import flixel.math.FlxPoint;
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import flixel.math.FlxRect;
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import flixel.system.FlxSound;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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@ -106,12 +106,9 @@ class TitleState extends MusicBeatState
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diamond.destroyOnNoUse = false;
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FlxTransitionableState.defaultTransIn = new TransitionData(FADE, FlxColor.BLACK, 1, new FlxPoint(0, -1), {asset: diamond, width: 32, height: 32},
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new FlxRect(0, 0, FlxG.width, FlxG.height));
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new FlxRect(-200, 0, FlxG.width * 1.4, FlxG.height));
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FlxTransitionableState.defaultTransOut = new TransitionData(FADE, FlxColor.BLACK, 0.7, new FlxPoint(0, 1),
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{asset: diamond, width: 32, height: 32}, new FlxRect(0, 0, FlxG.width, FlxG.height));
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FlxTransitionableState.defaultTransIn.tileData = {asset: diamond, width: 32, height: 32};
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FlxTransitionableState.defaultTransOut.tileData = {asset: diamond, width: 32, height: 32};
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{asset: diamond, width: 32, height: 32}, new FlxRect(-200, 0, FlxG.width * 1.4, FlxG.height));
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transIn = FlxTransitionableState.defaultTransIn;
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transOut = FlxTransitionableState.defaultTransOut;
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