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mirror of https://github.com/ninjamuffin99/Funkin.git synced 2024-12-29 08:16:58 +00:00

portraits before box to fix thorns intro layering issue

This commit is contained in:
MtH 2021-03-13 20:06:03 +01:00
parent 53b5153c22
commit 9885b03b7d

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@ -60,6 +60,24 @@ class DialogueBox extends FlxSpriteGroup
bgFade.alpha = 0.7;
}, 5);
portraitLeft = new FlxSprite(-20, 40);
portraitLeft.frames = Paths.getSparrowAtlas('weeb/senpaiPortrait');
portraitLeft.animation.addByPrefix('enter', 'Senpai Portrait Enter', 24, false);
portraitLeft.setGraphicSize(Std.int(portraitLeft.width * PlayState.daPixelZoom * 0.9));
portraitLeft.updateHitbox();
portraitLeft.scrollFactor.set();
add(portraitLeft);
portraitLeft.visible = false;
portraitRight = new FlxSprite(0, 40);
portraitRight.frames = Paths.getSparrowAtlas('weeb/bfPortrait');
portraitRight.animation.addByPrefix('enter', 'Boyfriend portrait enter', 24, false);
portraitRight.setGraphicSize(Std.int(portraitRight.width * PlayState.daPixelZoom * 0.9));
portraitRight.updateHitbox();
portraitRight.scrollFactor.set();
add(portraitRight);
portraitRight.visible = false;
box = new FlxSprite(-20, 45);
var hasDialog = false;
@ -94,24 +112,6 @@ class DialogueBox extends FlxSpriteGroup
if (!hasDialog)
return;
portraitLeft = new FlxSprite(-20, 40);
portraitLeft.frames = Paths.getSparrowAtlas('weeb/senpaiPortrait');
portraitLeft.animation.addByPrefix('enter', 'Senpai Portrait Enter', 24, false);
portraitLeft.setGraphicSize(Std.int(portraitLeft.width * PlayState.daPixelZoom * 0.9));
portraitLeft.updateHitbox();
portraitLeft.scrollFactor.set();
add(portraitLeft);
portraitLeft.visible = false;
portraitRight = new FlxSprite(0, 40);
portraitRight.frames = Paths.getSparrowAtlas('weeb/bfPortrait');
portraitRight.animation.addByPrefix('enter', 'Boyfriend portrait enter', 24, false);
portraitRight.setGraphicSize(Std.int(portraitRight.width * PlayState.daPixelZoom * 0.9));
portraitRight.updateHitbox();
portraitRight.scrollFactor.set();
add(portraitRight);
portraitRight.visible = false;
box.animation.play('normalOpen');
box.setGraphicSize(Std.int(box.width * PlayState.daPixelZoom * 0.9));
box.updateHitbox();